Version 6.83

From Liquipedia Dota 2 Wiki
[e][h]Version 6.83
Version Information
Release Date:
2014-12-17
Highlights
  • Initial Bounty Runes now give a higher bonus
  • All Illusions now deal less damage to structures
  • Maximum attack speed increased
  • Vision and Fog of War improved
  • Balance Changes
Chronology
 
 V6.82c
V6.83b 
 

General[edit]

Game Modes[edit]

  • Ranked All Pick initial planning phase reduced from 40 to 30 seconds
  • Private Lobby games now use the Captains Mode creep spawn timer when in All Pick

Runes[edit]

  • First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)

Illusions[edit]

  • All Illusions now deal 25% less damage to structures

Buildings[edit]

  • Melee and Ranged Barracks bounty reduced from 352-370 to 100-150
  • Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively

Terrain[edit]

  • Ward location to the right of Roshan is now pathable
  • Fixed a ward location near the Dire ancients that could not be easily seen

Undocumented Changes

  • Added a tree in the river to the left of the Roshan pit entrance

Neutrals[edit]

  • Ancient Granite Golem health reduced from 2000 to 1700
  • Ancient Granite Golem now has an aura which grants 15% bonus health to its allies

Gameplay Mechanics[edit]

Attack Speed[edit]

Spell Immunity[edit]

Damage Block[edit]

Fog of War[edit]

  • Vision and Fog of War can now be any numerical value, rather than specific intervals (previously it was 0, 64, 192, 320, 448, 576, 704, 800, 832, 960, 1088, 1216, 1344, 1472, 1600, 1728)
    • Previously if you had a vision between the fixed intervals, it would clamp to a fixed value

Heroes[edit]

Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

  • Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12
  • Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3
  • Greevil's Greed max bonus gold from 30 to 12/20/28/36
  • Greevil's Greed recent kill window duration increased from 25 to 30

Axe Axe[edit]

  • Battle Hunger duration from 10/12/14/16 to 10
  • Battle Hunger damage from 15/20/25/30 to 16/24/32/40
    • Total damage from 150/240/350/480 over 10/12/14/16 seconds to 160/240/320/400 over 10 seconds
  • Battle Hunger cast range from 900 to 750
  • Battle Hunger movement and slow from 10 to 12%
  • Battle Hunger mana cost from 75/85/95/105 to 75

Bane Bane[edit]

Beastmaster Beastmaster[edit]

  • Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level
  • Hawk health from 50/50/100/100 to 40/60/80/100
  • Hawk movement speed from 270/270/400/400 to 250/300/350/400
  • Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
  • Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
  • Hawk kill bounty from 30/30/65/65 to 30/40/50/60
  • Boar health from 0/400/400/500 to 200/300/400/500
  • Boar base damage from 0/26/26/46 to 15/30/45/60
  • Boar base attack time from 0/1.5/1.5/1 to 1.25
  • Boar poison slow from 0/20/20/35% to 10/20/30/40%

Bloodseeker Bloodseeker[edit]

Bounty Hunter Bounty Hunter[edit]

  • Track bonus gold for self increased from 150/200/250 to 200/275/350
  • Track cooldown reduced from 10/7/5 to 4

Brewmaster Brewmaster[edit]

  • Base Armor reduced from 4 to 2
  • Thunder Clap hero slow duration from 4.25 to 4
  • Thunder Clap cooldown from 12 to 13

Bristleback Bristleback[edit]

  • Quill Spray stack damage increased from 30 to 30/32/34/36

Broodmother Broodmother[edit]

Chaos Knight Chaos Knight[edit]

  • Reality Rift damage increased from 25/50/75/100 to 60/80/100/120
  • Reality Rift mana cost from 70 to 50
  • Phantasm illusion duration increased from 34 to 42

Chen Chen[edit]

  • Test of Faith now teleports all of your units to you when cast on yourself
    • Has the same delay as when cast on allied heroes
  • Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4

Clinkz Clinkz[edit]

Clockwerk Clockwerk[edit]

Crystal Maiden Crystal Maiden[edit]

  • Crystal Nova attack speed slow from 20 to 30
  • Frostbite cooldown from 10 to 10/9/8/7
  • Freezing Field duration increased from 7 to 10 seconds
  • Freezing Field explosion spawn radius and slow radius increased by 150
  • Freezing Field explosion damage radius increased by 50

Dark Seer Dark Seer[edit]

  • Base armor increased by 1
  • Vacuum pull duration increased from 0.4 to 0.5

Dazzle Dazzle[edit]

  • Base attack range increased from 500 to 550

Death Prophet Death Prophet[edit]

Disruptor Disruptor[edit]

  • Glimpse mana cost rescaled from 160/130/100/70 to 100
  • Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18
  • Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10
  • Static Storm cooldown from 85 to 90/80/70

Dragon Knight Dragon Knight[edit]

Drow Ranger Drow Ranger[edit]

  • Illusions now benefit from the Marksmanship bonus
    • Illusions will still lose the bonus if an enemy is nearby

Earth Spirit Earth Spirit[edit]

  • Rolling Boulder no longer reduces attack speed by 80 for 2 seconds
  • Rolling Boulder no longer does an additional 45 damage when used with a stone remnant
  • Rolling Boulder base damage increased from 90 to 100

Earthshaker Earthshaker[edit]

Elder Titan Elder Titan[edit]

  • Astral Spirit damage reduced from 60/100/140/180 to 60/90/120/150
  • Fixed a few cases where Elder Titan could move his Astral Spirit while casting Echo Stomp

Enchantress Enchantress[edit]

Faceless Void Faceless Void[edit]

  • Time Walk no longer slows attack speed
  • Chronosphere cooldown increased from 130/110/90 to 130/115/100
  • Ward unit types are no longer able to attack while inside the Chronosphere

Gyrocopter Gyrocopter[edit]

  • Call Down area of effect increased from 450 to 600
  • Call Down missile one slow amount reduced from 50% to 30%
  • Call Down missile two slow amount increased from 20% to 60%
  • Force Staff can now be used on Homing Missile

Huskar Huskar[edit]

  • Inner Vitality base health regen from 2/4/6/8 to 10
  • Inner Vitality regen bonus when hurt form 30/45/60/75% to 20/40/60/80%

Io Io[edit]

  • No longer requires turning to perform any actions

Jakiro Jakiro[edit]

  • Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24

Juggernaut Juggernaut[edit]

  • Base agility increased from 20 to 26
  • Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%

Keeper of the Light Keeper of the Light[edit]

Kunkka Kunkka[edit]

  • X Marks the Spot enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8
  • X Marks the Spot cast range from 500/650/800/950 to 350/550/750/1000
  • X Marks the Spot cooldown from 14/13/12/11 to 19/16/13/10
  • X Marks the Spot Return mana cost reduced from 50 to 0

Leshrac Leshrac[edit]

  • Diabolic Edict duration increased from 8 to 10 seconds
  • Lightning Storm slow duration increased from 0.5 to 0.75
  • Lightning Storm cast range increased from 700 to 800

Lich Lich[edit]

Lifestealer Lifestealer[edit]

  • Infest now allows you to control the unit you are in using a sub-ability
    • Allows you to take control of the unit you are infesting, including their abilities
    • If you take control of a unit, it will maintain its cover, however it will become attackable by your enemy
    • Controlled units share Lifestealer's movement speed
    • Cannot be used on heroes

Lina Lina[edit]

  • Attack projectile speed from 900 to 1000
  • Dragon Slave damage increased from 100/170/230/280 to 110/180/250/320
  • Dragon Slave mana cost increased from 90/105/125/140 to 100/115/130/145
  • Light Strike Array damage rescaled from 90/150/210/280 to 120/160/200/240
  • Light Strike Array mana cost increased from 90/100/110/125 to 100/110/120/130
  • Light Strike Array stun duration increased from 1.6/1.8/2/2.2 to 1.6/1.9/2.2/2.5
  • Fiery Soul duration increased from 9 to 10

Lion Lion[edit]

  • Base attack damage increased by 7
  • Mana Drain drain interval from 0.25 to 0.1
    • Kills illusions on the first tick

Lone Druid Lone Druid[edit]

  • Removed the cast time on Spirit Bear's Return
  • Battle Cry cooldown increased from 30 to 60
  • Battle Cry duration reduced from 8 to 6
  • Battle Cry bonus damage increased from 20/40/60 to 50/75/100
  • Battle Cry bonus armor increased from 2/4/6 to 5/10/15

Luna Luna[edit]

  • Moon Glaive level 4 bounces increased from 5 to 6
  • Eclipse beam count increased from 4/7/10 to 5/8/11 (Scepter increased from 4/8/12 to 6/10/14)

Meepo Meepo[edit]

Morphling Morphling[edit]

  • Adaptive Strike stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25

Night Stalker Night Stalker[edit]

  • Base attack damage increased by 4
  • Crippling Fear mana cost reduced from 90 to 50
  • Darkness now sets all enemy vision to a maximum of 675, instead of reducing it by 25%
    • This includes Wards, Buildings, etc.
  • Darkness no longer pauses the day/night timer
  • Darkness duration from 40/60/80 to 50
  • Darkness cooldown reduced from 180/150/120 to 160/120/80

Ogre Magi Ogre Magi[edit]

  • Fireblast damage reduced from 60/120/180/240 to 55/110/165/220
  • Fireblast cast range reduced from 600 to 475

Outworld Devourer Outworld Devourer[edit]

  • Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13
  • Astral Imprisonment intelligence steal duration reduced from 60 to 50

Phantom Assassin Phantom Assassin[edit]

  • Coup de Grace critical strike damage from 250/350/450% to 230/340/450%

Phoenix Phoenix[edit]

  • Supernova attacks required to destroy increased from 5/7/10 to 5/8/11
  • Fixed Stop Icarus Dive ability sometimes being interrupted by auto-attacks

Pudge Pudge[edit]

  • Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300

Pugna Pugna[edit]

  • Decrepify movement slow on allies reduced from 50% to 25%
  • Nether Ward attacks required to destroy increased from 3 to 4
  • Blademail no longer reflects Nether Ward damage onto Pugna

Queen of Pain Queen of Pain[edit]

  • Blink range increased from 700/850/1000/1150 to 1300
  • Blink cooldown from 12/10/8/6 to 15/12/9/6
  • Sonic Wave now does Pure Damage and affects Spell Immune
  • Sonic Wave damage reduced from 350/475/600 to 290/390/490 (Scepter reduced from 350/530/725 to 325/450/575)

Riki Riki[edit]

  • Blink Strike max charges increased from 3/4/5 to 4/5/6
  • Blink Strike charge restore time increased from 30 to 35
  • Blink Strike bonus damage from 50/70/90 to 40/70/100

Rubick Rubick[edit]

Shadow Fiend Shadow Fiend[edit]

  • Shadowraze damage increased from 75/150/225/300 to 100/175/250/325

Silencer Silencer[edit]

Skywrath Mage Skywrath Mage[edit]

Slardar Slardar[edit]

  • Sprint duration reduced from 20 to 16
  • Sprint cooldown reduced from 28 to 23
  • Amplify Damage cooldown reduced from 10 to 5

Slark Slark[edit]

  • Pounce damage reduced from 60/120/180/240 to 55/110/165/220

Sniper Sniper[edit]

  • Shrapnel no longer does damage to buildings
  • Shrapnel now has 3 charges with a 40 second replenish time
    • Shrapnel's slow and damage does not stack with itself
  • Shrapnel mana cost reduced from 120 to 50
  • Shrapnel duration increased from 9 to 10

Spirit Breaker Spirit Breaker[edit]

Storm Spirit Storm Spirit[edit]

Sven Sven[edit]

Techies Techies[edit]

  • Added to Captains Mode
    • Will be enabled next week
  • Land Mines damage increased from 225/300/375/450 to 300/375/450/525

Terrorblade Terrorblade[edit]

  • Reflection cast point reduced from 0.5 to 0.3
  • Sunder minimum HP from 25/20/15% to 20%

Tidehunter Tidehunter[edit]

  • Base movement speed reduced by 5
  • Ravage damage reduced from 200/325/450 to 200/290/380

Tinker Tinker[edit]

Tiny Tiny[edit]

  • Toss duration increased from 1 to 1.3 seconds
  • Grow move speed bonus rescaled from 20/40/60 to 40/50/60

Treant Protector Treant Protector[edit]

Troll Warlord Troll Warlord[edit]

  • Fixed Fervor stack count being 1 stack too slow

Tusk Tusk[edit]

  • Ice Shards projectile speed from 900 to 1100
  • Ice Shards shard duration from 5 to 7 seconds
  • Walrus PUNCH! is now an enemy target ability, and is auto-castable
  • Walrus PUNCH! cooldown reduced from 25/20/15 to 20/16/12

Undying Undying[edit]

  • Soul Rip max units from 5/10/15/20 to 10/12/14/16
  • Soul Rip damage/heal per unit from 25 to 18/22/26/30
  • Tombstone armor increased by 1
  • Flesh Golem max slow increased from 15 to 20%

Vengeful Spirit Vengeful Spirit[edit]

Visage Visage[edit]

Warlock Warlock[edit]

  • Fatal Bonds cast range increased from 800 to 900
  • Fatal Bonds radius increased from 575 to 700

Windranger Windranger[edit]

  • Powershot travel range increased from 1825 to 2600
  • Powershot max damage is now dealt after 1 second channel instead of 0.7
    • It always channeled to 1 previously
  • Powershot cast point improved from 0.3 to 0
  • Reduced the area of the lingering vision at the end of Powershot from 800 to 400
  • Focus Fire attack speed bonus increased from 400 to 500

Items[edit]

Animal Courier Animal Courier[edit]

  • Cost reduced from 150 to 120

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Recipe cost reduced from 600 to 500

Blink Dagger Blink Dagger[edit]

Bottle Bottle[edit]

  • A courier carrying a non-full bottle will always be slowed
    • Instead of only slowing when carrying an empty bottle

Broadsword Broadsword[edit]

Circlet Circlet[edit]

Clarity Clarity[edit]

  • Mana restore increased from 135 to 150

Crimson Guard Crimson Guard[edit]

  • Guard duration increased from 9 to 10

Diffusal Blade Diffusal Blade[edit]

Drum of Endurance Drum of Endurance[edit]

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Recipe cost increased from 500 to 650

Healing Salve Healing Salve[edit]

  • Cost reduced from 115 to 110

Helm of the Dominator Helm of the Dominator[edit]

  • Dominated unit bonus health increased from 250 to 500

Magic Wand Magic Wand[edit]

  • Max charges increased from 15 to 17

Medallion of Courage Medallion of Courage[edit]

  • Recipe cost increased from 200 to 325
  • Valor can now be cast on allies to give them armor
  • Passive armor and exchange armor increased from 6 to 7

Pipe of Insight Pipe of Insight[edit]

  • Recipe cost reduced from 900 to 800
  • Barrier duration increased from 10 to 12

Refresher Orb Refresher Orb[edit]

  • Cooldown increased from 185 to 195

Shadow Amulet Shadow Amulet[edit]

  • Cost reduced from 1600 to 1400
  • Your movement is now only interrupted when the invisibility starts rather than when you cast it

External Links[edit]