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Version 6.75

From Liquipedia Dota 2 Wiki
[e][h]Version 6.75
Version Information
Release Date:
2012-09-30
Highlights
  • New Heroes
  • Balance Changes
  • Bug Fixes
Chronology
 
 V6.74c
V6.75b 
 

New Heroes[edit]

Zet, the Arc Warden[edit]


Auroth, the Winter Wyvern[edit]

General Changes[edit]

Gameplay[edit]

  • Added a new loading screen
  • Random Draft Mode hero pool count increased from 20 to 22
  • Recipe items no longer sell for 80% of their price (now 50% like regular items)
  • Added a 1 second cooldown to placing Observer and Sentry Wards (to help prevent accidental usage when lagging)
  • Glyph duration increased from 4 to 5 seconds
  • Enraged Wildkin Tornado vision decreased from 1200/800 to 300
  • Aegis reclaim time decreased from 10 to 6 minutes
    • Roshan still respawns every 10 minutes, this change does not affect him
    • It only means that Aegis will last 6 minutes in your inventory instead of 10

Captains Mode[edit]

  • Timbersaw added to Captains Mode
  • Skywrath Mage added to Captains Mode
  • Captains Mode first ban phase now has 2 bans instead of 3
  • Captains Mode second ban phase now has 3 bans instead of 2

Gold & XP[edit]

  • Team AoE bounty for kills with 2 heroes around changed from 9×Level+95 to 12×Level + 125
  • Team AoE bounty for kills with 3 heroes around changed from 8×Level+20 to 10×Level+40
  • Killer bounty level multiplier increased from 200+5×Level to 200+9×Level
  • Total XP required for level 7 decreased from 2700 to 2600
  • Total XP required for level 8 decreased from 3500 to 3200
    • It still requires a total of 4400 XP to reach level 9

Bug Fixes[edit]

  • Fixed various item sell costs
  • Fixed a lot of tooltips issues
  • Roshan turn rate increased to fix some abuses
  • Fixed a bug that could cause Brewmaster to not respawn

Heroes[edit]

Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

  • Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
  • Acid Spray mana cost from 160 to 130/140/150/160
  • Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1
  • Goblin's Greed counter duration increased from 20 to 25 seconds
  • Goblin's Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  • Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
  • Unstable Concoction no longer displays the countdown numbers to enemies
  • Unstable Concoction always affects a 175 area around where it explodes
    • This includes when it explodes on Alchemist

Ancient Apparition Ancient Apparition[edit]

  • Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
  • Chilling Touch AoE increased from 450 to 525
  • Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
  • Chilling Touch duration reduced from 40 to 30
  • Ice Blast is no longer dispelled by the Fountain

Anti-Mage Anti-Mage[edit]

  • Movement speed decreased from 320 to 315
  • Blink animation time increased from 0.33 to 0.4
  • Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9

Axe Axe[edit]

  • Berserker's Call bonus armor increased from 30 to 40
  • Battle Hunger slow decreased from 10% to 8%
  • Battle Hunger movement bonus increased from 4% to 8% per affected enemy
  • Counter Helix damage increased from 100/130/160/190 to 100/135/170/205

Bane Bane[edit]

  • Fiend's Grip Aghanim's duration increased from 6 to 7
  • Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120
  • Enfeeble can no longer be dispelled

Batrider Batrider[edit]

  • Cast animation time decreased from 0.3 to 0.2
  • Strength growth increased from 2 to 2.7
  • Turn rate improved from 0.4 to 1
  • Firefly duration increased from 15 to 18 seconds
  • Firefly damage trail no longer instantly disappears when Batrider dies

Bloodseeker Bloodseeker[edit]

  • Blood Bath death detection AoE for enemy heroes increased from 225 to 325
  • Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%
  • Thirst AOE from 1500/3000/4500/6000 to 6000
  • Thirst MS bonus from 11/22/33/44% to 15/25/35/45%
  • Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)

Brewmaster Brewmaster[edit]

Bristleback Bristleback[edit]

  • Quill Spray damage cap increased from 220 to 400
  • Warpath damage per stack increased from 10/15/20 to 20/25/30
  • Warpath base damage increased from 10/20/30 to 20/25/30
  • Fixed how Quill Spray damage threshold works
    • Bristleback will now activate Quill Spray on the instance of damage when its threshold is breached rather than the one after that occurrence

Broodmother Broodmother[edit]

  • Spiderite bounty increased from 11-13 to 16-21
  • Incapacitating Bite no longer gives 2/4/6/8 bonus damage
  • Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40

Centaur Warrunner Centaur Warrunner[edit]

  • Double Edge now deals its damage in a 190 AoE around the target

Chaos Knight Chaos Knight[edit]

  • Chaos Bolt stun is no longer partially undodgeable (now a normal projectile with 1000 speed)

Chen Chen[edit]

  • Holy Persuasion no longer has the ability to teleport allied units
  • Test of Faith now grants you a secondary ability to teleport allied units
    • Teleports heroes to fountain after a delay
    • Instant teleport for persuaded creeps
    • Delay: 6/5/4/3
    • Cooldown: 24
    • Mana Cost: 200
    • Cast Range: 600

Clinkz Clinkz[edit]

  • Strafe attack speed bonus increased from 110 to 130

Clockwerk Clockwerk[edit]

  • Strength gain increased from 2.4 to 2.7
  • Battery Assault damage interval improved from 0.75 to 0.7
  • Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200
  • Power Cogs duration increased from 3/4/5/6 to 5/6/7/8
  • Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it

Crystal Maiden Crystal Maiden[edit]

Dark Seer Dark Seer[edit]

  • Movement speed decreased from 305 to 300
  • Vacuum cooldown increased from 16 to 19
  • Vacuum cast range decreased from 550 to 500
  • Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550
  • Vacuum can no longer pull invulnerable units

Dazzle Dazzle[edit]

Death Prohpet Death Prophet[edit]

  • Armor increased by 1

Disruptor Disruptor[edit]

  • Static Storm max damage increased from 170/210/250 to 170/220/270

Doom Doom[edit]

  • Devour creep level restriction removed
  • Devour cooldown from 60/55/50/45 to 70/60/50/40
  • Devour gold from 40/60/80/100 to 25/50/75/100
  • Devour mana cost from 60 to 60/50/40/30
  • Level Death bonus damage now deals 20% of Max HP instead of a fixed amount
  • Level Death damage increased from 100/150/200/250 to 125/175/225/275
  • Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30

Dragon Knight Dragon Knight[edit]

  • Armor decreased by 1
  • Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12
  • Elder Dragon Form level 2/3 no longer gives bonus damage (was 5/14)
  • Elder Dragon Form level 2/3 splash area rescaled slightly
    • 100% splash AoE changed from 75 to 100
    • 75% splash AoE changed from 150 to 200
    • 50% splash AoE remains the same

Drow Ranger Drow Ranger[edit]

  • Frost Arrows slow increased from 50% to 60% at level 4
  • Marksmanship level 3 agility bonus increased from 45 to 60
  • Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%
  • Silence cooldown decreased from 15 to 13

Earthshaker Earthshaker[edit]

Elder Titan Elder Titan[edit]

  • Ancestral Spirit can now be controlled, until it starts to return to you
  • Ancestral Spirit movement speed is now equal to Elder Titan's rather than fixed at 455
  • Ancestral Spirit return ability no longer interrupts your hero
  • Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly
    • This causes your hero to do the echo stomp as well

Ember Spirit Ember Spirit[edit]

  • Armor decreased by 1
  • Fire Remnant recharge time increased from 30 to 35 seconds
  • Fire Remnant damage per instance from 120/160/200 to 100/150/200

Enigma Enigma[edit]

  • Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses)
  • Midnight Pulse cast range from 500 to 700
  • Black Hole mana cost from 200/300/400 to 250/350/450

Faceless Void Faceless Void[edit]

  • Time Lock deals twice as much damage when it procs on a target in Chronosphere
  • Faceless Void can no longer be frozen by any Chronosphere

Gyrocopter Gyrocopter[edit]

  • Movement speed increased from 305 to 315
  • Flak Cannon AoE increased from 800 to 1000
  • Call Down AoE increased from 400 to 450

Huskar Huskar[edit]

Invoker Invoker[edit]

  • Invoker base damage decreased by 4

Io Io[edit]

  • Overcharge HP/MP cost over time increased from 2.5% to 3.5%
  • Tether regeneration transfer now heals the Tethered unit at 1.5× the rate of Wisp

Jakiro Jakiro[edit]

  • Facing direction now more accurately matches his turn rate (just a visual change)
  • Liquid Fire AoE increased from 175 to 300
  • Ice Path reworked
    • Now stuns when enemies come in contact with the Ice Path, rather than stunning nearby enemies after Ice Path ends

Juggernaut Juggernaut[edit]

  • Base attack time decreased from 1.7 to 1.6
  • Omnislash now kills creeps and neutrals in 1 hit
    • This does not include player controlled units or ancients

Keeper of the Light Keeper of the Light[edit]

  • Chakra mana cost rescaled from 40/55/70/85 to 25/45/65/85
  • Mana Leak cooldown decreased from 18 to 16
  • Illuminate cast range changed to be the same as its travel range (just a UI change)
  • Illuminate max hit distance increased from 1600 to 2000

Kunkka Kunkka[edit]

  • Base strength increased by 3
  • Ghost Ship cooldown decreased from 90/80/70 to 60/50/40
  • Ghost Ship impact AoE increased from 400 to 425

Legion Commander Legion Commander[edit]

  • Fixed Overwhelming Odds giving 6% instead of 9% movement per hero
  • Overwhelming Odds bonus summoned unit/illusion damage reduced from 50% to 25%
  • Press The Attack cooldown rescaled from 15 to 16/15/14/13

Leshrac Leshrac[edit]

Lich Lich[edit]

  • Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8

Lifestealer Lifestealer[edit]

  • Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6

Lina Lina[edit]

  • Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
  • Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50

Lion Lion[edit]

  • Finger of Death cooldown rescaled from 150/90/55 to 170/105/40
  • Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim's from 600/800/1025 to 725/875/1025)
  • Mana Drain initial cast range increased from 600/650/700/750 to 750
  • Mana Drain threshold range increased from 800 to 850
  • Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5

Lone Druid Lone Druid[edit]

  • Spirit Bear can no longer be resummoned while it is taking damage
    • Has same duration and rules as his blink disable

Luna Luna[edit]

Lycan Lycan[edit]

  • Summon Wolves mana cost increased from 125 to 145
  • Lycan Wolves HP decreased from 400/450/500/550 to 200/240/280/320
  • Lycan Wolves now have 50% magic resistance
  • Fixed Shapeshift speed buff remaining after dying with Aegis

Magnus Magnus[edit]

  • Agility gain increased from 1.8 to 2.5
  • Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
  • Skewer slow duration increased from 2 to 2.5 seconds

Medusa Medusa[edit]

  • Mana Shield absorption rate increased from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25
  • Mystic Snake damage bonus per jump increased from 20% to 25%
  • Split Shot damage per arrow increased from 45/55/65/75% to 50/60/70/80%

Meepo Meepo[edit]

  • Geomancer clones stat sharing increased from 25% to 30%
  • Geostrike DPS increased from 5/10/15/20 to 7/14/21/28

Mirana Mirana[edit]

  • Sacred Arrow cooldown decreased from 25 to 20
  • Starstorm second single unit impact damage increased from 50% to 75% of the original

Morphling Morphling[edit]

  • Cast animation time increased from 0.3 to 0.45
  • Morph mana cost increased from 20 to 30 mana per second
  • Base damage decreased by 6
  • Waveform AoE decreased from 255 to 200
  • Waveform no longer allows you to start attacking/casting before it is completed

Naga Siren Naga Siren[edit]

  • Base damage decreased by 12
  • Cast animation time increased from 0.5 to 0.65

Nature's Prophet Nature's Prophet[edit]

  • Movement speed decreased from 300 to 295
  • Force of Nature Treant magic resistance decreased from 33% to 20%

Necrophos Necrophos[edit]

  • Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
  • Sadist reworked
    • Now grants health and mana for kills, rather than just mana

Nyx Assassin Nyx Assassin[edit]

  • Base HP regeneration increased to 2.5
  • Mana Burn drain amount increased from 4×Int to 5×Int
  • Mana Burn mana cost rescaled from 90/110/130/150 to 130/120/110/100
  • Vendetta movement speed increased from 10/15/20% to 16/18/20%
  • Spiked Carapace reworked
    • Now reflects one instance of damage per enemy hero, rather than only the first hero to hit Nyx Assassin

Ogre Magi Ogre Magi[edit]

  • Armor increased by 1
  • Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10
  • Bloodlust can now target catapults
  • Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%

Omniknight Omniknight[edit]

Outworld Destroyer Outworld Devourer[edit]

Underlord Pit Lord[edit]

  • Dark Rift now has a subability that allows the effect to be canceled before it resolves
    • This does not prevent the cooldown from being used, it only makes it so you no longer have to teleport everyone away
  • Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works
  • Replaced Expulsion with a new ability: Atrophy Aura
  • Restored old Firestorm
    • It is now a non-channeled ability again, and no longer damages buildings

Phantom Assassin Phantom Assassin[edit]

  • Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5

Phantom Lancer Phantom Lancer[edit]

  • Agility gain increased from 2.8 to 4.2
  • Spirit Lance slow duration increased from 3 to 3.25 seconds

Phoenix Phoenix[edit]

  • Base damage decreased by 6
  • Base strength decreased by 2
  • Base movement speed decreased from 290 to 285
  • Supernova now refreshes Phoenix's other skills (not items) if the sun survives
  • Fire Spirits reworked
    • No longer heals Phoenix for the damage dealt
  • Icarus Dive reworked
    • No longer disarms enemy units
  • Sun Ray reworked
    • No longer costs a percentage of maximum mana per second

Puck Puck[edit]

  • Dream Coil duration increased from 5 to 6 (Aghanim's from 7 to 8)
  • Illusory Orb AoE increased from 200 to 225
  • Waning Rift damage increased from 60/120/180/240 to 70/140/210/280
  • Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon

Pugna Pugna[edit]

  • Movement speed increased from 315 to 320
  • Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
  • Life Drain break range increased from 850 to 900

Razor Razor[edit]

  • Plasma Field min damage reduced from 80/120/160/200 to 60/100/140/180
  • Plasma Field max damage increased from 140/210/280/350 to 160/230/300/370
  • Static Link no longer breaks if Razor loses vision of the target
  • Static Link can no longer ground target
  • Static Link can now target magic immune (it could before via ground seeking)
  • Unstable Current purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6

Rubick Rubick[edit]

  • Movement speed decreased from 300 to 290
  • Fade Bolt bounce AoE decreased from 500 to 440

Shadow Demon Shadow Demon[edit]

Shadow Fiend Shadow Fiend[edit]

  • Necromastery hero kill soul increment increased from 6 to 12
  • Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6
  • Requiem of Souls has a new passive component that triggers upon death
    • Upon dying, half of Shadow Fiend's souls (the amount lost on death) will be released as if you had cast Requiem of Souls
    • This cast is independent of Requiem of Souls

Silencer Silencer[edit]

  • Strength gain increased from 1.7 to 2.2
  • Global Silence duration increased from 3/4/5 to 3/4.5/6
  • Last Word now always steals 2 intelligence if an enemy hero dies in its AoE

Skywrath Mage Skywrath Mage[edit]

Slardar Slardar[edit]

Slark Slark[edit]

  • Dark Pact cooldown decreased from 10/9/8/7 to 9/8/7/6
  • Shadow Dance HP regen increased from 3/4/5% to 3/5/7%

Sniper Sniper[edit]

  • Headshot damage increased from 30/40/50/60 to 30/45/60/75
  • Take Aim range bonus increased from 65/130/195/260 to 75/150/225/300
  • Shrapnel AoE increased from 350 to 360
  • Shrapnel duration increased from 8 to 9

Spectre Spectre[edit]

  • Desolate damage increased from 20/30/40/50 to 20/35/50/65

Spirit Breaker Spirit Breaker[edit]

  • Base strength increased by 6
  • Damage increased by 9
  • Charge of Darkness no longer gives a buff indicator
  • Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
  • Empowering Haste no longer increases Spirit Breaker's damage
  • Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
  • Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
  • Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
  • Fixed Greater Bash not affecting magic immune units

Storm Spirit Storm Spirit[edit]

Sven Sven[edit]

  • Great Cleave AoE increased from 200 to 300
  • Great Cleave damage from 30/40/50/60% to 25/40/55/70%
  • God's Strength bonus damage increased from 100/140/180% to 100/150/200%
  • Warcry AoE increased from 700 to 900
  • Warcry armor increased from 3/6/9/12 to 4/8/12/16

Techies Techies[edit]

  • Armor increased by 6
  • Land Mine cooldown from 25/20/15/12 to 25/20/15/10

Templar Assassin Templar Assassin[edit]

  • Psi Blades no longer spills damage when attacking illusions

Terrorblade Terrorblade[edit]

  • Armor increased by 2
  • Base hp regen increased to 2
  • Sunder is no longer blocked by Magic Immunity
  • Metamorphosis reworked
    • No longer creates illusions automatically
  • Reflection reworked
    • Now activates on enemies within cast range, rather than enemies that enter a small area of effect
  • Zeal replaced with a new ability: Conjure Image

Tidehunter Tidehunter[edit]

  • Ravage travel speed decreased from 900 to 775

Timbersaw Timbersaw[edit]

  • Strength gain reduced from 2.4 to 2.1
  • Chakram moves 20% slower

Tiny Tiny[edit]

  • Toss cast range rescaled from 700/900/1100/1300 to 1300

Treant Protector Treant Protector[edit]

  • Damage increased by 14
  • Base attack time increased from 1.7 to 1.9
  • Overgrowth no longer does damage
  • Overgrowth duration from 3 to 3/3.75/4.5
  • Overgrowth cooldown from 115/105/95 to 80
  • Living Armor is now an active ability, rather than an aura

Troll Warlord Troll Warlord[edit]

Tusk Tusk[edit]

  • Snowball now carries all Tusk's controlled units as well
  • Snowball cooldown decreased from 28 to 24
  • Walrus Punch crit increased from 2.5× to 3× for above 50% HP targets
  • Backswing animation time decreased (cosmetic)

Undying Undying[edit]

  • Decay steal duration increased from 21/24/27/30 to 25/30/35/40
  • Decay AoE increased from 300 to 325
  • Tombstone Deathlust hp requirement also triggers if the target is below 5/10/15/20% hp

Ursa Ursa[edit]

  • Cast animation time decreased from 0.5 to 0.3
  • Overpower now uses Ursa's cast animation time

Vengeful Spirit Vengeful Spirit[edit]

  • Agility gain increased from 2.35 to 2.8

Venomancer Venomancer[edit]

Viper Viper[edit]

Visage Visage[edit]

  • Base Intelligence increased by 3
  • Grave Chill attack speed drain increased from 32 to 64
  • Familiar base attack time decreased from 0.6 to 0.4
  • Soul Assumption damage per charge increased from 60 to 65

Warlock Warlock[edit]

  • Shadow Word damage/heal increased from 10/20/30/40 to 15/25/35/45 per second

Weaver Weaver[edit]

  • The Swarm attack rate improved from 1.5 to 1.35

Witch Doctor Witch Doctor[edit]

  • Death Ward attack cooldown decreased from 0.3 to 0.25
  • Maledict bonus damage per 100 lost HP rescaled from 10/20/30/40 to 16/24/32/40

Wraith King Wraith King[edit]

Zeus Zeus[edit]

New Items[edit]

Shadow Amulet Shadow Amulet[edit]

Details

Shadow Amulet:
===============
Cost:

  • 1600

Provides:
+30 Attack Speed
Active, Fade: Upon activation, fades your hero out over 2.75 seconds. If you move, you will lose your invisibility. No cooldown.

Note 1: Used in the new Shadow Blade recipe.
Note 2: Similar to how Shadow Blade works, you can use this invisibility in combination with channeling spells.

Items[edit]

Abyssal Blade Abyssal Blade[edit]

Arcane Boots Arcane Boots[edit]

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Armlet HP regeneration increased from 5 to 8
  • Armlet lifedrain increased from 37 to 40
  • Armlet toggle cooldown reduced from 5 to 1

Black King Bar Black King Bar[edit]

  • Can no longer be sold

Blade Mail Blademail[edit]

Bloodstone Blood Stone[edit]

  • Charges now increment if you get a kill out of range

Daedalus Daedalus[edit]

  • Critical strike multiplier increased from 2.5 to 2.7

Dagon Dagon[edit]

  • Dagon cooldown decreased from 40/36/32/28/24 to 35/30/25/20/15

Desolator Desolator[edit]

  • Desolator duration increased from 7 to 15 seconds

Drum of Endurance Drum of Endurance[edit]

  • Bonus damage decreased from 9 to 3

Ethereal Blade Ethereal Blade[edit]

  • Ether Blast can now be cast on allied units
  • Ether Blast now does damage based on the primary attribute of the holder instead of always agility
  • Ether Blast mana cost increased from 50 to 150

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Recipe cost decreased from 600 to 500

Force Staff Force Staff[edit]

  • Recipe cost increased to 500
  • Force no longer pushes through Kinetic Field
  • When Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority

Gem of True Sight Gem of True Sight[edit]

  • Restock cooldown increased from 8 to 10 minutes

Heavens Halberd Heaven's Halberd[edit]

  • Disarm duration on ranged heroes increased from 4 to 4.5 seconds

Helm of the Dominator Helm of the Dominator[edit]

  • Dominate cooldown decreased from 300 to 60
  • Dominate no longer has a duration (was 20 minutes)
  • Dominating a creep when you already control one will replace your current one

Manta Style Manta Style[edit]

  • Recipe cost increased from 650 to 900
    • (Yasha is 100 gold cheaper)

Mask of Madness Mask of Madness[edit]

  • Berserk movement bonus increased from 25 to 30%

Null Talisman Null Talisman[edit]

  • Recipe cost decreased from 170 to 155

Observer Ward Observer Ward[edit]

  • Observer Wards gold cost decreased from 200 to 150

Orb of Venom Orb of Venom[edit]

  • Cost decreased from 350 to 275

Orchid Malevolence Orchid Malevolence[edit]

  • Soul Burn damage amplification increased from 25% to 30%

Power Treads Power Treads[edit]

  • Attack speed bonus increased from 25 to 30

Radiance Radiance[edit]

  • Burn damage increased from 40 to 45

Rod of Atos Rod of Atos[edit]

  • HP bonus increased from 250 to 325
  • Cooldown decreased from 20 to 16

Sange Sange[edit]

  • Recipe cost decreased from 700 to 600

Shadow Blade Shadow Blade[edit]

  • Shadow Blade duration from 9 to 12 seconds
  • Recipe Reworked
Show Details

Shadow Blade:
===============
Requires:

  • Claymore (1400)
  • Shadow Amulet (1600)

Provides:
+30 Damage
+30 Attack Speed

Smoke of Deceit Smoke of Deceit[edit]

Soul Ring Soul Ring[edit]

  • Cooldown increased from 25 to 30

Tranquil Boots Tranquil Boots[edit]

  • Break requirement decreased from 4 to 3

Veil of Discord Veil of Discord[edit]

  • Armor bonus increased from 5 to 6
  • HP regeneration increased from 5 to 6
  • Discord AoE increased from 500 to 550
  • Discord cast range increased from 875 to 1000

Yasha Yasha[edit]

  • Recipe cost decreased from 700 to 600

External links[edit]