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Version 6.73

From Liquipedia Dota 2 Wiki
[e][h]Version 6.73
Version Information
Release Date:
2011-12-24
Highlights
  • New Heroes
  • New Items
  • Balance Changes
  • Bug Fixes
  • Gameplay Changes
Chronology
 
 V6.72f
V6.73b 
 

New Heroes[edit]

Dragonus, the Skywrath Mage[edit]


Xin, the Ember Spirit[edit]


Rizzrack, the Timbersaw[edit]


Tresdin, the Legion Commander[edit]

Heroes[edit]

Abaddon Abaddon[edit]

  • Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage
  • Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8
  • Aphotic Shield cast range increased from 450 to 500

Alchemist Alchemist[edit]

Anti-Mage Anti-Mage[edit]

  • Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45
  • Armor reduced by 1

Axe Axe[edit]

  • Aghanim's Culling Blade cooldown from 10 to 6
  • Base Int from 14 to 18
  • Base HP regeneration from 1.25 to 2
  • Battle Hunger gives Axe a 4% bonus movement speed per target it affects
  • Berserker's Call cooldown from 14 to 10
  • Counter Helix damage increased from 100/125/150/175 to 100/130/160/190
  • Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5
  • If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds)

Bane Bane[edit]

  • Movement speed increased from 305 to 315
  • Base Str/Agi/Int increased from 18/18/18 to 22/22/22

Bloodseeker Bloodseeker[edit]

  • Thirst no longer partially reveals invisible heroes below 40% health
  • Thirst now fully reveals invisible heroes below 20% health
  • Rupture duration improved from 5/7/9 to 7/8/9
  • Rupture cooldown now scales from 70 to 70/60/50

Brewmaster Brewmaster[edit]

Bristleback Bristleback[edit]

  • Cast point decreased from 0.5 to 0.4
  • Attack point reduced
  • Turn Rate Increased (makes him turn faster)

Centaur Warrunner Centaur Warrunner[edit]

Dark Seer Dark Seer[edit]

  • Ion Shell duration increased from 15 to 20
  • Ion Shell AoE from increased 225 to 250
  • Ion Shell cooldown increased from 7 to 10
  • Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
  • Wall of Replica illusions are now semi-transparent to enemy players

Death Prohpet Death Prophet[edit]

  • Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%

Doom Doom[edit]

Dragon Knight Dragon Knight[edit]

  • While in Dragon form Dragon Tail's cast range increased from 150 to 400

Drow Ranger Drow Ranger[edit]

  • Base Agility increased by 4

Enchantress Enchantress[edit]

  • Enchantress movement speed from 305 to 310

Gyrocopter Gyrocopter[edit]

  • Armor increased by 2

Jakiro Jakiro[edit]

  • Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
  • Macropyre duration increased from 5 to 7 seconds

Juggernaut Juggernaut[edit]

  • Omnislash random damage improved from 150-250 to 175-250
  • Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)

Keeper of the Light Keeper of the Light[edit]

Kunkka Kunkka[edit]

  • Strength growth increased from 2.7 to 3
  • Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8
  • Tidebringer cleave AoE improved from 380/420/460/500 to 500
  • Torrent slow increased from 30 to 35%
  • X Marks The Spot cooldown decreased from 30 to 20 seconds

Leshrac Leshrac[edit]

  • Movement speed increased from 310 to 315
  • Pulse Nova AoE increased from 400 to 450

Lina Lina[edit]

  • Base intelligence increased by 3
  • Dragon Slave travel distance increased by 100
  • Dragon Slave final AoE increased from 125 to 150

Lion Lion[edit]

  • Mana Drain level 4 increased from 100 to 120 per second
  • Mana Drain now drains at 0.25 second intervals instead of 1 second

Luna Luna[edit]

  • Base damage increased by 5

Magnus Magnus[edit]

  • Skewer cooldown decreased from 35 to 30
  • Empower duration increased from 30 to 40 seconds

Medusa Medusa[edit]

  • Toggle cooldown on Mana Shield removed
  • Stone Gaze rebalanced
    • No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always
    • Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds
    • Units affected by the Stone Gaze cannot get reaffected during the application period
    • Illusion & Summoned unit damage from 600/800/1000 to 500/1000/1500
    • Mana cost from 100/50/0 to 200/100/0
    • Cooldown from 100 to 140/110/80

Meepo Meepo[edit]

  • Poof damage rescaled from 50/80/110/140 to 80/100/120/140

Mirana Mirana[edit]

Morphling Morphling[edit]

  • Base agility increased by 5
  • Adaptive Strike cooldown decreased from 20 to 10

Naga Siren Naga Siren[edit]

  • Ensnare cast range increased from 620/630/640/650 to 650
  • Song of the Siren AoE increased from 750 to 1250
  • Song of the Siren's End ability is now available 0.5 seconds after casting

Nature's Prophet Nature's Prophet[edit]

Necrophos Necrophos[edit]

  • Death Pulse AoE increased from 375/425/450/475 to 475
  • Heartstopper damage increased from 0.4/0.6/0.8/1% to 0.5/0.7/0.9/1.1%
  • Sadist level 4 now restores 600 mana if you kill a hero

Nyx Assassin Nyx Assassin[edit]

  • Vendetta cooldown decreased from 90/75/60 to 70/60/50
  • Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4

Outworld Destroyer Outworld Devourer[edit]

Phantom Assassin Phantom Assassin[edit]

Phantom Lancer Phantom Lancer[edit]

  • Doppelwalk movement bonus increased from 10 to 15%
  • Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8

Phoenix Phoenix[edit]

  • Fire Spirits heal amount decreased to 50% of damage
  • Fire Spirits now targets a location rather than a unit
  • Fire Spirits cooldown decreased from 35 to 30
  • Fire Spirits projectile speed increased
  • Icarus Dive cooldown decreased from 30 to 25
  • Sun Ray hp activation cost decreased from 25% to 20%
  • Sun Ray mana cost rescaled from 35 to 10/20/30/40

Underlord Pit Lord[edit]

  • Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds
  • Expulsion mana cost increased from 125 to 125/135/145/155

Pudge Pudge[edit]

  • Flesh Heap now has an overhead notification when strength is gained

Pugna Pugna[edit]

  • Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)
  • Life Drain duration increased from 9 to 10 seconds

Queen of Pain Queen of Pain[edit]

  • Base damage increased by 4
  • Scream of Pain AoE increased from 400/425/450/475 to 475

Razor Razor[edit]

  • Static Link duration, after it finishes draining, increased from 13 to 18
  • Static Link cooldown rescaled from 35/30/25/20 to 25

Riki Riki[edit]

  • Backstab damage bonus increased from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25 of agility

Rubick Rubick[edit]

  • Fade Bolt mana cost increased from 90/95/100/105 to 150
  • Fade Bolt cd rescaled from 10 to 16/14/12/10
  • Telekinesis mana cost decreased from 160 to 120

Sand King Sand King[edit]

Shadow Demon Shadow Demon[edit]

  • Model changed to the Archimonde model

Shadow Fiend Shadow Fiend[edit]

  • Movement speed increased from 300 to 305
  • Agility growth increased from 2.4 to 2.9
  • Necromastery soul cap increased from 8/15/23/30 to 8/16/24/32

Silencer Silencer[edit]

  • Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%
  • Last Word now functions while Silencer is stunned/silenced
  • Last Word no longer triggers when enemies use items

Slark Slark[edit]

  • Pounce damage increased from 40/80/120/160 to 70/140/210/280
  • Pounce cooldown rescaled from 12 to 20/16/12/8
  • Pounce cast range increased from 400/500/600/700 to 700
  • Shadow Dance regen increased from 2/3/4% to 3/4/5%
  • Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5

Sniper Sniper[edit]

Spectre Spectre[edit]

  • Dispersion damage no longer disables items like Blink Dagger

Spirit Breaker Spirit Breaker[edit]

  • Charge of Darkness cooldown decreased from 40 to 35
  • Charge of Darkness AoE knockback increased from 250 to 300
  • Nether Strike damage increased from 100/200/300 to 150/250/350

Storm Spirit Storm Spirit[edit]

  • Overload bonus damage increased from 30/45/60/75 to 30/50/70/90

Sven Sven[edit]

  • Great Cleave increased from 20/30/40/50% to 30/40/50/60%
  • God's Strength is no longer purgeable
  • God's Strength damage buff increased from 100/125/150% to 100/140/180%
  • Warcry duration increased from 6 to 8 seconds
  • Warcry cast time removed

Templar Assassin Templar Assassin[edit]

  • Refraction instances increased from 2/3/4/5 to 3/4/5/6

Tinker Tinker[edit]

  • Laser's miss duration increased from 2 to 3 seconds

Tiny Tiny[edit]

  • Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
    • Gives 235 range, 50% cleave, and 1.75× damage towards buildings

Treant Protector Treant Protector[edit]

  • Overgrowth damage per second decreased from 70/100/130 to 50/75/100
  • Leech Seed mana cost increased from 110/120/130/140 to 140

Troll Warlord Troll Warlord[edit]

  • Fervor increments now increase while attacking towers

Tusk Tusk[edit]

  • Snowball cooldown decreased from 40 to 28

Ursa Ursa[edit]

  • Armor increased by 1
  • Enrage damage increased from 4/5/6% to 5/6/7% of current HP
  • Earthshock AoE increased from 365 to 385
  • Earthshock cooldown decreased from 7 to 6
  • Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30

Undying Undying[edit]

  • Flesh Golem cooldown decreased from 90 to 75
  • Decay cooldown decreased from 11/9/7/5 to 10/8/6/4

Visage Visage[edit]

  • Added Aghanim Scepter for Visage (creates 1 extra familiar)
  • Soul Assumption mana cost rescaled from 200/180/160/140 to 170/160/150/140

Warlock Warlock[edit]

  • Infernal's Flaming Fists trigger chance increased from 40% to 60%
  • Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200

Wraith King Wraith King[edit]

  • Reincarnation slow duration increased from 3 to 4 seconds
  • Reincarnation cooldown decreased from 300/220/140 to 260/160/60

Zeus Zeus[edit]

  • Arc Lightning level 4 damage increased from 130 to 145 damage
  • Lightning Bolt cooldown decreased from 6.5 to 6
  • Static Field now affects creeps
  • Static Field no longer requires unit visibility to take effect

New Items[edit]

Rod of Atos Rod of Atos[edit]

  • New Item: Rod of Atos
Details

Requires:

  • 2x Staff of Wizardry (2000)
  • Vitality Booster (1100)
  • Total: 3100

Provides:

  • +25 Intelligence
  • +250 HP
  • Cripple (active, target unit)
  • Slows the target's movement speed by 50% for 4 seconds.
  • Cast Range: 800
  • Cooldown: 20
  • Mana Cost: 50

Heavens Halberd Heaven's Halberd[edit]

  • New Item: Heaven's Halberd
Details

Requires:

  • Sange (2150)
  • Talisman of Evasion (1800)
  • Total: 3950

Provides:

  • +20 Strength
  • +25 Damage
  • +25 Evasion
  • Lesser Maim (passive, same as sange)
  • Disarm (active)
  • Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.
  • Cooldown: 30
  • Cast Range: 600
  • Mana Cost: 100

Ring of Aquila Ring of Aquila[edit]

  • New Item: Ring of Aquila
Details

Requires:

  • Wraith Band (485)
  • Ring of Basilius (500)
  • Total: 985

Provides:

  • +9 Damage
  • +3 All Stats
  • +3 Agility
  • +1 Armor
  • +2 Armor Aura
  • +0.65 Mana Regeneration Aura
  • Can be Disassembled

Abyssal Blade Abyssal Blade[edit]

  • New Item: Abyssal Blade
Details

Requires:

  • Sacred Relic (3800, +60 dmg)
  • Cranium Basher (2950, +40 dmg, +6 str, bash)
  • Total: 6750

Provides:

  • +100 Damage
  • +10 Strength
  • Bash (passive, same as cranium)
  • Overwhelm (active)
  • Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.
  • CD: 60 seconds
  • Mana Cost: 150
  • Cast Range: 140

Tranquil Boots Tranquil Boots[edit]

  • New Item: Tranquil Boots
Details

Requires:

  • Boots of Speed (500)
  • Ring of Protection (175)
  • Ring of Regeneration (350)
  • Total: 1025

Provides:

  • +80 Movement
  • +3 HP Regen
  • +3 Armor
  • Rejuvenate (active)
  • If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger.
  • Rejuvenate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.
  • Cooldown: 40
  • Mana Cost: 25

Items[edit]

Bloodstone Bloodstone[edit]

  • Bloodstone initial charges increased from 5 to 6
  • Bloodstone respawn time reduction increased from 3 to 4 seconds per charge

Boots of Travel Boots of Travel[edit]

  • Recipe cost decreased from 2200 to 2000
  • Movement speed increased from 95 to 100

Butterfly Butterfly[edit]

  • Evasion increased from 30 to 35%

Desolator Desolator[edit]

  • Desolator recipe cost decreased from 1200 to 900

Divine Rapier Divine Rapier[edit]

  • Damage increased from 250 to 300

Ethereal Blade Ethereal Blade[edit]

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Movement speed bonus increased from 25 to 30

Linkens Sphere Linken's Sphere[edit]

Magic Wand Magic Wand[edit]

  • No longer loses charges when upgrading from Magic Stick

Mask of Madness Mask of Madness[edit]

  • Berserk's movement speed bonus increased from 20% to 25%

Mjollnir Mjollnir[edit]

Necronomicon 1 Necronomicon[edit]

  • Archer's Mana Burn cast range increased from 250 to 600
  • Archer's attack damage increased from 31/61/91 to 40/80/120
  • Warrior's attack damage increased from 21/41/61 to 25/50/75

Orb of Venom Orb of Venom[edit]

  • Cost decreased from 450 to 350

Orchid Malevolence Orchid Malevolence[edit]

  • Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below:
Details

Old Orchid:

  • Total Cost: 5025
  • +20 Intelligence
  • +30 Attack Speed
  • +45 Damage
  • +225% mana regen
  • Soul Burn


New Orchid:

  • Total Cost: 4125
  • +25 Intelligence
  • +30 Attack Speed
  • +30 Damage
  • +150% mana regen
  • Soul Burn

Refresher Orb Refresher Orb[edit]

  • Added +6 Intelligence to account for component bonuses

Smoke of Deceit Smoke of Deceit[edit]

  • Dispel AoE for nearby heroes increased from 950 to 1025

Vanguard Vanguard[edit]

  • HP Bonus decreased from 275 to 250

Veil of Discord Veil of Discord[edit]

Gameplay and Cosmetics[edit]

  • Significant changes to couriers
    • Couriers now give 150 to each enemy player, instead of 300 to the killer
    • Couriers no longer drop items when they die
    • Couriers respawn 3 minutes after death, the items they have are inaccessible during that time
    • Flying courier no longer has invulnerability shield
    • Basic courier is magic immune (like flying courier, most spells did not work on couriers already)
  • Buyback cooldown increased from 4 minutes to 5
  • Heroes now respawn with full mana
  • Gold over time from 0.875 intervals to 0.8
  • Runes will no longer spawn the same rune type 2 times in a row
  • Added Treant Protector, Terrorblade, and Tuskarr to Captains Mode
  • Added various christmas themed effects
  • Pudge Santa Model
  • Christmas World Tree
  • Candy Cane for Tangoes
  • Santa Hats for anyone with a kill streak
    • Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.
    • You can type -nosanta to remove the hat.
  • Santa Hats for couriers
  • Santa Hat for Roshan
  • Present model for item treasure chests


  • Added an icon change when Ring of Basilius is in hero only state
  • Moved Manta Style to Protectorate shop (to make room)
  • Moved the Flying Courier item to the consumable shop
  • Hero pool in -CD increased from 24 to 28
  • Satyr Soulstealer manapool from 400 to 600
  • Harpy Storm manapool from 360 to 540
  • Satyr Hellcaller mana pool increased from 300 to 600
  • Forest Healing Troll now has a Mana Aura (+2 MP/sec)
  • Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds
  • -Bounty is now a part of -st
  • Removed stock cooldown on TP Scrolls, Dust and Sentry Wards
  • Added a new courier (Pack Horse)
  • Updated Shadow Shaman's Mass Serpent Ward animation
  • Ghost Ship now has a small chance to use an alternate model
  • Compressed Ancient Apparition model size
  • Optimized map space usage
  • Added Romanian language support
Details
  • Czech
  • Filipino
  • French
  • German
  • Greek
  • Hungarian
  • Korean
  • Portuguese
  • Romanian
  • Russian
  • Simplified Chinese
  • Spanish
  • Traditional Chinese
  • Turksih

Bug Fixes[edit]

  • Added a 0.2 second buffer time between Chain Frost bounces (to prevent instant explosions for nearby units after the most recent code change)
  • Fixed Dream Coil damaging but not stunning invis heroes if they leave the range while still under the effect
  • Fixed Tiny's damage not being displayed when he upgrades with Aghanim
  • Fixed some rare bugs with some effects being invisible depending on where your camera was
  • Fixed the pathing type on Enraged Wildkin's Tornado
  • Fixed Bloodlust Multicast to affect necronomicon units
  • Fixed Glaives Throwers having different attack point than Meat Wagons
  • Fixed issue with Open Wounds when used on neutrals
  • Fixed some inconsistencies on the attack animation time between ghouls and treants
  • Fixed Focus Fire interaction with Linken Sphere
  • Fixed Laser interaction with Linken Sphere
  • Fixed Open Wounds not working properly sometimes when the target is in fog of war
  • Fixed Refraction damage status icon lingering a little after its gone

External links[edit]