Version 7.22d

[e][h]Version 7.22d
Version Information
Release Date:
2019-06-30
Highlights
  • Balance Changes
Chronology
 
 V7.22c
V7.22e 
 

Heroes[edit]

Batrider Batrider[edit]

Bloodseeker Bloodseeker[edit]

  • Base armor increased by 1
  • Rupture Aghanim's Scepter now has a 0.25 second cooldown rather than a 0 seconds to help with misuse

Bounty Hunter Bounty Hunter[edit]

  • Base health regeneration increased from 0.5 to 1.25
  • Shuriken Toss cooldown reduced from 9 to 8

Centaur Warrunner Centaur Warrunner[edit]

  • Double Edge base damage reduced from 150/200/250/300 to 120/180/240/300
  • Stampede manacost increased from 150 to 150/200/250

Chen Chen[edit]

  • Hand of God heal reduced from 300/450/600 to 250/425/600
  • Divine Favor active cooldown increased from 60 to 90/80/70/60

Clinkz Clinkz[edit]

Dark Seer Dark Seer[edit]

  • Base movement speed reduced from 300 to 295
  • Base Strength reduced by 1

Dark Willow Dark Willow[edit]

Dazzle Dazzle[edit]

  • Level 15 Talent increased from +125 Cast Range to +200 Cast Range
  • Level 15 Talent increased from +20 Shadow Wave Heal/Damage to +30

Disruptor Disruptor[edit]

  • Attack Range increased from 600 to 625

Drow Ranger Drow Ranger[edit]

  • Marksmanship bonus damage is now treated as regular single instance of damage that can be crit
  • Marksmanship bonus damage increased from 120 to 120/130/140

Ember Spirit Ember Spirit[edit]

  • Aghanim's Scepter now reduces manacost to 25 instead of 0
  • Searing Chains total damage reduced from 90/160/230/300 to 75/150/225/300
  • Level 25 Talent reduced from -25 Remnant Change Restore Time to -20

Enchantress Enchantress[edit]

Enigma Enigma[edit]

  • Black Hole manacost increased from 275/375/475 to 300/400/500
  • Level 20 Talent reduced from +70 Eidolon Damage to +60
  • Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7

Grimstroke Grimstroke[edit]

  • Soulbind slow reduced from 10/20/30% to 10%

Huskar Huskar[edit]

  • Inner Fire damage increased from 100/155/210/265 to 100/170/240/310

Invoker Invoker[edit]

  • Level 15 Talent increased from -12s Cold Snap Cooldown to -15s
  • Level 20 Talent increased from +45 Alacrity Damage/Speed to +50

Io Io[edit]

  • Level 20 Talent changed from Tether Grants Scepter Bonus to +15 Armor

Keeper of the Light Keeper of the Light[edit]

Lich Lich[edit]

  • Sinister Gaze cooldown reduced from 30/28/26/24 to 30/27/24/21
  • Level 20 Talent increased from +150 Cast Range to +200
  • Level 20 Talent increased from +2s Frost Shield Duration to +3s

Luna Luna[edit]

  • Level 10 Talent increased from +15 Attack Speed to +20
  • Level 10 Talent increased from +300 Cast Range to +400
  • Level 25 Talent increased from +25% Lifesteal to +30%

Mars Mars[edit]

  • Level 15 Talent reduced from +30 Damage to +25

Mirana Mirana[edit]

  • Leap charge replenish time reduced from 60/50/40/30 to 45/40/35/30
  • Starstorm Scepter recharge time reduced from 9 to 8

Morphling Morphling[edit]

Ogre Magi Ogre Magi[edit]

  • Multicast Item Multicast Buffer Range increased from 200 to 600
  • Multicast Bloodlust Multicast Radius increased from 575 to 700
  • Multicast interval from 0.5 to 0.6
  • Level 15 Talent increased from +300 Health to +350
  • Level 15 Talent increased from +90 Damage to +100

Oracle Oracle[edit]

Phantom Assassin Phantom Assassin[edit]

  • Level 10 Talent increased from +150 Health to +200
  • Level 20 Talent increased from +20% Blur Evasion to +25%
  • Level 25 Talent increased from +5% Coup de Grace to +10%

Phantom Lancer Phantom Lancer[edit]

  • Juxtapose illusion damage increased from 18% to 20%

Pudge Pudge[edit]

  • Flesh Heap health regen increased from 5/8/11/14 to 6/9/12/15
  • Level 15 Talent increased from +16% Rot Slow to +20%

Pugna Pugna[edit]

  • Life Drain damage increased from 150/225/300 to 150/250/350

Riki Riki[edit]

  • Base health regen reduced from 3 to 1
  • Cloak and Dagger fade delay from 7.5/6/4.5/3 to 6/5/4/3
  • Cloak and Dagger provides 2/3/4/5 HP regen
  • Level 15 Talent increased from -7s Smoke Screen Cooldown to -8s

Slardar Slardar[edit]

  • Aghanim's Scepter regen bonus increased from 25 to 35
  • Level 10 Talent increased from +6 Health Regen to +8
  • Level 15 Talent increased from +300 Health to +350

Spirit Breaker Spirit Breaker[edit]

  • Nether Strike bonus damage reduced from 150/200/250 to 120/185/250

Sven Sven[edit]

  • Base damage reduced by 2
  • Storm Hammer cooldown increased from 16/15/14/13 to 19/17/15/13
  • Warcry shield base health reduced from 60/90/120/150 to 60/80/100/120

Techies Techies[edit]

Templar Assassin Templar Assassin[edit]

  • Refraction no longer provides bonus damage when attacking allied units

Terrorblade Terrorblade[edit]

Tinker Tinker[edit]

Underlord Underlord[edit]

  • Pit of Malice AoE increased from 390 to 400
  • Level 10 Talent changed from +25 Movement Speed to +30
  • Level 15 Talent increased from +100 Cast Range to +125
  • Level 15 Talent changed from +15 Atrophy Aura Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage

Vengeful Spirit Vengeful Spirit[edit]

Viper Viper[edit]

  • Poison Attack damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25

Visage Visage[edit]

  • Soul Assumption damage increased from 65 to 75
  • Level 20 Talent increased from +20 Soul Assumption Damage to +25

Warlock Warlock[edit]

  • Fatal Bonds cooldown increased from 24/22/20/18 to 36/30/24/18
  • Fatal Bonds no longer bounces on Roshan
  • Fatal Bonds considers units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)

Zeus Zeus[edit]

  • Base armor increased by 1
  • Static Field damage increased from 5/7/9/11% to 6/8/10/12%

External Links[edit]