Version 7.32c
From Liquipedia Dota 2 Wiki
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Version 7.32c
Version Information
Release Date:
2022-09-27
Highlights
- Hero/Item/Neutral Item/Neutral Creep Changes
Chronology
General[edit]
- Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)
- Fixed Occult Bracelet not removing Mana Regen stacks if dropped
- Fixed Centaur Warrunner's Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like Telekinesis, Flamebreak, Toss, etc)
- Fixed Dark Seer retaining Normal Punch without Scepter
- Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.
- Fixed Doom with Aghanim's Scepter interaction with stolen Doom
- Fixed Doom with Aghanim's Scepter doing bonus damage to units with high Status Resistance in its area.
- Fixed Earth Spirit's Rolling Boulder Damage piercing Magic Immunity
- Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges
- Fixed Earth Spirit double clicking Stone Remnant while rolling placing the stone behind the hero
- Fixed Earth Spirit Boulder Smash targeting corpses
- Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies
- Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant
- Fixed Hoodwink's tree having too large a hitbox causing Bushwhacks to sometimes not connect when it looks like they should.
- Fixed Lifestealer's Level 25 Talent Rage Duration not working correctly
- Optimized Lycan Howl during night
- Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)
- Fixed Meepo's illusions not gaining the item stored in the Rat Pack neutral slot
- Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units
- Fixed Monkey King Shard still granting some old bonuses
- Fixed Phoenix Fire Spirit values not updated for 7.32
- Fixed Primal Beast interactions with Glimpse and X Marks The Spot
- Fixed Riki not attacking immediately after Blink Strike, if the target is moving
- Fixed Rubick with Aghanim's Shard, stealing Anti-Mage's Counterspell, and receiving the Shard aura permanently
- Fixed Spirit Breaker's Planar Pocket creating 2 bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss and Chain Frost
- Fixed Tusk losing Snowball ability when affected by Spirit Breaker's Planar Pocket
- Fixed the interaction of Rubick's Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies
- Fixed a number of abilities having incorrect Area of Effect indicators
- Fixed and clarified a number of ability tooltips
Neutral Creep[edit]
Satyr Mindstealer[edit]
Mana Aura Regen Bonus decreased from 2.0 to 1.75
Mana Burn rescaled from 100 to 20 + 2x INT
Items[edit]
Bloodstone[edit]
No longer has a Health activation cost
Refresher Orb[edit]
Now shares a cooldown with Refresher Shard
Cooldown no longer ticks down while in backpack
Refresher Shard[edit]
Now shares a cooldown with Refresher Orb
Cooldown no longer ticks down while in backpack
Cooldown decreased from 200s to 180s
Neutral Items[edit]
Eye of the Vizier[edit]
Max Mana Reduction decreased from -20% to -15%
Dagger of Ristul[edit]
Attack Speed increased from 10 to 15
Heroes[edit]
Axe[edit]
Damage Base Damage increased by 3
- Talent
Level 15 Talent Battle Hunger Slow increased from +10% to +12%
Batrider[edit]
- Sticky Napalm
Cast Range rescaled from 550/600/650/700 to 600
- Flamebreak
Knockback distance decreased from 300 to 250
- Talent
Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50
Bloodseeker[edit]
- Talent
Level 15 Talent Rupture Initial Damage decreased from +10% to +8%
Level 20 Talent Rupture Cast Range decreased from +475 to +425
Bounty Hunter[edit]
Damage Base Damage increased by 3
Brewmaster[edit]
- Cinder Brew
Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320
Broodmother[edit]
- Spin Web
Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11
Chen[edit]
- Holy Persuasion
Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
- Divine Favor
Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
- Talent
Level 10 Talent Penitence Deals Damage decreased from 250 to 225
Dark Seer[edit]
- Surge
Cooldown decreased from 19/16/13/10s to 18/15/12/9s
- Talent
Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250
Dawnbreaker[edit]
- Starbreaker
Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215
- Luminosity
Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%
Death Prophet[edit]
- Crypt Swarm
Cooldown increased from 8/7/6/5s to 9/8/7/6s
- Spirit Siphon
Charge Restore Time increased from 36/34/32/30s to 38s
- Exorcism
Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%
Drow Ranger[edit]
Movement Speed Base Movement Speed increased from 295 to 300
Elder Titan[edit]
- Echo Stomp
Shard now also reduces Cooldown by 2s
Enigma[edit]
- Demonic Conversion
Eidolons Magic Resistance decreased from 60% to 30/40/50/60%
- Midnight Pulse
Damage per Second decreased from 6/8/10/12% to 5/7/9/11%
- Talent
Level 15 Talent Health Bonus decreased from +350 to +250
Faceless Void[edit]
- Time Walk
Shard Bonus Range decreased from 300 to 150
- Time Dilation
Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13
- Talent
Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95
Grimstroke[edit]
- Phantom's Embrace
Travel Speed to the target increased from 750 to 850
Travel Speed back to Grimstroke increased from 750 to 1150
Gyrocopter[edit]
- Flak Cannon
Cooldown decreased from 20s to 18s
Mana Cost decreased from 50/60/70/80 to 40/50/60/70
Keeper of the Light[edit]
- Blinding Light
Damage increased from 100 to 100/140/180
Lich[edit]
Base Health Regen increased from 0.25 to 0.5
- Talent
Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150
Lina[edit]
Lion[edit]
- Hex
Cast range increased from 500 to 550
Magnus[edit]
- Shockwave
Damage increased from 75/150/225/300 to 90/160/230/300
- Talent
Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16
Marci[edit]
- Dispose
Throw Distance decreased from 275 to 250
Can no longer pull units out of Black Hole and Chronosphere
- Rebound
Cooldown increased from 17/15/13/11s to 24/20/16/12s
- Unleash
Movement Speed and Attack Speed Slows no longer pierce Spell Immunity
Meepo[edit]
- Divided We Stand
Shard Fling Slow increased from 50% to 60%
Shard Fling Damage increased from 100 to 120
- Dig
Max Health Restored increased from 40% to 50%
Nature's Prophet[edit]
- Wrath of Nature
Mana Cost decreased from 150/175/200 to 130/160/190
- Curse of the Oldgrowth
Cooldown decreased from 20s to 18s
Night Stalker[edit]
- Dark Ascension
Cooldown decreased from 150/140/130s to 140/135/130s
Omniknight[edit]
- Heavenly Grace
Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32
- Hammer of Purity
Cooldown increased from 10s to 16/14/12/10s
Oracle[edit]
- Fortune's End
Min Root Duration increased from 0.5s to 0.75s
Max Root Duration increased from 2.5s to 2.75s
Outworld Destroyer[edit]
- Astral Imprisonment
Cooldown decreased from 24/20/16/12s to 18/16/14/12s
Phantom Assassin[edit]
Turn Rate Turn Rate improved from 0.6 to 0.8
- Phantom Strike
Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170
Phantom Lancer[edit]
- Spirit Lance
Cast Range increased from 525/600/675/750 to 600/650/700/750
Movement Slow increased from 10/18/26/34% to 14/21/28/35%
Primal Beast[edit]
- Uproar
Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24
Pudge[edit]
- Talent
Level 15 talent spell lifesteal decreased from +10% to +8%
Pugna[edit]
- Nether Ward
Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6
Riki[edit]
- Smoke Screen
Radius increased from 300/325/350/375 to 375
Rubick[edit]
- Telekinesis
Added an indicator for Land ability to preview where the unit will actually end up
Sand King[edit]
- Caustic Finale
Move Slow increased from 10/15/20/25% to 14/18/22/26%
Shadow Demon[edit]
- Disruption
Cooldown decreased from 29/26/23/20s to 26/24/22/20s
- Disseminate
Reflected Physical damage now bypasses damage block.
- Talent
Level 10 Talent Strength increased from +10 to +12
Shadow Fiend[edit]
- Shadowraze
Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%
Silencer[edit]
Armor Base Armor increased by 1
- Arcane Curse
Now applies 40/60/80/100 instant Burst Damage
Slardar[edit]
- Guardian Sprint
Bonus River Movement Speed increased from 15% to 18%
- Bash of the Deep
Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
Slark[edit]
- Depth Shroud
Radius decreased from 300 to 250
- Talent
Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s
Spirit Breaker[edit]
- Charge of Darkness
Cast Point improved from 0.3 to 0.1
Scepter no longer improves Cast Point
- Planar Pocket
Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
Techies[edit]
- Reactive Tazer
Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%
Tidehunter[edit]
- Gush
Debuff duration increased from 4s to 4.5s
- Ravage
Damage increased from 200/300/400 to 250/350/450
Undying[edit]
- Decay
Mana Cost increased from 85/90/95/100 to 100
- Tombstone
Zombie Movement Speed Slow decreased from 7% to 5%
Vision decreased from 1800 to 1500
Venomancer[edit]
- Venomous Gale
Mana Cost decreased from 125 to 95/105/115/125
- Latent Toxicity
Cast Range increased from 600 to 800
Projectile Speed increased from 1200 to 1800
Viper[edit]
- Poison Attack
Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%
Visage[edit]
- Grave Chill
Cooldown increased from 16/14/12/10s to 17/15/13/11s
- Gravekeeper's Cloak
Radius decreased from 1200 to 900
Shard Max Health restored decreased from 35% to 25%
- Summon Familiars
Familiar Movement Speed decreased from 430 to 420
- Talent
Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20
Warlock[edit]
- Chaotic Offering
Cooldown decreased from 170s to 160s
- Talent
Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12
Windranger[edit]
- Focus Fire
Bonus Attack Speed increased from 300/400/500 to 350/425/500
- Talent
Level 15 Talent Powershot Damage Reduction increased from 10% to 15%
Wraith King[edit]
- Wraithfire Blast
Damage increased from 60/80/100/120 to 75/90/105/120
- Talent
Level 15 Talent Skeletons Attack Damage increased from +24 to +26
Additional Content[edit]
Patch Notes[edit]
Articles[edit]
- 2022-09-27 |
Dota 2 Patch 7.32c: Full notes, buffs, nerfs, and updates by Gökhan Çakır of Dot Esports
- 2022-09-27 |
Winners and losers of Dota 2 Patch 7.32c by Gökhan Çakır of Dot Esports