Version 7.21
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Version 7.21
Version Information
Release Date:
2019-01-29
Highlights
- Balance Changes
- Primary attribute bonuses removed
- Io reworked and removed from Captains Mode
Chronology
Contents
- 1 General
- 2 Items
- 2.1 Animal Courier
- 2.2 Aeon Disk
- 2.3 Battle Fury
- 2.4 Bloodstone
- 2.5 Bloodthorn
- 2.6 Boots of Travel
- 2.7 Buckler
- 2.8 Crimson Guard
- 2.9 Drum of Endurance
- 2.10 Ethereal Blade
- 2.11 Eul's Scepter of Divinity
- 2.12 Holy Locket
- 2.13 Iron Branch
- 2.14 Manta Style
- 2.15 Mask of Madness
- 2.16 Mekansm
- 2.17 Meteor Hammer
- 2.18 Necronomicon
- 2.19 Nullifier
- 2.20 Phase Boots
- 2.21 Power Treads
- 2.22 Sange and Yasha
- 2.23 Solar Crest
- 2.24 Spirit Vessel
- 2.25 Tranquil Boots
- 2.26 Vladmir's offering
- 2.27 Wind lace
- 2.28 Yasha
- 2.29 Yasha and Kaya
- 3 Heroes
- 3.1 Abaddon
- 3.2 Alchemist
- 3.3 Ancient Apparition
- 3.4 Anti-Mage
- 3.5 Arc Warden
- 3.6 Bane
- 3.7 Batrider
- 3.8 Beastmaster
- 3.9 Bloodseeker
- 3.10 Bounty Hunter
- 3.11 Brewmaster
- 3.12 Bristleback
- 3.13 Broodmother
- 3.14 Centaur Warrunner
- 3.15 Chaos Knight
- 3.16 Chen
- 3.17 Clinkz
- 3.18 Clockwerk
- 3.19 Crystal Maiden
- 3.20 Dark Willow
- 3.21 Dazzle
- 3.22 Death Prophet
- 3.23 Disruptor
- 3.24 Doom
- 3.25 Dragon Knight
- 3.26 Drow Ranger
- 3.27 Earthshaker
- 3.28 Earth Spirit
- 3.29 Elder Titan
- 3.30 Ember Spirit
- 3.31 Enchantress
- 3.32 Enigma
- 3.33 Faceless Void
- 3.34 Grimstroke
- 3.35 Gyrocopter
- 3.36 Huskar
- 3.37 Invoker
- 3.38 Io
- 3.39 Jakiro
- 3.40 Juggernaut
- 3.41 Keeper of the Light
- 3.42 Kunkka
- 3.43 Legion Commander
- 3.44 Leshrac
- 3.45 Lich
- 3.46 Lifestealer
- 3.47 Lina
- 3.48 Lion
- 3.49 Lone Druid
- 3.50 Luna
- 3.51 Lycan
- 3.52 Medusa
- 3.53 Meepo
- 3.54 Mirana
- 3.55 Monkey King
- 3.56 Morphling
- 3.57 Naga Siren
- 3.58 Nature's Prophet
- 3.59 Necrophos
- 3.60 Night Stalker
- 3.61 Nyx Assassin
- 3.62 Ogre Magi
- 3.63 Omniknight
- 3.64 Outworld Devourer
- 3.65 Pangolier
- 3.66 Phantom Assassin
- 3.67 Phantom Lancer
- 3.68 Phoenix
- 3.69 Pudge
- 3.70 Queen of Pain
- 3.71 Razor
- 3.72 Riki
- 3.73 Rubick
- 3.74 Sand King
- 3.75 Shadow Demon
- 3.76 Shadow Fiend
- 3.77 Shadow Shaman
- 3.78 Silencer
- 3.79 Skywrath Mage
- 3.80 Slardar
- 3.81 Slark
- 3.82 Sniper
- 3.83 Spectre
- 3.84 Storm Spirit
- 3.85 Sven
- 3.86 Techies
- 3.87 Templar Assassin
- 3.88 Terrorblade
- 3.89 Tidehunter
- 3.90 Timbersaw
- 3.91 Tiny
- 3.92 Treant Protector
- 3.93 Troll Warlord
- 3.94 Tusk
- 3.95 Underlord
- 3.96 Undying
- 3.97 Ursa
- 3.98 Vengeful Spirit
- 3.99 Venomancer
- 3.100 Viper
- 3.101 Visage
- 3.102 Warlock
- 3.103 Weaver
- 3.104 Windranger
- 3.105 Winter Wyvern
- 3.106 Witch Doctor
- 3.107 Wraith King
- 3.108 Zeus
- 4 External Links
General[edit]
Creeps[edit]
- Melee creeps average gold bounty reduced by 3
- Range creeps upgrade cycle gold bounty increased from +3 to +6
Neutrals[edit]
- Replaced the primary jungle ancient camps with big camps
Attributes[edit]
- Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)
- All heroes have primary attribute growth values increased by 15%
- Health per strength increased from 18 to 20
XP[edit]
- XP required to reach level 7➜12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870
- (The difference is +80/90/100/10/20/30 XP)
Movement Speed[edit]
- The following melee heroes now have +5 movement speed:
- The following melee heroes now have +15 movement speed:
- Ranged heroes with 295 movement speed and above now have 5 less movement speed
Buildings[edit]
- Tier 2 tower armor increased from 14 to 15
- Tier 3 tower armor increased from 14 to 16
- Melee Barracks armor increased from 13 to 15
- Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4
Items[edit]
Animal Courier[edit]
- Flying movement speed increased from 460 to 470
Aeon Disk[edit]
- Active status resistance increased from 50% to 75%
- Recipe cost reduced from 1350 to 1250
Battle Fury[edit]
- Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade
Bloodstone[edit]
- Bloodpact changed from 60% of current mana to 30% of max mana
Bloodthorn[edit]
- Cooldown reduced from 18 to 15
Boots of Travel[edit]
- Level 2 movement speed increased from +32% to +35%
Buckler[edit]
- Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mekansm)
Crimson Guard[edit]
- Recipe cost increased from 600 to 750
Drum of Endurance[edit]
- Passive changed from a 6% movement speed aura to +20 movement speed to yourself only
Ethereal Blade[edit]
- Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)
Eul's Scepter of Divinity[edit]
- Movement speed bonus changed from +6% percentage to +20 flat
Holy Locket[edit]
- Now uses Energy Booster instead of a Void Stone (provides +325 Mana)
Iron Branch[edit]
- Cast range increased from 200 to 400
Manta Style[edit]
- Movement speed bonus reduced from +25 to +20
Mask of Madness[edit]
- Lifesteal increased from 15% to 20%
Mekansm[edit]
- Stack limit is now tied to cooldown on cast (like Guardian Greaves and Crimson Guard stack mechanics)
Meteor Hammer[edit]
- Radius increased from 300 to 315
Necronomicon[edit]
- Last Will damage increased from 550/675/800 to 600/700/800
Nullifier[edit]
- Duration increased from 5 to 6
Phase Boots[edit]
- Recipe changed from Gloves of Haste to Blades of Attack
- Armor bonus increased from 5 to 6
- Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed
- Melee active speed increased from 20% to 22%
Power Treads[edit]
- Recipe changed from Blades of Attack to Gloves of Haste
- Attribute bonus reduced from 14 to 10
- Now gives +20 attack speed instead of +12 damage
Sange and Yasha[edit]
- Movement speed bonus reduced from +35 to +30
Solar Crest[edit]
- Movement speed bonus changed from +6% percentage to +20 flat
Spirit Vessel[edit]
- Damage as a percentage of current health increased from 4.5% to 5%
- Movement speed bonus changed from +6% percentage to +20 flat
Tranquil Boots[edit]
- Active form movement speed increased from 24% to 26%
- Disabled form movement speed reduced from 20% to 18%
Vladmir's offering[edit]
- No longer uses Headdress nor provides its hp regen/stats
- Now requires a 525 gold recipe
Wind lace[edit]
- Movement speed bonus changed from +6% percentage to +20 flat
Yasha[edit]
- Movement speed bonus reduced from +25 to +20
Yasha and Kaya[edit]
- Movement speed bonus reduced from +35 to +30
Heroes[edit]
Abaddon[edit]
- Curse of Avernus curse duration increased from 4 to 4.5
- Aphotic Shield mana cost reduced from 115 to 100/105/110/115
Alchemist[edit]
- Base movement speed increased by 10
- Base agility increased from 16 to 22
- Chemical Rage base attack time improved from 1.3/1.15/1 to 1.2/1.1/1
- Level 10 Talent reduced from -8s Unstable Concoction to -7s
- Level 20 Talent Concoction talent now adds the damage to the max instead of the base
Ancient Apparition[edit]
- Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170
- Ice Vortex mana cost reduced from 65/80/95/110 to 50/70/90/110
- Level 25 Talent reduced from 900 AoE Cold Feet to 700
- Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%
Anti-Mage[edit]
- Fixed Counterspell providing double magic resistance when the shield is active
Arc Warden[edit]
- Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310
- Tempest Double duration increased from 14/16/18 to 16/18/20
- Level 10 Talent increased from +25 Attack Speed to +30
Bane[edit]
- Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125
- Enfeeble mana cost reduced from 70/90/110/130 to 50/75/100/125
- Level 10 Talent increased from +6 Armor to +7
- Fiend's Grip duration increased from 5 to 6
Batrider[edit]
- Firefly now grants a 4/7/10/13% movement speed bonus
- Firefly duration reduced from 18 to 15
- Firefly cooldown reduced from 40 to 34
Beastmaster[edit]
- Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40
- Hawk health reduced from 300/450/600/750 to 150/200/250/300
- Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage
- Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage
- Level 25 Talent increased from -15s Hawks Cooldown to -20s
- Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25
Bloodseeker[edit]
- Base movement speed increased by 5
Bounty Hunter[edit]
- Shuriken Toss cooldown reduced from 10 to 9
- Jinada gold steal increased from 12/18/24/30 to 12/20/28/36
- Track critical strike damage increased from 140/160/180% to 140/170/200%
Brewmaster[edit]
- Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%
- Cinder Brew duration reduced from 7 to 5
- Cinder Brew duration is refreshed on ignition
- Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50
- Level 10 Talent reduced from +20 Damage to +15
Bristleback[edit]
- Viscous Nasal Goo mana cost reduced from 25 to 12/16/20/24
Broodmother[edit]
- Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125
- Level 15 Talent changed from +35% XP Gain to +15 Agility
- Level 20 Talent increased from +20 Spiders Attack Damage to +30
- Level 25 Talent increased from +350 Spiders Health to +450
Centaur Warrunner[edit]
- Retaliate no longer gains charges while it is active
Chaos Knight[edit]
- Chaos Strike cooldown reduced from 7/6/5/4 to 4
- Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%
- Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%
- Reality Rift slow duration increased from 2 to 3
- Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%
Chen[edit]
- Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48
- Divine Favor now provides double bonus damage on non-hero units
- Divine Favor duration increased from 12 to 14
- Divine Favor mana cost reduced from 110 to 70/80/90/100
- Hand of God heal increased from 250/400/550 to 300/450/600
- Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s
- Level 25 Talent reduced from +400 Hand of God Heal to +350
- Level 25 Talent increased from +4 Holy Persuasion Max Units to +5
Clinkz[edit]
- Level 15 Talent changed from +20% Evasion to +15 Strength
Clockwerk[edit]
- Battery Assault cast point removed
- Rocket Flare mana cost reduced from 50 to 35/40/45/50
- Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight
- Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance
Crystal Maiden[edit]
- Freezing Field now grants you 10 bonus armor while channeling
- Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5
- Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5
Dark Willow[edit]
- Bramble Maze mana cost reduced from 140/150/160/170 to 100/120/140/160
- Bramble Maze cooldown reduced from 34/31/28/25 to 25
Dazzle[edit]
- Poison Touch mana cost increased from 95/110/125/140 to 110/120/130/140
- Shadow Wave cast range reduced from 900 to 800
Death Prophet[edit]
- Base damage increased by 3
Disruptor[edit]
- Base armor increased by 1
Doom[edit]
- Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35
- Devour health regen from 4/8/13/18 to 3/8/13/18
Dragon Knight[edit]
- Base movement speed increased by 10
- Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16
- Elder Dragon Form frost attack slow increased from -20 to -30
- Level 20 Talent changed from 2× Dragon Blood to +25 Strength
- Level 25 Talent changed from +40 Strength to 2× Dragon Blood
Drow Ranger[edit]
- Level 15 Talent changed from +25 Attack Speed to +10 Agility
Earthshaker[edit]
- Fissure mana cost reduced from 125/140/155/170 to 110/130/150/170
Earth Spirit[edit]
- Rolling Boulder damage reduced from 100 to 70/80/90/100
- Boulder Smash slow reduced from 80% to 60%
- Level 15 Talent reduced from +200 Rolling Boulder Damage to +150
Elder Titan[edit]
- Level 10 Talent reduced from +25 Movement Speed to +20
Ember Spirit[edit]
- Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6
- Base damage increased by 3
Enchantress[edit]
- Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10
- Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80
- Enchant mana cost reduced from 65 to 40/50/60/70
Enigma[edit]
- Midnight Pulse mana cost rescaled from 75/95/115/135 to 50/80/110/140
Faceless Void[edit]
- Time Dilation AoE increased from 725 to 775
- Level 10 Talent increased from +8 Strength to +10
- Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown
Grimstroke[edit]
- Phantom's Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300
- Ink Swell mana cost increased from 90/100/110/120 to 120/130/140/150
- Ink Swell movement speed reduced from 18% to 12/14/16/18%
Gyrocopter[edit]
- Base strength increased from 19 to 22
Huskar[edit]
- Attack point reduced from 0.4 to 0.3
- Berserker's Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340
- Life Break damage and cost reduced from 34/39/44% to 32/38/44%
- Level 15 Talent reduced from +15 Burning Spear DPS to +10
Invoker[edit]
- Base damage increased by 3
- Exort bonus damage reduced from 4➜28 to 3➜27 per instance
- Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown
Io[edit]
- Temporarily removed from Captains Mode
- Tether now transfers health and mana even when Io is at max hp/mp
- Overcharge now has an 18 second cooldown and an 8 second duration
- No longer has a 2 second toggle
- Overcharge now costs 40/60/80/100 mana to cast
- No longer cost 6% of health and mana per second
- Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140
- Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%
- Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3
- Relocate cooldown reduced from 130/110/90 to 90/75/60
- Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)
- Level 25 Talent changed from -60s Relocate Cooldown to -30s
Jakiro[edit]
- Level 10 Talent changed from +30% XP Gain to +300 Attack Range
- Level 15 Talent changed from +300 Attack Range to +40% XP Gain
Juggernaut[edit]
- Base armor reduced by 1
- Omnislash no longer allows you to teleport while using it
- Healing Ward movement speed reduced from 420 to 400
- Omnislash cooldown increased from 130/120/110 to 130
- Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed
Keeper of the Light[edit]
- Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain
- Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count
Kunkka[edit]
- Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave
Legion Commander[edit]
- Base movement speed increased by 15
- Level 20 Talent reduced from +40 Movement Speed to +35
- Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack
Leshrac[edit]
- Diabolic Edict increased from 9/18/27/36 to 11/22/33/44
- Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40
Lich[edit]
- Frost Shield slow reduced from 35% to 20/25/30/35%
- Chain Frost damage reduced from 300/400/500 to 250/375/500
- Level 25 Talent increased from +40% slow to +50%
Lifestealer[edit]
- Base movement speed increased by 15
- Base armor increased by 2
- Level 15 Talent reduced from +30 Movement Speed to +25
Lina[edit]
- Base damage increased by 3
Lion[edit]
- Level 10 Talent increased from +75 Cast Range to +100
- Level 15 Talent increased from +120 Gold/Min to +150
Lone Druid[edit]
- Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400
- Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95
- Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown
- Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time
Luna[edit]
- Luna: Level 10 Talent increased from +200 Cast Range to +300
Lycan[edit]
- Base movement speed increased by 15
- Wolves armor reduced from 1 to 0
- Wolves magic resistance reduced from 80% to 70%
- Wolves health increased from 230/260/290/320 to 300/350/400/450
- Howl health regen increased from 4/6/8/10 to 4/8/12/16
Medusa[edit]
- Fixed Mystic Snake bouncing to Spell Immune enemies
- Level 10 Talent reduced from +20 Damage to +15
- Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%
- Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown
- Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana
Meepo[edit]
- Base movement speed increased by 10
Mirana[edit]
- Sacred Arrow movement speed increased from 857 to 950
Monkey King[edit]
- Base movement speed increased by 5
- Wukong's Command attack rate improved from 1.3 to 1.2
Morphling[edit]
- Strength gain increased from 2.3 to 2.6
- Level 10 Talent increased from +15s Morph Duration to +20s
Naga Siren[edit]
- Base movement speed increased by 5
- Mirror Image duration from 24 to 26
- Mirror Image damage taken reduced from 475/450/425/400% to 400%
- Level 20 Talent increased from -5s Ensnare Cooldown to -7s
Nature's Prophet[edit]
- Using Tango on a Sprout tree will provide 2× regen (like eating a branch tree)
- Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction
Necrophos[edit]
- Death Pulse damage increased from 100/140/180/220 to 100/150/200/250
- Level 15 Talent increased from +20% Ghost Shroud Slow to +30%
Night Stalker[edit]
- Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%
- Removed Scepter
- Dark Ascension now provides full unobstructed vision, instead of only 900 range
- Level 15 Talent changed from +150 Cast Range to +15% Lifesteal
Nyx Assassin[edit]
- Base movement speed increased by 5
- Strength gain increased from 2.3 to 2.5
- Level 10 Talent increased from +60 GPM to +90
- Level 10 Talent increased from +6% Spell Amp to +8%
Ogre Magi[edit]
- Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8
- Multicast 2× chance increased from 60% to 70%
Omniknight[edit]
- Heavenly Grace status resistance reduced from 50/60/70/80% to 50%
- Heavenly Grace duration increased from 8 to 10
- Heavenly Grace now provides 7/14/21/28 bonus strength
- Heavenly Grace mana cost increased from 75 to 80/90/100/110
Outworld Devourer[edit]
- Sanity's Eclipse multiplier from 9/10/11 to 8/9/10
- Level 15 Talent reduced from +30 Movement Speed to +25
Pangolier[edit]
- Base damage increased by 4
- Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range
Phantom Assassin[edit]
- Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal
- Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption
- Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger
Phantom Lancer[edit]
- Level 10 Talent increased from +10% Evasion to +15%
- Level 20 Talent increased from +4 Max Juxtapose Illusions to +5
Phoenix[edit]
- Sun Ray can no longer move forward while rooted
Pudge[edit]
- Base damage increased by 6
Queen of Pain[edit]
- Scream of Pain mana cost reduced from 95/110/125/140 to 80/100/120/140
- Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90
Razor[edit]
- Attack backswing reduced from 0.7 to 0.4
- Level 10 Talent increased from +200 Health to +225
Riki[edit]
- Base damage increased by 4
- Base movement speed increased by 5
- Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3
Rubick[edit]
- Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2
- Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60
Sand King[edit]
- Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280
- Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650
Shadow Demon[edit]
- Soul Catcher mana cost reduced from 110 to 50/70/90/110
- Shadow Poison mana cost reduced from 50 to 35/40/45/50
Shadow Fiend[edit]
- Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7
Shadow Shaman[edit]
- Level 20 Talent reduced from +3s Shackles Duration to +2.5s
Silencer[edit]
- Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10
- Level 10 Talent increased from +5 Armor to +6
Skywrath Mage[edit]
- Mystic Flare deals damage to creeps if no heroes are around
Slardar[edit]
- Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s
Slark[edit]
- Pounce no longer does 30/60/90/120 damage
Sniper[edit]
- Headshot now has a knockback of 10
- Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow
Spectre[edit]
- Strength gain increased from 2.3 to 2.5
- Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%
- Level 20 Talent reduced from +20% Spectral Dagger to +18%
Storm Spirit[edit]
- Electric Vortex mana cost reduced from 85 to 60/70/80/90
- Level 10 Talent changed from +20 Damage to +30 Overload Damage
Sven[edit]
- Base movement speed increased by 15
- Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5× your strength
- Storm Hammer cooldown increased from 13 to 16/15/14/13
- Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320
Techies[edit]
- Remote Mines mana cost reduced from 200/240/300 to 120/180/240
Templar Assassin[edit]
- Meld debuff is now applied before the attack damage is reduced by armor
- Fixed meld bonus damage being increased by Spell Amplification
- Level 10 Talent changed from +3 Psionic Traps to +15% Evasion
- Level 15 Talent changed from +7 Armor to +25 Movement Speed
Terrorblade[edit]
- Strength reduced from 16 + 1.7 to 15 + 1.5
Tidehunter[edit]
- Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%
Timbersaw[edit]
- Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3
- Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3
- Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24
- Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30
- Level 20 Talent increased from +10% Cooldown Reduction to +15%
Tiny[edit]
- Avalanche AoE reduced from 400 to 325/350/375/400
- Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14
- Level 15 Talent reduced from +125 Avalanche Damage to +100
- Level 15 Talent increased from +350 Health to +400
Treant Protector[edit]
- Living Armor damage block increased from 20/40/60/80 to 25/50/75/100
- Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees
- Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75
- Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50
Troll Warlord[edit]
- Level 15 Talent increased from +75 Whirling Axes Damage to +90
- Level 20 Talent increased from +20% Evasion to +25%
Tusk[edit]
- Tag Team slow duration reduced from 0.5 to 0.4
- Tag Team mana cost increased from 40/50/60/70 to 70
- Tag Team cooldown increased from 15 to 24/21/18/15
Underlord[edit]
- Base movement speed increased by 5
Undying[edit]
- Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage
- Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death
Ursa[edit]
- Base movement speed increased by 15
- Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28
Vengeful Spirit[edit]
- Level 20 Talent increased from -5s Magic Missile Cooldown to -6s
Venomancer[edit]
- Strength gain increased from 1.9 to 2.1
Viper[edit]
- Nethertoxin AoE increased from 350 to 380
- Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75
Visage[edit]
- Level 10 Talent reduced from +125 Cast Range to +100
- Level 20 Talent reduced from +60 Familiars Movement Speed to +50
- Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20
Warlock[edit]
- Base strength increased by 2
- Chaotic Offering attack damage increased from 75/125/175 to 100/150/200
- Golem attack backswing reduced from 0.74 to 0.57
Weaver[edit]
- Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage
- Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength
Windranger[edit]
- Level 15 Talent increased from +100 Attack Range to +125
- Level 15 Talent increased from +100 Powershot Damage to +125
Winter Wyvern[edit]
- Cold Embrace base health regen increased from 15 to 14/18/22/26
- Cold Embrace mana cost changed from 75 to 50/60/70/80
Witch Doctor[edit]
- Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18
- Level 10 Talent increased from +5 Armor to +6
Wraith King[edit]
- Base movement speed increased by 15
Zeus[edit]
- Reworked Static Field:
- Now affects enemies directly affected by your abilities
- No longer has a range