Version 7.28

From Liquipedia Dota 2 Wiki
[e][h]Version 7.28
Version Information
Release Date:
2020-12-17
Highlights
Chronology
 
 V7.27d
V7.28a 
 

Aghanims Shard Aghanim's Shards[edit]

  • Added a new item: Aghanim’s Shard
  • Costs 1400 Gold. All heroes have their own custom shard upgrade as part of this update which permanently adds a new ability or improves an existing one. Can be purchased starting at 20 minutes and gets consumed immediately when it's given to your hero (like Aghanim's Blessing).
  • You can now check what Scepter and Shard upgrades do for the selected hero directly in the Hero UI, next to their abilities, as well as which ones are active. Consumed Scepter buffs no longer shows up as a buff icon mixed in with other buffs. Alt-Clicking on the Scepter and Shard UI will notify your allies whether the selected hero owns that upgrade.

Heroes[edit]

Kunkka Kunkka[edit]

  • Base Intelligence gain increased from 1.5 to 1.8
  • Ghostship Rum movement speed increased from 10% to 12%
  • Base health regen increased from 0 to 0.25
  • Level 10 Talent changed from +6 Armor to +150 Cast Range
  • Level 20 Talent increased from +18 Strength to +20
  • Level 25 Talent increased from +110% Tidebringer Cleave to +140%
  • Tidal Wave (Aghanim's Shard Ability)
    • Releases a wave towards the target direction that deals 225 damage and drags (non-interrupting) enemies along it for 600 range over 1.25 seconds. The wave spawns 600 units behind you and travels 1400 distance in front of you. Has 700 speed and 750 radius.
    • Cooldown: 16 seconds
    • Manacost: 150

Items[edit]

New Items[edit]

Fluffy Hat Fluffy Hat[edit]

  • Costs 250 gold
  • Grants 125 Health

Falcon Blade Falcon Blade[edit]

  • Requires Fluffy Hat, Sage's Mask, Blades of Attack and 225 gold recipe
  • Grants +150 Health, +1.6 Mana Regen, +10 Damage

Orb of Corrosion Orb of Corrosion[edit]

  • Requires Blight Stone, Orb of Venom, and a Fluffy Hat
  • Provides +150 Health, 13%/4% Slow, 3 Magic DPS, and 3 Armor reduction. Lasts 3 seconds

Witch Blade Witch Blade[edit]

  • Requires Blitz Knuckles, Chainmail, Robe of the Magi and a 600 gold recipe.
  • Grants +35 Attack Speed, +12 Intelligence, +6 Armor and +300 Projectile Speed. Has a 9 second passive cooldown that procs on attacks, applying a curse for 3 seconds that slows by 25% and deals your Int as damage every second.

Gleipnir Gleipnir[edit]

  • Requires Maelstrom, Rod of Atos and a 700 gold recipe.
  • Provides +30 Damage, +20 Intelligence, +12 Strength and +12 Agility. Passive: 160 damage Chain Lightning proc
  • Active: Targets a 450 AoE area, releasing a lightning strike onto each enemy unit, ensnaring them for 2 seconds and dealing a chain lightning damage proc for 220 damage. Cast Range: 1100. Manacost: 200

Mage Slayer Mage Slayer[edit]

  • Requires Cloak, Blade of Alacrity, Claymore and 600 gold recipe.
  • Grants +20% Magic Resistance, +20 Agility, +20 Damage and causes your attacks to place a -35% Spell Amp debuff on enemy heroes lasting 4 seconds.

Eternal Shroud Eternal Shroud[edit]

  • Requires Hood of Defiance, Voodoo Mask and a 1100 gold recipe.
  • Grants +8.5 HP Regeneration, +20% Hero Spell Lifesteal and +4% Creep Spell Lifesteal.
  • Can be activated to create a shield that absorbs up to 400 magical damage and converts it to mana. Lasts 12 seconds. Cooldown: 60. Manacost: 50

Helm of the Dominator 2 Helm of the Dominator[edit]

  • Helm of the Dominator can now be upgraded to Level 2 by buying ultimate orb and a 1600 recipe.
  • Allows converting Ancients. Minimum health increased to 1800. Increases stat/armor/hp regen bonuses from 6/6/6 to 20/8/8

Overwhelming Blink Overwhelming Blink[edit]

  • Requires Blink Dagger, Reaver and a 1750 Gold Recipe.
  • Grants you +25 Strength, and when you land at a destination, all enemies in a 800 AoE have 50% movement slow and 50 attack slow for 6 seconds and take damage equal to 200 + 100% of your strength.

Swift Blink Swift Blink[edit]

  • Requires Blink Dagger, Eaglesong and a 1750 Gold Recipe
  • Grants you +25 Agility, and when you land at a destination, you gain 30% phased movement speed, and +40 Damage and +40 Attack Speed for 6 seconds.

Arcane Blink Arcane Blink[edit]

  • Requires Blink Dagger, Mystic Staff and a 1750 Gold Recipe
  • Grants you +25 Intelligence, and when you land at a destination, gain -50% Cast Point and 25% Ability Cooldown Reduction for 6 seconds. Does not affect items.

Wind Waker Wind Waker[edit]

  • Requires Euls, Mystic Staff and a 1600 gold recipe.
  • Grants +50 Movement Speed, +6 Mana Regen, +35 Intelligence. Extends the Cyclone functionality to allow casting on allies. When cast on yourself, you can move the tornado anywhere at a speed of 360.

Balance Changes[edit]

Aether Lens Aether Lens[edit]

  • Mana reduced from 450 to 300

Soul Booster Soul Booster[edit]

  • No longer grants 10% Magic Resistance

Octarine Core Octarine Core[edit]

  • No longer grants 10% Magic Resistance
  • No longer has a 900 gold recipe
  • Now requires Aether Lens instead of Voodoo Mask (with respective Aether Lens bonuses)
  • No longer provides Spell Lifesteal

Bloodstone Bloodstone[edit]

  • No longer grants 10% Magic Resistance
  • Now also requires Voodoo Mask
  • Now grants +15% Spell Lifesteal (+3% against creeps)

Echo Sabre Echo Sabre[edit]

  • Mana regen increased from 1.25 to 2.25

Silver Edge Silver Edge[edit]

  • Now requires Oblivion Staff instead of Echo Sabre (Note: Echo Sabre can still be disassembled)
  • Bonuses changed from +45 Attack Speed, +40 Damage, +12 Strength, +10 Intelligence, +1.5 Mana Regen to +45 * Attack Speed, +40 Damage, +10 Intelligence and +3 Mana Regen.
  • Recipe cost increased from 600 to 1100 (total cost is 500 cheaper)
  • Cooldown reduced from 22 to 18

Ring of Tarrasque Ring of Tarrasque[edit]

  • Item has been removed

Heart of Tarrasque Heart of Tarrasque[edit]

  • No longer uses Ring of Tarrasque
  • Recipe cost increased from 650 to 900
  • Bonus health reduced from 400 to 250
  • Bonus Strength increased from 40 to 45
  • HP regen increased from 1% to 1.6%
  • No longer has out of combat regen

Holy Locket Holy Locket[edit]

  • Now automatically gains a charge every 15 seconds
  • Now requires a Fluffy Hat and a Headdress instead of a Ring of Tarrasque
  • Recipe cost reduced from 500 to 475 (same overall cost)
  • Now provides a 3 HP regen aura instead of a personal 4.5 health regen

Satanic Satanic[edit]

  • No longer has a 800 gold recipe
  • No longer provides Status Resistance
  • Damage increased from 25 to 45
  • Unholy Rage duration increased from 5 to 6 seconds

Sange Sange[edit]

  • Sange and its upgrades' Status Resistances don’t stack with each other

Heacen's Halberd[edit]

  • Recipe cost reduced from 400 to 200
  • Regen amp reduced from 30% to 24%
  • Status Resistance reduced from 20% to 16%

Kaya and Sange Kaya and Sange[edit]

  • Status Resistance increased from 20% to 25%

Sange and Yasha Sange and Yasha[edit]

  • Status Resistance increased from 20% to 25%

Eye of Skadi Eye of Skadi[edit]

  • Health reduced from +225 to +200
  • Mana reduced from +250 to 200

Drum of Endurance Drum of Endurance[edit]

  • Charge count increased from 6 to 8
  • Now requires Wind Lace, Robe of the Magi, Belt of Strength, and 550 Gold Recipe.
  • Now provides +6 Strength, +6 Intelligence, Swiftness Aura (+20 Movement Speed Aura)

Boots of Travel Boots of Travel[edit]

  • Upon equipping, automatically sells TP scrolls that you have, and grants you 1 charge. This also applies to Meepo clones.

Mask of Madness Mask of Madness[edit]

  • Damage reduced from 15 to 10

Abyssal Blade Abyssal Blade[edit]

  • Overwhelm active now also triggers the bash passive cooldown

Blade Mail Blade Mail[edit]

  • Recipe cost increased from 500 to 675

Glimmer Cape Glimmer Cape[edit]

  • Now requires 450 Gold Recipe instead of Gloves of Haste
  • No longer gives +20 Attack Speed

Necronomicon 1 Necronomicon[edit]

  • Cooldown reduced from 90 to 80
  • Archer Warrior now has a 5/7/9% Movement Speed Aura

Javelin Javelin[edit]

  • Proc chance increased from 25% to 30%
  • Proc damage reduced from 80 to 70

Demon Edge Demon Edge[edit]

  • Damage reduced from 42 to 40

Monkey King Bar Monkey King Bar[edit]

  • Damage reduced from 42 to 40
  • Recipe cost increased from 550 to 675
  • Proc damage reduced from 100 to 70
  • Magic damage procs on attacks no longer work with Lifesteal (this is a general change)

Maelstrom Maelstrom[edit]

  • Proc chance increased from 25% to 30%

Mjollnir Mjollnir[edit]

  • Proc chance increased from 25% to 30%

Desolator Desolator[edit]

  • Damage reduced from 60 to 55

Divine Rapier Divine Rapier[edit]

  • Damage reduced from +330 to 300

Armlet of Mordiggian Armlet of Mordiggian[edit]

  • Unholy Strength active bonus damage increased from 31 to 35
  • Health drain reduced from 54 to 50

Hood of Defiance Hood of Defiance[edit]

  • Magic Resistance reduced from 25% to 20% (still has the barrier active)
  • No longer has a 300 gold recipe

Pipe of Insight Pipe of Insight[edit]

  • Recipe cost increased from 1250 to 1550

Vladmirs Offering Vladmir's Offering[edit]

  • Now also requires a Buckler
  • Grants +3 Armor Aura
  • Mana regen reduced from 2 to 1.4

Mekansm Mekansm[edit]

  • Now requires Chainmail instead of Buckler
  • No longer provides an Armor Aura
  • Manacost reduced from 225 to 200
  • Recipe cost reduced from 1175 to 900

Guardian Greaves Guardian Greaves[edit]

  • Now also requires Buckler

Quelling Blade Quelling Blade[edit]

  • Melee damage reduced from 15 to 13

Orb of Venom Orb of Venom[edit]

  • Cost reduced from 300 to 275
  • Slow reduced from 15% to 13%

Ring of Regen Ring of Regen[edit]

  • HP regen reduced from 1.5 to 1.25

Sages Mask Sage's Mask[edit]

  • Mana Regen increased from 0.6 to 0.7

Enchanted Mango Enchanted Mango[edit]

  • Mana restore reduced from 110 to 100

Voodoo Mask Voodoo Mask[edit]

  • Cost reduced from 900 to 700
  • Spell Lifesteal reduced from 12/2.5% to 10/2%

Medallion of Courage Medallion of Courage[edit]

  • Mana regen increased from 1.25 to 1.5
  • Duration and Cooldown increased from 7 seconds to 12

Solar Crest Solar Crest[edit]

  • Duration and Cooldown increased from 7 seconds to 12

Spirit Vessel Spirit Vessel[edit]

  • Mana regen increased from 1.5 to 1.75

Euls Scepter of Divinity Eul's Scepter of Divinity[edit]

  • Mana regen reduced from 5 to 3.5

Vanguard Vanguard[edit]

  • Can now be disassembled

Crimson Guard Crimson Guard[edit]

  • Active damage block values increased from 60 to 70

Radiance Radiance[edit]

  • No longer ignores ancient creeps

Refresher Orb Refresher Orb[edit]

  • Manacost reduced from 375 to 300
  • Cooldown reduced from 180 to 160

Dagon Dagon[edit]

Claymore Claymore[edit]

  • Bonus damage reduced from 21 to 20
  • Cost reduced from 1400 to 1350

Nullifier Nullifier[edit]

  • Projectile speed increased from 1000 to 1100

Shivas Guard Shiva's Guard[edit]

  • Recipe cost reduced from 750 to 650

Reaver Reaver[edit]

  • Cost reduced from 3000 to 2800.

Eaglesong Eaglesong[edit]

  • Cost reduced from 3000 to 2800

Mystic Staff Mystic Staff[edit]

  • Cost increased from 2700 to 2800

Neutral Items[edit]

Genetal Updates[edit]

General[edit]

  • Game now starts at night time and turns to day once creeps spawn


  • Neutral creeps no longer increase their bounty over the course of the game
  • Neutral stacked gold bonus reduced from 40% to 30%


  • Roshan armor growth increased from 0.325 to 0.375


  • Radiant Ancient camp is now easier to stack


  • Added lore to all items


  • Rearranged some items in the shop (mostly ordering based on cost changes in recent years, but also in some cases moving from one category to another. Consumables are unchanged.)


  • When combining, items will attempt to be placed into the slot of their component that has the most similar active effect. For example, Magic Wand will combine onto Magic Stick, Bloodthorn will combine onto Orchid Malevolence, etc.

Neutral Units Balance[edit]

  • Neutral ancients magic resistance reduced from 70% to 50%
  • Ancient Thunderhide's Frenzy ability no longer interrupts movement when cast by a neutral
  • Ancient Thunderhide's Slam ability no longer interrupts movement when cast by a neutral
  • Ancient Thunderhide's Slam damage increased from 70 to 250
  • Ancient Thunderhide's Slam slow increased from 25% to 60%
  • Ancient Thunderhide's Slam radius increased from 250 to 350
  • Ancient Thunderhide's Accuracy Aura ability has now been moved to Ancient Rumblehide
  • Fixed Thunderhide Accuracy Aura not working properly
  • Ancient Granite Golem model size increased
  • Black Dragon Fireball cooldown increased from 10 to 15
  • Alpha Wolf unit level increased from 4 to 5
  • Ghost Base attack time increased from 1 to 1.2

External Links[edit]