Version 7.22

[e][h]Version 7.22
Version Information
Release Date:
2019-05-24
Highlights
  • Aghanim's Scepter Aghanim's Scepter Upgrades for all remaining heroes
  • Aghanim's Scepter Aghanim's Scepter has a consumable upgrade
  • Mars Mars & Io Io added to Captains Mode
  • Non-standard base mana regeneration and attack speed stats for certain heroes
Chronology
 
 V7.21d
V7.22b 
 

General[edit]

Scepter Upgrades[edit]

  • Added new Aghanim's ScepterAghanim's Scepter upgrades for all of the 24 remaining heroes without an upgrade
  • Updated various older Scepter upgrades
  • Scepter can now be consumed as a buff by purchasing a 2000 gold recipe upgrade
    • Scepter buffs do not grant secondary stat bonuses
  • Roshan now drops a consumable Scepter buff item
    • The third Roshan will randomly drop either a consumable Scepter item or a Refresher Shard
    • The fourth Roshan has both
    • You can select Roshan to see his inventory and find out what items will drop
  • Added a new visual effect under heroes that have a Scepter upgrade

Captains Mode[edit]

  • Added Mars Mars to Captains Mode
  • Added Io Io to Captains Mode

Death[edit]

  • Deny XP granted to the enemy (the player being denied) increased from 35% to 40%
  • Death cost changed from 50 + NW/40 to NW/40

Experience[edit]

  • Killstreak XP bounty increased from 200➜1250 to 400➜1800
  • XP requirement to reach level 5/6 reduced from 600/620 to 580/600
  • XP required to reach level 19+ increased by 100 each level
  • Ranged creeps XP now increases by 8 per upgrade cycle (every 7.5 minutes)

Siege Creeps[edit]

  • Siege creeps base attack time increased from 2.7 to 3
  • Siege creeps now spawn two units at 35 minutes instead of 30 minutes
  • Siege creeps can no longer be dominated, enchanted, or converted

Towers[edit]

  • Tier 3+ towers damage increased from 152 damage to 175
  • Tier 1 Tower Protection aura armor bonus increased from 2 to 3
  • Tier 2+ Tower Protection aura armor bonus increased from 4 to 5
  • Tier 2+ Towers now have a multishot attack when glyph is activated
    • Attacks up to two additional targets
    • Prioritizes the closest units

Map Changes[edit]

  • Slightly adjusted Radiant safelane hard camp position and the terrain nearby
  • Reduced the chase duration of the hard camp neutrals on the radiant safelane area
  • Radiant middle tier 2 tower is now moved further to the left
    • (No longer has vision over the big camp on the right)
  • Adjusted tree line to the right of the radiant middle tier 2 tower
  • The Radiant mid lane medium camp now has 2 layers of trees behind it
  • Adjusted various Dire neutral spawn boxes

Lifesteal[edit]

  • Illusions can now lifesteal
  • Lifesteal now works against enemy illusions
    • (Calculated before illusion amplification)

Items[edit]

Roshan[edit]

  • Base armor increased by 2
  • Attack damage per minute increased from 4 to 6
  • Last hit gold bounty range changed from 150-400 to 225-325 (average unchanged)
  • Last hit XP bounty reduced from 750 to 400

Neutral Creeps[edit]

  • Satyr Tormenter Unholy Aura hp regen reduced from 5.5 to 5
  • The timer that credits a player for a kill, when radiant/dire get the final hit, is increased from 20 to 30 seconds

Base Attack Speed[edit]

  • Heroes can now have non-standard initial attack speed values (previously 100 for all heroes)
    • Abaddon Abaddon: Base attack speed increased from 100 to 115
    • Broodmother Broodmother: Base attack speed increased from 100 to 125
    • Crystal Maiden Crystal Maiden: Base attack speed increased from 100 to 115
    • Gyrocopter Gyrocopter: Base attack speed increased from 100 to 125
    • Mirana Mirana: Base attack speed increased from 100 to 115
    • Silencer Silencer: Base attack speed increased from 100 to 115
    • Slark Slark: Base attack speed increased from 100 to 120
    • Venomancer Venomancer: Base attack speed increased from 100 to 115
    • Weaver Weaver: Base attack speed increased from 100 to 120

Base Mana Region[edit]

  • Heroes can now have non-standard base mana regen values
    • Clinkz Clinkz: Now has 0.25 base mana regen
    • Lich Lich: Now has 0.75 base mana regen
    • Pugna Pugna: Now has 0.5 base mana regen
    • Shadow Fiend Shadow Fiend: Now has 0.3 mana regen
    • Techies Techies: Now has 1 base mana regen
    • Tinker Tinker: Now has 0.25 base mana regen
    • Treant Protector Treant Protector: Now has 0.5 base mana regen
    • Weaver Weaver: Now has 0.4 base mana regen
    • Zeus Zeus: Now has 0.25 base mana regen

Items[edit]

Bloodstone Bloodstone[edit]

  • Fixed multiple Bloodstones stacking the mana regen amplification effect

Drum of Endurance Drum of Endurance[edit]

  • Mana regen reduced from 1.5 to 1.25

Eye of Skadi Eye of Skadi[edit]

  • Slow duration changed from 5/2.5 for melee/range attackers to 3 seconds
  • Slow amount reduced from 35% to 20% when used against melee heroes
  • Slow amount increased from 35% to 45% when used against ranged heroes
  • Attack speed slow now matches the movement slow values above

Guardian Greaves Guardian Greaves[edit]

  • HP regen aura reduced from 4.5 to 3.5
  • Threshold bonus armor reduced from 15 to 10

Helm of the Dominator Helm of The Dominator[edit]

  • Now has a 300 gold recipe

Mask of Madness Mask of Madness[edit]

  • Movement speed bonus increased from 25 to 30

Mekansm Mekansm[edit]

  • HP regen aura reduced from 4.5 to 3.5

Observer Ward Observer Ward[edit]

  • Cost decreased from 75 to 50
  • Gold bounty increased from 100 + 2/min to 100 + 4/min
  • XP bounty increased from 50 + 4/min to 50 + 6/min

Pipe of Insight Pipe of Insight[edit]

  • HP regen aura reduced from 3 to 2

Rod of Atos Rod of Atos[edit]

Sentry Ward Sentry Ward[edit]

  • Cost decreased from 100 to 75
  • Now have a stock limit (max limit of 10, starting capacity of 4, replenish rate of 70 seconds)

Spirit Vessel Spirit Vessel[edit]

  • Heal reduction reduced from 70% to 60%
  • Current health as damage per second reduced from 5% to 4%

Tome of Knowledge Tome of Knowledge[edit]

  • The initial 10 minute stock now provides 2 tomes
  • Now has a 5 minute use cooldown

Vladmirs Offering Vladmir's Offering[edit]

  • Mana regen reduced from 1.75 to 1.5

Wraith Band Wraith Band[edit]

  • Attack speed bonus reduced from 6 to 5

Heroes[edit]

Abaddon Abaddon[edit]

  • Base attack speed increased from 100 to 115
  • Reworked Scepter upgrade
    • While Borrowed Time is active, anytime an ally takes more than 525 damage while within 1600 range of Abaddon, an individual Mist Coil will automatically fire towards that ally
    • (Scepter still increases duration by 1)
  • Mist Coil cast range reduced from 800 to 500
  • Level 15 Talent reduced from +75 Mist Coil Heal/Damage to +60

Alchemist Alchemist[edit]

  • Added Scepter upgrade
    • With Scepter equipped or synthesized, you gain a bonus +30 Damage and +6% Spell Amp for each Scepter that you gave allies at any point in the game

Ancient Apparition Ancient Apparition[edit]

  • Ice Vortex mana cost reduced from 50/70/90/110 to 40/60/80/100
  • Ice Blast can no longer been seen on the minimap by enemies if they have true sight

Anti-Mage Anti-Mage[edit]

  • Added Scepter upgrade
    • Mana Void kills now add +70 seconds to the highest cooldown ability on the enemy hero
    • Cooldown starts once the enemy respawns
    • Increases the stun duration by 1 second, if the target dies during this period it is still counted as a Mana Void kill

Arc Warden Arc Warden[edit]

  • Turn rate improved from 0.6 to 0.7
  • Fixed Tempest Double being unable to activate runes
  • Added Scepter upgrade
    • Grants a new ability, Rune Forge
    • Creates a random Rune in front of you
    • Cooldown: 60
    • Mana Cost: 100
    • The selection of Runes include Bounty Runes and Powerup Runes
  • Level 10 Talent increased from +30 Attack Speed to +35
  • Level 20 Talent increased from -1.5 Spark Wraith Cooldown to -2

Axe Axe[edit]

  • Base damage increased by 3
  • Base armor increased by 1
  • Reworked Scepter upgrade
    • Now causes Battle Hunger to be a 400 AoE target ability
    • (Debuff still reduces enemy damage by 30%)
  • Battle Hunger gives half speed when used on creeps

Bane Bane[edit]

  • Brain Sap Scepter now also reduces cast point by 50%
  • Level 20 Talent increased from +100 Enfeeble Attack Speed Reduction to +125

Batrider Batrider[edit]

  • Firefly cooldown from 34 to 40/38/36/34
  • Flaming Lasso Scepter secondary search radius increased from 400 to 450

Beastmaster Beastmaster[edit]

  • Reworked Scepter upgrade
    • Wild Axes have no cooldown and can be used again once they have returned to Beastmaster
  • Level 15 Talent changed from +65 Wild Axes Damage to 40 Boar Attack Damage
  • Level 20 Talent changed from +50 Boar Attack Damage to +75 Wild Axes Damage

Bloodseeker Bloodseeker[edit]

  • Agility growth reduced from 3.5 to 3.1
  • Blood Rite mana cost reduced from 100 to 70/80/90/100
  • Rupture is now lethal again
    • Deals 30/45/60% of distance moved as damage
    • Has 8/10/12 second duration

Bounty Hunter Bounty Hunter[edit]

  • Jinada damage reduced from 80/110/140/170 to 70/100/130/160
  • Shuriken Toss Scepter now also increases cast range from 400 to 800
  • Level 20 Talent increased from +75 Shuriken Toss Damage to +125

Brewmaster Brewmaster[edit]

Bristleback Bristleback[edit]

  • Base armor increased by 1
  • Warpath damage per stack increased from 18/24/30 to 22/28/34
  • Viscous Nasal Goo Scepter AoE increased from 750 to 825

Broodmother Broodmother[edit]

  • Base attack speed increased from 100 to 125
  • Added Scepter upgrade
    • Increases Spin Web max count from 8 to 20, movement speed bonus from 70% to 100%, and removes movement speed limit

Centaur Warrunner Centaur Warrunner[edit]

  • Base armor increased by 1
  • Level 20 Talent increased from +70 Retaliate Damage to +80

Chaos Knight Chaos Knight[edit]

  • Strength gain reduced from 3.7 to 3.4
  • Chaos Bolt minimum damage increased from 60/90/120/150 to 90/110/130/150
  • Chaos Bolt maximum damage increased from 180/210/240/270 to 180/220/260/300
  • Chaos Bolt minimum stun changed from 1/1/1/2 to 1.25/1.5/1.75/2
  • Chaos Bolt maximum stun changed from 2/3/4/4 to 2.2/2.8/3.4/4
  • Chaos Bolt cooldown increased from 10 to 13/12/11/10
  • Phantasm Scepter now also reduces incoming illusion damage from 260% to 180%

Chen Chen[edit]

  • Holy Persuasion provides +10/15/20/25 bonus movement speed to converted creeps
  • Divine Favor is now a passive aura
    • Provides 1/2/3/4 HP regen, 8/12/16/20% Heal Amplification, and 4/8/12/16 bonus damage for heroes (Creeps get 2× damage values)
  • Level 15 Talent changed from -7 Divine Favor Cooldown to +10 Divine Favor Damage

Clinkz Clinkz[edit]

  • Now has 0.25 base mana regen
  • Added Scepter upgrade
    • Creates two skeletons near Clinkz when exiting Wind Walk
    • Increases Wind Walk speed by +30% and unlocks max movement speed
  • Burning Army base attack time changed from 1.75/1.6/1.45 to 1.6
  • Burning Army units damage from 100% of your base damage to 80/100/120%
  • Level 15 Talent reduced from +30 Searing Arrows Damage to +20

Clockwerk Clockwerk[edit]

  • Base armor increased by 1

Crystal Maiden Crystal Maiden[edit]

  • Attack point improved from 0.55 to 0.45
  • Base attack speed increased from 100 to 115

Dark Seer Dark Seer[edit]

  • Strength reduced from 24 to 21
  • Level 20 Talent changed from 400 AoE Surge to +100 Ion Shell Damage
  • Level 20 Talent changed from +15% Cooldown Reduction to +10 Armor
  • Level 25 Talent changed from +150 Ion Shell Damage to 400 AoE Surge

Dark Willow Dark Willow[edit]

  • Added Scepter upgrade
    • Attacking no longer takes you out of Shadow Realm
    • Each attack still has bonus damage based on the duration of the buff
  • Level 15 Talent increased from +90 Gold/Min to +120
  • Level 20 Talent changed from +300 Shadow Realm Max Damage to -12s Bramble Maze Cooldown

Dazzle Dazzle[edit]

Death Prophet Death Prophet[edit]

  • Added Scepter upgrade
    • Anytime an enemy is effected by your spells (carrion swarm impact, silence debuff, spirit siphon target) or when you attack an enemy, a ghost will fly out and hit the enemy for double the usual damage then return to you with life
    • These ghosts apply a 100% slow for 0.3 seconds
  • Crypt Swarm cast point reduced from 0.5 to 0.4

Disruptor Disruptor[edit]

  • Level 15 Talent increased from -3 Kinetic Field Cooldown to -4

Doom Doom[edit]

  • Devour now has a creep level limit of 3/4/5/6
  • Level 25 Talent increased from +130% Cleave to +175%

Dragon Knight Dragon Knight[edit]

  • Added Scepter upgrade
    • Adds a 4th level to Elder Dragon Form, a Black Dragon
    • Gaining Scepter increases the level of your ultimate by one
    • Black Dragon has 50% more Corrosive Damage, Splash Damage, and Slow amount
    • It also increases your attack range to 600 and grants you +30% Magic Resistance

Drow Ranger Drow Ranger[edit]

  • Marksmanship no longer instantly kills Ancients (still does damage/pierces)
  • Marksmanship now only pierces base armor not total armor

Elder Titan Elder Titan[edit]

  • Reworked Scepter upgrade
    • Echo Stomp now causes you to become Spell Immune while channeling and for 2 additional seconds per affected enemy hero

Ember Spirit Ember Spirit[edit]

  • Added Scepter upgrade
    • Fire Remnant cast range is 3 times longer and initial remnant movement speed is 2 times faster
    • Maximum number of charges increased from 3 to 5
    • Activate Fire Remnant costs no mana

Faceless Void Faceless Void[edit]

  • Strength gain increased from 2.1 to 2.4
  • Level 10 Talent improved from +10 Strength to +12
  • Level 15 Talent improved from -1 Time Walk Cooldown to -1.5
  • Level 20 Talent improved from +40 Attack Speed to +45

Grimstroke Grimstroke[edit]

  • Added Scepter upgrade
    • Grants you a new ability, Dark Portrait
    • Creates an ink illusion of a target enemy hero
    • Illusion lasts 20 seconds and is magic immune with +30% movement speed
    • Takes 200% incoming damage and deals 150% outgoing damage
    • Cooldown: 35
    • Mana Cost: 200
  • Ink Swell is now castable on allied Spell Immune units

Gyrocopter Gyrocopter[edit]

  • Base attack speed increased from 100 to 125

Huskar Huskar[edit]

  • Base armor increased by 1
  • Berserker's Blood regen increased from 20/40/60/80 to 25/45/65/85%
  • Inner Fire cooldown reduced from 18/16/14/12 to 14/13/12/11

Invoker Invoker[edit]

  • Base damage increased by 3
  • Exort attack damage per instance reduced from 3/7/11/15/19/23/27 to 2/6/10/14/18/22/26
  • Level 10 Talent increased from +30 Chaos Meteor Contact Damage to +40
  • Level 20 Talent increased from +35 Alacrity Damage/Speed to +45

Io Io[edit]

  • Added to Captains Mode
  • Added Scepter upgrade
    • Spirits now passively spawn around you constantly every second (max of 5 spirits at a given time)
  • Tether pull can now be interrupted if stunned during it (like Timber Chain)

Jakiro Jakiro[edit]

  • Liquid Fire ability effect still impacts the area when the target dies or the attack is evaded

Keeper of the Light Keeper of the Light[edit]

  • Scepter now also causes Illuminate to not require channeling (still provides heal bonus)
  • Chakra Magic can now be cast on enemies, placing a debuff that drains 4/4.5/5/5.5% of current mana per 100 units moved
    • Lasts 5 seconds
    • (Old version was a percent of max mana, not current)

Legion Commander Legion Commander[edit]

  • Base armor increased by 1

Lich Lich[edit]

  • Now has 0.75 base mana regen

Lina Lina[edit]

  • Strength gain increased from 2 to 2.2
  • Turn rate improved from 0.5 to 0.6

Lion Lion[edit]

Lone Druid Lone Druid[edit]

  • Strength gain increased from 2.4 to 2.7
  • True Form health bonus increased from 300/600/900 to 300/700/1100

Luna Luna[edit]

  • Base damage increased by 4

Lycan Lycan[edit]

  • Added Scepter upgrade
    • Causes one of the three creep waves to include two wolves
    • You cannot control the wolves, but they are considered your units
    • These wolves have the same movement speed as lane creeps
  • Level 15 Talent increased from +8 Feral HP Regen to +10

Magnus Magnus[edit]

  • Starting Strength increased by 2
  • Shockwave Scepter max range increased from 1725 to 2000
  • Shockwave Scepter speed increased from 1200 to 1500

Mars Mars[edit]

  • Added to Captains Mode
  • Base damage reduced by 4
  • Base armor reduced by 1
  • Added Scepter upgrade
    • God's Rebuke cooldown is now 1.4 seconds during Arena of Blood
    • Resets God's Rebuke cooldown when Arena of Blood is cast
  • Arena of Blood damage rescaled from 150/200/250 to 120/185/250
  • Arena of Blood cast point increased from 0.1 to 0.2
  • Level 15 Talent reduced from +35 Damage to +30

Medusa Medusa[edit]

  • Agility gain reduced from 3.9 to 3.6
  • Level 15 Talent reduced from +30% Mystic Snake Mana Steal to +25%

Meepo Meepo[edit]

  • Base damage increased by 2
  • Level 10 Talent increased from +7 Strength to +10
  • Level 10 Talent increased from +10 Damage to +15
  • Level 15 Talent increased from +15% Evasion to +20%

Mirana Mirana[edit]

  • Attack point increased from 0.3 to 0.35
  • Base attack speed increased from 100 to 115
  • Starstorm Scepter upgrade trigger rate improved from 10 seconds to 9

Monkey King Monkey King[edit]

  • Added Scepter upgrade
    • Spawns a monkey soldier near you every 3.5 seconds
    • These soldiers last 12 seconds
    • Soldiers do not spawn if you are invisible or on trees
    • These soldiers can attack any target (however, they will not attack buildings if you are not within 500 range of them)

Morphling Morphling[edit]

  • Adaptive Strike damage reduced from 100 to 70/80/90/100
  • Added Scepter upgrade
    • While Morphed, you gain +35% cooldown reduction, +50% mana cost reduction and +600 cast range
  • Morph no longer dispels your hero

Nature's Prophet Nature's Prophet[edit]

  • Base damage reduced by 2
  • Nature's Call attack damage reduced from 27/30/33/36 to 24/28/32/36

Necrophos Necrophos[edit]

Night Stalker Night Stalker[edit]

  • Added Scepter upgrade
    • Void is now applied in a 900 AoE around you
    • Increases the Void ministun duration from 0.1 to 0.6
    • Reduces cooldown by 2 seconds

Nyx Assassin Nyx Assassin[edit]

  • Base Strength reduced by 1
  • Vendetta cooldown rescaled from 70/60/50 to 90/70/50
  • Level 15 Talent reduced from +30 Movement Speed to +25

Ogre Magi Ogre Magi[edit]

  • Multicast 2× cast chance increased from 70% to 75%
  • Level 25 Talent increased from +275 Fireblast Damage to +300

Omniknight Omniknight[edit]

  • Guardian Angel Scepter now also provides +40 HP/sec regen (affects buildings still)

Oracle Oracle[edit]

  • Base attack time increased from 1.4 to 1.7
  • Level 20 Talent reduced from +50 Movement Speed to +45

Outworld Devourer Outworld Devourer[edit]

  • Equilibrium now passively provides 11/18/25/32% Mana Steal (all damage not just spells)
    • When Activated, triples the Mana Steal and slows enemies hit by your spells

Pangolier Pangolier[edit]

  • Added Scepter upgrade
    • Shield Crash now casts a 2-attack Swashbuckle every 90 degrees around your hero
  • Lucky Shot no longer has a chance to silence, now always disarms
  • Lucky Shot now reduces armor by 3/4/5/6

Phantom Assassin Phantom Assassin[edit]

  • Added Scepter upgrade
    • Blur now has instant cast time and applies a dispel
    • Anytime you get a hero kill, your abilities are refreshed
    • Reduces Blur cooldown to 12 seconds

Phantom Lancer Phantom Lancer[edit]

  • Strength gain increased from 2 to 2.2
  • Agility gain increased from 3 to 3.2

Phoenix Phoenix[edit]

  • Base Strength increased by 2
  • Supernova now causes your abilities to refresh on cast, rather than at the end of the spell
  • Supernova Scepter now also allows you to cast Sun Ray and turn its direction while in Supernova

Puck Puck[edit]

Pudge Pudge[edit]

  • Base Intelligence increased by 2
  • Level 15 Talent increased from +12% Rot Slow to +16%

Pugna Pugna[edit]

  • Now has 0.5 base mana regen
  • Agility gain increased from 1 to 1.3
  • Nether Ward mana loss increased from 0.25/0.5/0.75/1 to 0.3/0.6/0.9/1.2

Razor Razor[edit]

  • Eye of the Storm Scepter no longer increases attack rate
  • Eye of the Storm Scepter now hits up to two different units strike instead of one (still affects buildings)

Riki Riki[edit]

  • Base damage increased by 3

Rubick Rubick[edit]

  • Agility gain increased from 19 + 2.1 to 23 + 2.5

Shadow Demon Shadow Demon[edit]

Shadow Fiend Shadow Fiend[edit]

  • Now has 0.3 mana regen
  • Strength gain increased from 2.3 to 2.5
  • Agility gain increased from 3.3 to 3.5

Shadow Shaman Shadow Shaman[edit]

  • Ether Shock mana cost rescaled from 95/105/135/160 to 100/120/140/160

Silencer Silencer[edit]

  • Base attack speed increased from 100 to 115

Skywrath Mage Skywrath Mage[edit]

Slardar Slardar[edit]

  • Added Scepter upgrade
    • Slithereen Crush now creates a puddle of water that is considered a river for bonuses
    • Provides +25 HP regen, +12 Armor and +40% Status Resistance while in a Puddle or River (in addition to the normal Guardian Sprint River bonuses)
    • Puddle AoE is 550
    • Puddles last for 25 seconds
  • Guardian Sprint now passively provides an extra 5/20/35/50% movement boost in the river with unlocked max speed, rather than a fixed 700 at level 4 when activated
  • Level 25 Talent changed from +1.25s Slithereen Crush Stun to -4.5 Slithereen Crush Cooldown

Slark Slark[edit]

  • Base attack speed increased from 100 to 120
  • Shadow Dance passive health regen rescaled from 3/5/7% to 5/6/7%
  • Shadow Dance Scepter range increased from 325 to 425

Spectre Spectre[edit]

  • Added Scepter upgrade
    • Grants you a new ability, Shadow Step
    • Allows you to perform a single target unit Haunt
    • Cooldown: 70
    • Mana Cost: 180

Spirit Breaker Spirit Breaker[edit]

  • Base health regen increased from 0.75 to 1.25
  • Bulldoze status resistance increased from 30/40/50/60 to 34/46/58/70%
  • Bulldoze movement speed increased from 12/18/24/30% to 14/20/26/32%
  • Greater Bash stun duration rescaled from 1.2/1.4/1.6/1.8 to 0.9/1.2/1.5/1.8
  • Greater Bash damage rescaled from 8/16/24/32% to 14/20/26/32%
  • Charge of Darkness mana cost reduced from 100 to 70/80/90/100
  • Nether Strike Scepter cast range increased from 850 to 950
  • Nether Strike Scepter radius increased from 250 to 350

Techies Techies[edit]

  • Now has 1 base mana regen

Templar Assassin Templar Assassin[edit]

  • Added Scepter upgrade
    • Grants you a new ability, Psionic Projection
    • Allows you to teleport to any Psionic Trap after a 2 second channel
    • Does not break Meld
    • Cooldown: 30
    • Mana Cost: 100
    • Detonates the psionic trap on arrival

Terrorblade Terrorblade[edit]

  • Added Scepter upgrade
    • After casting Metamorphosis, a wave travels outwards in all directions causing enemy heroes to become feared for 3 seconds upon impact
    • Wave starts traveling 0.6 seconds and has a travel speed of 1000
    • Spell Immune units do not get hit by the wave
    • Has a global sound effect
  • Reflection no longer affects illusions

Tidehunter Tidehunter[edit]

  • Gush Scepter upgrade radius increased from 240 to 260
  • Gush Scepter upgrade distance increased from 1800 to 2200

Timbersaw Timbersaw[edit]

  • Strength growth increased from 2.8 to 3.2
  • Intelligence gain increased from 2.4 to 2.7
  • Base armor increased by 1
  • Level 10 Talent changed from +6% Spell Amplification to +2.5 Mana Regen
  • Level 10 Talent changed from +25% XP Gain to +225 Health
  • Level 15 Talent increased from +5 Reactive Armor Stacks to +8
  • Level 15 Talent changed from +100 Damage to +10% Spell Amplification
  • Level 20 Talent increased from +15 Strength to +20

Tinker Tinker[edit]

  • Now has 0.25 base mana regen
  • Intelligence gain increased from 2.5 to 3.3
  • Level 10 Talent increased from +6% Spell Amplification to +8%
  • Level 10 Talent increased from +75 Cast Range to +100

Tiny Tiny[edit]

  • Intelligence growth increased from 1.6 to 2.2
  • Added Scepter upgrade
    • Grants you a new channeling ability, Tree Volley
    • Every 0.4 seconds a random tree within 525 range of your hero will be thrown towards the targeted AoE
    • Deals 120% of your damage to enemies in that area
    • Target AoE: 400
    • Cast Range: 1300
    • Max Channel: 2.4 seconds
    • Cooldown: 12
    • Mana Cost: 150
  • Tree Grab cooldown reduced from 27/22/17/12 to 25/20/15/10
  • Grow armor increased from 7/16/25 to 10/18/26

Treant Protector Treant Protector[edit]

  • Now has 0.5 base mana regen
  • Nature's Guise has been reworked
    • It is now a self cast ability with a 0.6 second cast time
    • No longer has a fade delay nor gets interrupted on damage taken
    • Goes on cooldown after the invisibility buff ends
    • Cooldown: 10/8/6/4
    • Mana Cost: 30/40/50/60
  • Nature's Guise movement speed bonus rescaled from 14/18/22/26% to 20/22/24/26%
  • Nature's Guise damage rescaled from 30/90/150/210 to 60/110/160/210

Troll Warlord Troll Warlord[edit]

  • Added Scepter upgrade
    • Reduces Battle Trance cooldown to 35 seconds and allows it to be cast on allied or enemy heroes
    • Lasts half duration on enemies
    • Cast Range: 525

Tusk Tusk[edit]

  • Level 20 Talent changed from +300 Snowball Speed to -6 Ice Shards Cooldown
  • Level 25 Talent changed from -6 Ice Shards Cooldown to -7 Snowball Cooldown
  • Level 25 Talent increased from 12% Chance Walrus Punch to 15% (now uses pseudo-random chance)

Underlord Underlord[edit]

  • Pit of Malice radius increased from 375 to 390
  • Pit of Malice cooldown reduced from 32/28/24/20 to 30/26/22/18

Undying Undying[edit]

  • Soul Rip cast point improved from 0.45 to 0.35
  • Tombstone zombies now treat illusions like creeps, requiring 2 hits to kill rather than 1
  • Tombstone takes 1/4 damage from creeps/illusions rather than 1/2

Vengeful Spirit Vengeful Spirit[edit]

  • Nether Swap now has a 0.25 second cooldown to prevent accidental uses

Venomancer Venomancer[edit]

  • Base Intelligence increased by 2
  • Base attack speed increased from 100 to 115
  • Level 15 Talent increased from +8% Poison Sting Slow to +12%

Visage Visage[edit]

  • Base magic resistance increased from 10% to 25%
  • Summon Familiars health rescaled from 400/550/700 to 500/600/700

Warlock Warlock[edit]

  • Chaotic Offering Scepter now lands the 2nd Golem 0.4 seconds after the first, rather than both at the same time
  • Fatal Bonds count rescaled from 3/4/5/6 to 6
  • Fatal Bonds rescaled damage from 25% to 13/17/21/25
  • Level 25 Talent increased from +20 Golem Armor to +25

Weaver Weaver[edit]

  • Now has 0.4 base mana regen
  • Base attack speed increased from 100 to 120

Windranger Windranger[edit]

  • Reworked Scepter
    • Now adds 2 charges to Windrun and increases movement speed by 45%
  • Focus Fire cooldown reduced from 70 to 70/50/30
  • Level 10 Talent changed from +30% Windrun Slow to -2s Shackleshot Cooldown
  • Level 25 Talent changed from +35% Ministun Focus Fire to -20% Focus Fire Damage Reduction

Winter Wyvern Winter Wyvern[edit]

  • Arctic Burn scepter mana cost per second reduced from 40 to 30

Witch Doctor Witch Doctor[edit]

  • Death Ward damage increased from 75/125/175 to 85/135/185

Zeus Zeus[edit]

  • Now has 0.25 base mana regen
  • Attack point improved from 0.633 to 0.45
  • Level 10 Talent changed from +6 Armor to +3 Mana Regen

External Links[edit]