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Version 6.84

From Liquipedia Dota 2 Wiki
[e][h]Version 6.84
Version Information
Release Date:
  • Balance Changes


Gold & Experience[edit]

  • AoE Bonus Gold component based on Team Net Worth difference reduced by 25%
  • AoE Bonus XP component based on Team XP difference reduced by 40%
  • Melee lane creep bounty reduced from 43 to 40 (-7%)
  • Range lane creep bounty reduced from 48 to 45 (-6.25%)
  • Hero kills (the non-net worth portions) are worth 10% more
  • Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)
    • If you are the only person contributing to a kill, you still get the same gold overall
  • AoE Bonus Gold is now distributed based on the relative net worth amongst the heroes involved in killing the hero by +/- 25%
    • Example: If 3 heroes kill an enemy hero, and the extra AoE bounty would normally be 200 gold for each player, it is instead 200+25% for the poorest hero, 200 for the middle, and 200-25% for the richest
  • The amount of AoE Bonus Gold given is now increased/decreased by up to 20% based on the dying hero’s relative rank in net worth amongst all the enemies on that team.
    • Example: If the total AoE gold would normally have been 600, if the hero dying is the lowest in net worth, the bounty is reduced by 20% giving only 480. If the dying hero is the highest, it is increased by 20%, giving 720
  • Instead of Buyback temporarily preventing unreliable gold gain, it now reduces all gold gained (including hero and aoe gold) by 60%
    • This means that if you buyback when the enemy is pushing and you get a few kills, the amount of gold you get for that, including the networth difference bonus, is reduced by 60%
  • Melee Barracks team bounty increased from 175 to 275
  • Ranged Barracks team bounty increased from 100 to 225
  • Tier 2 and 3 towers armor reduced from 25 to 22

Lane Creeps[edit]

  • Extra melee creeps additions spawn time changed from 17:30/34:00/50:30 to 15:00/30:00/45:00
    • This means that you will get an extra melee creep at 15 minutes instead of at 17:30
  • Extra range/siege creep additions spawntime from 45:30 to 45:00
  • Creeps now meet slightly closer to the Dire safelane

Neutral Creeps[edit]

  • Reworked Mud Golems:
    • Mud Golems no longer have Spell Immunity
    • Mud Golems now have 50% Magic Resistance
    • Mud Golems armor reduced from 2 to 0
    • Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units' health and damage, and only live for 60 seconds)
    • Mud Golems movement speed increased from 270 to 310
    • Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range) They do not automatically cast this
    • Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)

Gameplay Mechanics[edit]

  • Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc. getting kills)
  • Melee attacks now miss if the target is farther than 350 range more than their attack range
  • Reduced All Pick drafting time from 40 to 35 seconds per turn
  • Damage Block no longer affects physical spells (previously it affected some physical spells and some not)
  • Cast behavior while turning to cast has been adjusted
  • Reworked the Item Silencing and Passive Disabling behaviors
  • Silence no longer disables Invisibility
    • Previously it disabled some and not others
  • Runes now have a higher hit box priority over units
  • Armor now shows decimal places in the hover tooltip
  • Fixed buyback respawn timer penalty being reset if you die holding Aegis


Abaddon Abaddon[edit]

Alchemist Alchemist[edit]

  • Unstable Concoction countdown can now be seen by enemies
  • Unstable Concoction now has an area targeting cursor
  • Greevil's Greed now grants 4× gold bounty from runes
  • Alchemist can now cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a buff (the hero upgrade and the stat upgrade)
    • The scepter is consumed in the process
    • Multiple instances of this buff do not stack
    • Alchemist can target himself as well

Ancient Apparition Ancient Apparition[edit]

  • Chilling Touch buff can now be removed by clicking on the buff icon above the health bar

Axe Axe[edit]

Bane Bane[edit]

  • Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
  • Units affected by Nightmare no longer provide vision
  • Nightmare End can now be used by Bane to end all other existing Nightmares

Batrider Batrider[edit]

  • Flamebreak damage changed from an instant 75/150/225/300 damage to 50 damage per second for 1/2/3/4 seconds
  • Firefly damage reduced from 20/40/60/80 to 10/30/50/70

Beastmaster Beastmaster[edit]

Bloodseeker Bloodseeker[edit]

  • Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%
  • Thirst vision threshold from 30% health to 25%

Bounty Hunter Bounty Hunter[edit]

  • Bounty Hunter intelligence growth increased from 1.4 to 2
  • Shuriken Toss damage from 100/200/250/325 to 150/225/300/375
  • Shuriken Toss cast range reduced from 650 to 400
  • Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150
  • Track's Shuriken Toss bounce range from 900 to 1200
  • Track now shows how much gold the enemy is carrying in the debuff tooltip

Brewmaster Brewmaster[edit]

  • Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)

Bristleback Bristleback[edit]

Broodmother Broodmother[edit]

Centaur Warrunner Centaur Warrunner[edit]

Chaos Knight Chaos Knight[edit]

  • Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150

Clinkz Clinkz[edit]

Clockwerk Clockwerk[edit]

Crystal Maiden Crystal Maiden[edit]

  • Crystal Nova movement and attack slow from -30 to -20/30/40/50
  • Crystal Nova slow duration from 3.5/4/4.5/5 to 4.5
  • Frostbite cooldown reduced from 10/9/8/7 to 9/8/7/6
  • Freezing Field cooldown from 150/120/90 to 90

Dark Seer Dark Seer[edit]

  • Ion Shell duration increased from 20 to 25 seconds
  • Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%
  • Wall of Replica duration from 15/30/45 to 45
  • Wall of Replica mana cost from 200/300/400 to 125/250/375

Dazzle Dazzle[edit]

Death Prophet Death Prophet[edit]

  • Exorcism spirit count from 4/12/21 to 6/13/21

Disruptor Disruptor[edit]

Dragon Knight Dragon Knight[edit]

Earth Spirit Earth Spirit[edit]

Elder Titan Elder Titan[edit]

  • Echo Stomp channel time from 1.8 to 1.6
  • Echo Stomp cooldown from 15 to 14/13/12/11

Enchantress Enchantress[edit]

Enigma Enigma[edit]

  • Midnight Pulse cast point improved from 0.3 to 0.2
  • Black Hole now does a constant 55/110/165 damage per second regardless of proximity to the center
  • Black Hole mana cost from 275/350/425 to 275/325/375

Gyrocopter Gyrocopter[edit]

Huskar Huskar[edit]

  • Inner Vitality cast range increased from 550 to 800
  • Inner Vitality cooldown from 25/22/19/16 to 22/18/14/10

Invoker Invoker[edit]

  • Invoker intelligence gain from 2.5 to 3.2
  • Invoke no longer triggers cooldown if it only swaps the ability slots
  • Sun Strike cooldown from 30 to 25
  • Max level Deafening Blast (Quas, Wex, and Exort all at max level) is now a non-targetable circular wave released in every direction around Invoker

Io Io[edit]

  • Relocate double click now teleports to fountain

Jakiro Jakiro[edit]

  • Jakiro base strength increased from 24 to 25
  • Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
  • Macropyre area of effect increased from 225 to 240

Juggernaut Juggernaut[edit]

  • Blade Fury cooldown from 30/25/22/18 to 42/34/26/18
  • Blade Fury now has the same Spell Immunity on cast dispel behavior as other Spell Immunities
    • Previously it also removed your positive buffs
  • Healing Ward movement speed from 450 to 420
  • Omnislash no longer ministuns on cast
  • Using items/abilities in Omnislash no longer requires facing direction

Keeper of the Light Keeper of the Light[edit]

  • Mana Leak cooldown from 16 to 16/14/12/10
  • Chakra Magic now adds a buff that that reduces the cooldown of the next spell its target casts by 1/2/3/4 seconds
    • Buff lasts 12 seconds
  • Scepter Illuminate heal percentage from 75% to 100%

Kunkka Kunkka[edit]

  • Kunkka no longer turns to cast Torrent
  • Torrent cooldown reduced from 12 to 10 seconds
  • X Marks The Spot mana cost from 80 to 50

Legion Commander Legion Commander[edit]

  • Moment of Courage counterattack chance from 16/18/20/22% to 25%
  • Moment of Courage lifesteal from 20/40/60/80% to 55/65/75/85%
  • Moment of Courage cooldown from 0.9 to 2.7/2.1/1.5/0.9
  • Added Aghanim's Scepter upgrade to Legion Commander: Duel lasts until either Legion Commander or her target dies
    • Ends if duelists are ever more than 2000 range apart

Leshrac Leshrac[edit]

  • Leshrac movement speed from 315 to 320
  • Lightning Storm cast point from 0.7 to 0.6
  • Lightning Storm slow duration from 0.75 to 0.7/0.8/0.9/1

Lich Lich[edit]

Lifestealer Lifestealer[edit]

  • Feast is now considered as normal bonus damage (can Crit and Cleave off it)
  • Open Wounds lifesteal increased from 15/20/25/30% to 50%
  • Added Aghanim's Scepter upgrade to Lifestealer: Grants a new skill, Assimilate
    • Assimilate allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer
    • Any healing Lifestealer receives is shared with the assimilated hero
    • The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal 300 damage to enemies in a 700 area of effect
    • If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit
    • Issuing any order with your hero, a few seconds after being assimilated, will take you out

Lina Lina[edit]

Lone Druid Lone Druid[edit]

Luna Luna[edit]

  • Luna base armor increased by 1
  • Eclipse per unit cap increased from 4 to 5
  • Improved Aghanim's Scepter: Allows Eclipse to be cast on an area within 2500 range
    • Grants obstructed vision of that area
    • Can also target any allied unit to center Eclipse on their location, even while moving (can double click or target Luna)

Medusa Medusa[edit]

Meepo Meepo[edit]

Mirana Mirana[edit]

  • Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana

Morphling Morphling[edit]

  • Adaptive Strike now has a 1150 speed projectile
  • Added Aghanim's Scepter upgrade to Morphling: Grants a new ability, Hybrid
    • Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself
    • This hybrid illusion can cast non-ultimate abilities and has your original attributes
    • Lasts 20 seconds
    • When the duration ends or the hybrid dies, your hero emerges (cannot end prematurely)
    • Cooldown: 140, Mana cost: 200, Cast range: 600
    • Note: Ability is not available while you have a Replicate living

Naga Siren Naga Siren[edit]

  • Ensnare cooldown from 14 to 12
  • Ensnare is now dispellable
  • Ensnare is no longer removed if the target becomes Ethereal
  • Added Aghanim's Scepter upgrade: Song of the Siren Scepter now regenerates you and nearby allies by 6% of maximum HP per second for up to 7 seconds

Nature's Prophet Nature's Prophet[edit]

  • Sprout cast range increased from 600 to 625/700/775/850
  • Sprout duration increased from 3/3.75/4.5/5.25 to 3/4/5/6
  • Nature's Call treant base damage from 22 to 28
  • Aghanim's Scepter-upgraded Wrath of Nature now spawns a Nature's Call treant whenever it kills a unit. Killing a hero will spawn a stronger treant (3x damage and health of a normal one)

Night Stalker Night Stalker[edit]

  • Void attack speed slow increased from -35 to -50 (now matches movement speed slow)

Nyx Assassin Nyx Assassin[edit]

  • Using Spiked Carapace no longer removes Vendetta
  • Added Aghanim's Scepter upgrade to Nyx: Adds a new ability, Burrow, with a one second cast time
    • While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second
    • Nyx Assassin's abilities also have improved properties while burrowed: Mana Burn and Impale have 50% increased cast range, Impale Cooldown is reduced from 13 to 9, and Spiked Carapace instantly stuns any enemy units within a 300 area of effect without requiring them to hurt him first
    • Casting Vendetta causes Burrow to end

Omniknight Omniknight[edit]

Oracle Oracle[edit]

  • Purifying Flames mana cost reduced from 55/70/85/100 to 50/60/70/80
  • Purifying Flames cooldown reduced from 3 to 2.5
  • Purifying Flames can now target non-hero units
  • False Promise no longer makes the target invisible
  • False Promise now continuously removes debuffs and disables, instead of only when first cast
  • False Promise duration from 7/8/9 to 6/7/8
  • False Promise cooldown from 20 to 80/60/40

Outworld Destroyer Outworld Devourer[edit]

  • Aghanim's Scepter Sanity's Eclipse upgrade now affects everyone in the area of effect with Astral Imprisonment after it deals its damage
  • Aghanim's Scepter Sanity's Eclipse upgrade no longer always triggers the mana drain and does not increase the damage multiplier by 1

Phoenix Phoenix[edit]

  • Fire Spirits now does an obstructed reveal of the area it hits for 1 second

Puck Puck[edit]

  • Waning Rift damage increased from 70/140/210/280 to 100/160/220/280

Pudge Pudge[edit]

  • Rot move slow from 20% to 20/22/24/26%

Pugna Pugna[edit]

  • Decrepify enemy slow from 50% to 30/40/50/60%
  • Decrepify enemy magic damage amplification from 50% to 30/40/50/60%
  • Decrepify duration from 2/2.5/3/3.5 to 3.5
  • Decrepify cooldown from 12/10/8/6 to 15/12/9/6
  • Life Drain damage and restore per second from 120/160/200 to 150/185/220
  • Life Drain cast range from 1100 to 900/1050/1200
  • Pugna's Aghanim's Scepter-upgraded Life Drain no longer increases cast range

Riki Riki[edit]

  • Smoke Screen no longer slows attack speed
  • Smoke Screen now reduces turn rate by 30%

Rubick Rubick[edit]

Sand King Sand King[edit]

  • Caustic Finale duration from 8 to 6
  • Caustic Finale now always triggers (via unit death or when its duration expires)
    • If triggered by timer expiration, it deals 30% of the damage
  • Caustic Finale no longer resets the duration on a unit that already has the debuff
  • Caustic Finale now applies a 20% move slow when the damage triggers (via unit death or when timer expires)
    • Slow lasts 3 seconds

Shadow Demon Shadow Demon[edit]

Shadow Shaman Shadow Shaman[edit]

  • Shadow Shaman base strength increased from 19 to 21
  • Shadow Shaman strength gain increased from 1.6 to 1.8

Silencer Silencer[edit]

  • Silencer base movement speed from 300 to 295
  • Last Word initial enemy cast allowance window from 5 to 4 seconds
  • Last Word no longer disarms
  • Last Word now applies a 14/16/18/20% movespeed slow whenever it triggers

Slardar Slardar[edit]

Sniper Sniper[edit]

  • Sniper agility gain from 2.9 to 2.5
  • Shrapnel recharge time increased from 40 to 55
  • Shrapnel delay increased from 0.8 to 1.4 seconds
  • Shrapnel now gives vision when the shrapnel lands rather than instantly
  • Headshot can now miss
  • Assassinate damage from 355/505/655 to 320/485/650

Spectre Spectre[edit]

  • Reality no longer kills the target illusion, it now swaps positions

Spirit Breaker Spirit Breaker[edit]

Storm Spirit Storm Spirit[edit]

  • Storm Spirit movement speed reduced from 290 to 285
  • Ball Lightning flying vision from 1000 to 400

Sven Sven[edit]

  • Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20

Techies Techies[edit]

  • Land Mines activation delay reduced from 1.75 to 0.5 seconds
  • Stasis Trap Activation delay from 2 to 1.5
  • Stasis Trap Detonation delay from 2 to 1.5
  • Suicide Squad, Attack! cooldown reduced from 180/170/160/150 to 160/140/120/100
  • Minefield Sign cooldown from 120 to 360
  • Minefield Sign now requires Techies to walk precisely to the targeted spot
  • Minefield Sign now has an area of effect targeting cursor
  • Minefield Sign now has a limited lifetime of 180 seconds
  • Techies Aghanim's Scepter upgrade now causes the Minefield Sign to make all Land Mines, Stasis Traps and Remote Mines within 125 area of effect immune to True Sight
    • Can only have one sign out at a time

Templar Assassin Templar Assassin[edit]

  • Meld cooldown from 7 to 6

Terrorblade Terrorblade[edit]

  • Reflection cast range from 275 to 325
  • Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%

Tidehunter Tidehunter[edit]

  • Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48

Timbersaw Timbersaw[edit]

Tinker Tinker[edit]

  • Laser hero blind duration increased from 3 to 3/3.5/4/4.5
  • Rearm mana cost from 150/250/350 to 125/225/325
  • Aghanim's Scepter Laser no longer has additional cast range
  • Aghanim's Scepter Laser now refracts to visible enemy heroes with a 550 bounce range

Tiny Tiny[edit]

  • Toss grab radius increased from 250 to 275
  • Toss now grabs the closest unit rather than a random unit

Treant Protector Treant Protector[edit]

Troll Warlord Troll Warlord[edit]

Tusk Tusk[edit]

  • Ice Shards mana cost reduced from 120 to 90
  • Ice Shards cooldown from 18/16/14/12 to 19/16/13/10
  • Ice Shards vision reveal from 0.5 seconds to 2 seconds
  • Snowball speed is now a constant 675
  • Snowball no longer auto-loads units in 100 range
  • Tusk can now add allies to Snowball while it is moving
  • Added Aghanim's Scepter to Tusk: Adds a new ability called Walrus Kick
    • Kicks the target back 900 units
    • The kick slows by 40% for 4 seconds
    • 12 second cooldown

Undying Undying[edit]

  • Soul Rip is now considered one damage instance on the enemy
  • Removed Tombstone Zombie targeting from Soul Rip
  • Tombstone Zombies now require 1 attack to kill rather than having 30 health (zombies require 2 hits from creeps)

Ursa Ursa[edit]


Ursa goes into a frenzy, causing him to take 80% less damage from any source and for his attacks to deal 2/2.5/3 times the Fury Swipes damage. Removes any existing debuffs upon cast.

Fury Swipes Multiplier: 2/2.5/3
Duration: 4
Cooldown: 50/45/40

Venomancer Venomancer[edit]

Viper Viper[edit]

Visage Visage[edit]

  • Gravekeeper's Cloak recharge time from 6 to 4
  • Familiars no longer have 300/450/600 health
  • Familiars now require 4 hero attacks to be killed (creeps/illusions do 1/4 damage, towers do 1/2)

Warlock Warlock[edit]

  • Fatal Bonds cast range increased from 900 to 1000
  • Fatal Bonds cast time from 0.5 to 0.2
  • Chaotic Offering Golem's health regeneration from 15/30/45 to 25/50/75

Weaver Weaver[edit]

  • The Swarm duration rescaled from 14/16/18/20 to 16
  • The Swarm damage from 15/20/25/30 to 20
  • The Swarm attack rate from an attack every 1.35 seconds to 1.4/1.25/1.1/0.95
  • Geminate Attack now launches the second projectile 0.25 seconds after the initial one fires instead of after impacting the target
  • Geminate Attack no longer has a range limit
  • Added Aghanim's Scepter upgrade to Weaver: reduces the cooldown of Time Lapse to 20 seconds and allows Time Lapse to target allied heroes
    • 1000 cast range

Windranger Windranger[edit]

Winter Wyvern Winter Wyvern[edit]

  • Enabled Winter Wyvern in Captains Mode
  • Reworked Winter's Curse
    • Those cursed to attack their ally now take 70% less damage from all sources
    • Area of effect increased from 350 to 400
    • Duration from 2.5/2.75/3 to 2.5/3/3.5
    • Cooldown from 90/80/70 to 110/100/90
  • Arctic Burn is now dispellable
  • Arctic Burn damage per second from 6% of health to 8%
  • Arctic Burn damage type from Pure to Magic
  • Arctic Burn no longer pierces Spell Immunity
  • Splinter Blast speed increased 500➜650 (1.35 to 1 seconds max)
  • Splinter Blast debuff is now dispellable
  • Cold Embrace now behaves as normal regeneration instead of 0.1 interval heals

Wraith King Wraith King[edit]

  • Added Aghanim's Scepter upgrade to Wraith King: Allies who are near Wraith King (within 1200 aoe) when slain become Wraiths for 5 seconds, delaying their death
    • They can continue attacking, casting, etc.
    • When the duration ends, the hero dies, and credit for the kill goes to whoever landed the original killing blow

Zeus Zeus[edit]

  • Thundergod's Wrath area vision reduced from 1000 to 500
  • Fixed Thundergod's Wrath sometimes hitting invisible units depending on the order of player slots.

New Items[edit]

Enchanted Mango Enchanted Mango[edit]


Cost: 150 gold

+ 1 HP Regeneration

Use: Consume the mango to instantly restore 150 mana. Can be fed to an ally.

Note: Multiple mangoes do not stack into one slot

Lotus Orb Lotus Orb[edit]


Perseverance (1750)
Platemail (1400)
Recipe (900)
Total: 4050

+5 HP Regeneration
+125% Mana Regeneration
+10 Damage
+10 Armor

Can be disassembled.

Active: Echo Shell - Targets an allied unit, dispelling negative buffs (normal dispel, not stuns) and applying an Echo Shell buff for 6 seconds. While the Echo Shell buff is active, it re-casts all targeted spells back at its caster. 17 Cooldown, 100 mana cost, 900 cast range.

Note: This does not block the spell, it mirrors it back. Same targeting rules as Linken's Sphere.

Glimmer Cape Glimmer Cape[edit]


Shadow Amulet (1400)
Cloak (550)
Total: 1950

+30 Attack Speed
+20% Magic Resistance

Can be disassembled.

Active: Glimmer - Targets an allied unit and makes it turn invisible after a 0.4 second fade time. While invisible, it gains 66% magic resistance. Lasts 5 seconds. The invisible unit is allowed to move during the 5 seconds, but attacking or casting a spell will cause the 0.4 second fade time will trigger again. 16 cooldown. 900 Cast Range. Can be cast while channeling.

Note: The bonus magic resistance on Glimmer Cape is only active while invisible

Guardian Greaves Guardian Greaves[edit]


Arcane Boots (1350)
Mekansm (2300)
Recipe (1650)
Total: 5300

+55 Movement Speed
+250 Mana
+5 All Stats
+5 Armor

Passive: Guardian Aura - Provides 2 armor and 4 health regeneration aura. When a target's health is lower than 20% it instead provides 15 armor and 15 health regen.

Active: Mend - Restores 250 health and 160 mana to nearby allies. Removes negative debuffs from the caster upon cast. 45 second cooldown.

Note: The dispel only affects your hero

Moon Shard Moon Shard[edit]


Hyperstone (2000)
Hyperstone (2000)
Recipe (300)
Total: 4300

+120 Attack Speed

Passive: Shade Sight - Moon Shard grants 250 bonus night vision (when in inventory only. Works against Night Stalker's Darkness)

Use: Can be consumed to gain a permanent 60 attack speed buff (does not stack). Requires a double click to consume.

Note: Attack Speed buff does not work on illusions

Silver Edge Silver Edge[edit]


Shadow Blade (2800)
Sange (2050)
Recipe (350)
Total: 5200

+32 Damage
+30 Attack Speed
+16 Strength

Passive: Lesser Maim

Active: Shadow Walk - Invis attack now deals 225 damage also applies Break to disable passive abilities, and reduces the target's damage output (all damage types) by 40% for 5 seconds. 24 second cooldown. Attacking to end invisibility cannot miss. Debuff does not pierce Spell Immunity.

Solar Crest Solar Crest[edit]


Medallion of Courage (1200)
Talisman of Evasion (1800)
Total: 3000

10 Armor
75% Mana Regeneration
30% Evasion

Can be disassembled.

Active: Shine - Loses the Solar Crest Armor and Evasion. When targetting an ally, grants them 10 Armor and 30% Evasion. When targeting an enemy, removes 10 armor and applies a 30% miss for 7 seconds. Cooldown: 7 seconds.

Note: This debuff is dispellable.

Octarine Core Octarine Core[edit]


Mystic Staff (2700)
Soul Booster (3200)
Total: 5900

+25 Intelligence
+450 HP
+400 Mana
+4 HP Regeneration
+100% Mana Regeneration

Passive: Cooldown Reduction - Reduces all cooldowns by 25%

Passive: Spell Lifesteal - Restores health for a percentage of any damage dealt from spells. 25% from heroes, 5% from creeps.

Item Additions[edit]

Observer and Sentry Wards Observer & Sentry Wards[edit]

  • Observer and Sentry Wards now stack into one inventory slot
    • Double clicking toggles which ward type is currently active
    • You can see the charge count of each type of ward
    • The number on the right is for the currently active ward

Boots of Travel 2 Upgraded Boots of Travel[edit]

  • Boots of Travel can now be upgraded by purchasing the recipe again
    • Allows you to target and teleport to allied heroes

Item Changes[edit]

Skull Basher Skull Basher[edit]

  • Strength increased from 6 to 8
  • Damage reduced from 40 to 25
  • Bash now deals 60 bonus damage
  • Bash cooldown increased from 2 to 2.3

Abyssal Blade Abyssal Blade[edit]

  • Damage reduced from 100 to 85
  • Bash now deals 60 bonus damage
  • Bash cooldown increased from 2 to 2.3

Energy Booster Energy Booster[edit]

  • Cost reduced from 1000 to 900

Arcane Boots Arcane Boots[edit]

  • Replenish radius from 600 to 900
  • Replenish no longer costs 35 mana to activate

Bloodstone Bloodstone[edit]

  • Recipe increased from 800 to 900

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Attack Speed from +15 to +25
  • Unholy Strength no longer grants +10 Attack Speed
  • Unholy Strength strength gain period from 0.7 to 0.6 seconds

Quelling Blade Quelling Blade[edit]

  • Changed from full damage bonus to base damage bonus
  • Quell damage bonus from 32/12% to 40/15%
  • Quell no longer deals bonus damage to Roshan
  • Chop active ability now kills wards rather than dealing 100 damage
  • Chop active ability range increased from 350 to 450 when targeting wards

Battle Fury Battle Fury[edit]

  • Battle Fury now requires and provides the bonuses of Quelling Blade
  • Quell bonus is now 60% for melee heroes and 25% for ranged heroes
  • Attack damage reduced from 65 to 55
  • Cleave radius from 250 to 280

Black King Bar Black King Bar[edit]

  • Black King Bar can now be sold
    • Repurchasing does not reset its duration

Blade Mail Blade Mail[edit]

Blades of Attack Blades of Attack[edit]

  • Cost reduced from 450 to 420

Phase Boots Phase Boots[edit]

  • Phase duration from 4 to 3.6 seconds

Boots of Travel Boots of Travel[edit]

Buckler Buckler[edit]

  • Armor Bonus radius increased from 750 to 900

Butterfly Butterfly[edit]

  • Flutter duration from 8 to 6 and bonus movement speed from 20 to 25%

Clarity Clarity[edit]

  • Duration from 40 to 45
  • Total mana restored from 150 to 170
  • Ally cast range from 100 to 250

Cloak Cloak[edit]

Vanguard Vanguard[edit]

Crimson Guard Crimson Guard[edit]

  • Damage Block chance increased from 67% to 75%
  • Guard active damage block increased from 50 to 55
  • Guard active area of effect from 750 to 900

Desolator Desolator[edit]

  • Damage decreased from 60 to 50
  • Recipe cost decreased from 900 to 300

Diffusal Blade Diffusal Blade[edit]

  • Diffusal Blade now works on ranged illusions for half the value

Divine Rapier Divine Rapier[edit]

  • Damage increased from 300 to 330

Dust of Appearance Dust of Appearance[edit]

  • Movement speed slow from 15% to 20%

Drum of Endurance Drum of Endurance[edit]

  • Endurance attack speed bonus increased from 10 to 20

Eaglesong Eaglesong[edit]

  • Cost reduced from 3300 to 3200

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Cyclone mana cost increased from 75 to 175

Eye of Skadi Eye of Skadi[edit]

  • Cold Attack slow duration for ranged heroes from 3 to 2.5 seconds
    • Remains 5 seconds for melee

Flying Courier Flying Courier[edit]

  • Vision from 400 to 300
  • Speed Burst speed from 650 to 800 speed

Force Staff Force Staff[edit]

  • Health regeneration increased from 3 to 4 health per second

Ghost Scepter Ghost Scepter[edit]

  • Cost reduced from 1600 to 1500
  • All attribute bonus decreased from 7 to 5

Gloves of Haste Gloves of Haste[edit]

Headdress Headdress[edit]

Healing Salve Healing Salve[edit]

  • Healing duration from 10 to 8 seconds
    • Still provides the same total heal
  • Ally cast range from 100 to 250

Reaver Reaver[edit]

  • Cost decreased from 3200 to 3000

Heart of Tarrasque Heart of Tarrasque[edit]

  • Recipe cost increased from 1200 to 1400
  • Health regeneration increased from 2% to 3.25% of total health per second
  • Regeneration disable time increased from 4 melee and 6 ranged, to 5 melee and 7 ranged

Linkens Sphere Linken's Sphere[edit]

Magic Wand Magic Wand[edit]

Mask of Madness Mask of Madness[edit]

  • Berserk movement speed bonus reduced from 30% to 17%

Mekansm Mekansm[edit]

Mjollnir Mjollnir[edit]

  • Static Charge no longer jumps to units that are invisible or in the fog of war
  • Static Charge cast range increased from 600 to 800

Necronomicon 1 Necronomicon[edit]

  • Necronomicon Warrior/Archer health from 400/600/800 to 600/700/800
  • Necronomicon Warrior damage from 25/50/75 to 45/60/75
  • Necronomicon Archer damage from 40/80/120 to 60/90/120
  • Necronomicon Archer Aura move speed from 3/6/9 to 5/7/9%

Observer Ward Observer Ward[edit]

  • Observer Wards now come in single increments
  • Cost and restock time reduced by half and stock doubled
  • Observer Wards now provide a 50 XP bounty when destroyed
  • Attacking a ward can no longer miss (same for Sentry Wards)

Orb of Venom Orb of Venom[edit]

Pipe of Insight Pipe of Insight[edit]

  • Insight Aura now also provides a 10% Magic Resistance aura to nearby allies (does not affect the equipped hero)
  • Insight Aura radius increased from 750 to 900

Power Treads Power Treads[edit]

  • Attribute bonus increased from 8 to 9

Quarterstaff Quarterstaff[edit]

  • Cost reduced from 900 to 875

Radiance Radiance[edit]

  • Radiance recipe from 1350 to 1425
  • Radiance Burn Damage now causes affected enemies to have a 17% miss rate

Refresher Orb Refresher Orb[edit]

  • Reworked components and bonuses

Old Refresher:
+6 Int
+5 HP Regen
+200% Mana Regen
+40 Damage
+10 Attack Speed
Requires: Oblivion Staff (1675) + Perseverance (1750) + Recipe (1800) = 5225

New Refresher:
+10 HP Regen
+250% Mana Regen
+20 Damage
Requires: Perseverance (1750) + Perseverance (1750) + Recipe (1800) = 5300

Rod of Atos Rod of Atos[edit]

  • Intelligence from 25 to 30

Satanic Satanic[edit]

Sentry Ward Sentry Ward[edit]

Shivas Guard Shiva's Guard[edit]

  • Freezing Aura enemy attack speed reduction improved from 40 to 45

Stout Shield Stout Shield[edit]

  • Cost reduced from 250 to 200
  • Damage Block chance reduced from 53% to 50%
  • Damage Block blocked damage reduced from 20 (10 for ranged) to 16 (8 for ranged)

Tango Tango[edit]

  • Can now be used on to eat Wards
    • Eating a ward heals for double the amount, 230 HP over 16 seconds
    • Cause Wards taste better
  • Has a 450 cast range when targeting Wards

Town Portal Scroll Town Portal Scroll[edit]

  • Teleport cooldown increased from 65 to 70
  • Teleport no longer removes Ethereal state when it is cast

Urn of Shadows Urn of Shadows[edit]

  • Casting Soul Release on an enemy already under the effects of Soul Release now refreshes the existing debuff rather than applying a separate instance
    • Same as how the heal works

Veil of Discord Veil of Discord[edit]

  • Recipe from 1250 to 1100
  • Cooldown reduced from 30 to 20
  • Duration reduced from 25 to 16
  • Mana cost reduced from 75 to 50

Vladmirs Offering Vladmir's Offering[edit]

  • Lifesteal decreased from 16% to 15%
  • Now grants 10% lifesteal to ranged heroes
  • Now requires Headdress instead of Ring of Regeneration
    • Vladmir's Offering now provides +2 all stats, and Vladmir's Aura now provides 3 health regen

External Links[edit]