Version 7.33c
From Liquipedia Dota 2 Wiki
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Version 7.33c
Version Information
Release Date:
2023-05-13
Highlights
- General Updates
- Item Changes
- Neutral Item Changes
- Hero Changes
Chronology
General[edit]
- Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero)
- Observer Ward experience bounty increased from 50+6/min to 70+8/min
- When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty)
- Tormentor Reflect now always affects attacking hero, regardless of distance
- Cleared multiple tree paths that led to dead ends and deceptive looking terrain
- Heroes bonus attribute points can now be skilled starting at level 6
- Universal Heroes damage per attribute increased from 0.6 to 0.7
Items[edit]
- Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%
Boots of Bearing[edit]
Recipe cost increased from 1500 to 1700
Bracer[edit]
Damage bonus increased from 2/4 to 3/6
Crimson Guard[edit]
Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725
Guard now costs 75 mana to activate
Eternal Shroud[edit]
Strength bonus increased from 12 to 14
Shroud now also converts physical damage from spells to mana
Faerie Fire[edit]
Cost decreased from 70 to 65
Pavise[edit]
Protect now also blocks physical damage from spells
Pipe of Insight[edit]
Health Regen bonus decreased from 8.5 to 6
Magic Resistance bonus decreased from 25% to 20%
Barrier Mana Cost increased from 100 to 150
Ring of Health[edit]
Health Regen bonus decreased from 5.25 to 4.75
Sentry Ward[edit]
True Sight Radius increased from 900 to 1000
Vanguard[edit]
Health Regen bonus decreased from +5.5 to +4.75
Damage Block (Melee heroes) decreased from 64 to 56
Damage Block (Ranged heroes) decreased from 32 to 28
Neutral Items[edit]
Duelist Gloves[edit]
Boldness Attack Speed increased from 15 to 20
Boldness Enemy hero search range increased from 900 to 1200
Seeds of Serenity[edit]
Now provides +3 Health Regen bonus
Spark of Courage[edit]
Courage Damage increased from 10 to 18
CCourage Armor increased from 5 to 7
Trusty Shovel[edit]
Dig Cooldown decreased from 50s to 40s
Dragon Scale[edit]
Afterburn Burn Damage increased from 18 to 22
Eye of the Vizier[edit]
Mana Regen bonus increased from +0.5 to +1.25
Gossamer Cape[edit]
Sixth Sense Cooldown decreased from 5s to 4s
Specialist's Array[edit]
Crackshot now deals 20 bonus damage
Crackshot now prioritizes heroes as secondary targets
Vambrace[edit]
Primary Attribute bonus decreased from +10 to +8
Other Attributes bonus decreased from +5 to +4
Vampire Fangs[edit]
Spell Lifesteal increased from +6% to +10%
Defiant Shell[edit]
Armor bonus increased from +5 to +7
Enchanted Quiver[edit]
Attack Range bonus increased from +50 to +75
Vindicator's Axe[edit]
Attack Speed bonus increased from +30 to +35
Ascetic's Cap[edit]
Health Regen bonus increased from +15 to +20
Endurance Duration increased from 4s to 5s
Havoc Hammer[edit]
Havoc Damage Strength multiplier increased from 1x to 1.5x
Martyr's Plate[edit]
Magic Resistance bonus increased from +20% to +25%
Spell Prism[edit]
All Attributes bonus decreased from +8 to +6
Stormcrafter[edit]
Movement Speed bonus increased from +30 to +35
Heroes[edit]
Abaddon[edit]
Damage Base Damage decreased by 7 (Level 1 damage unchanged)
Alchemist[edit]
Movement Speed Base Movement Speed decreased from 300 to 295
- Unstable Concoction
Cooldown increased from 13s to 15s
- Chemical Rage
Bonus Movement Speed decreased from 40/50/60 to 20/40/60
- Greevil's Greed
Base Bonus Gold decreased from +3 to +2
Extra Bonus Gold decreased from +3 to +2
- Talent
Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2
Ancient Apparition[edit]
Intelligence Intelligence gain decreased from 3.4 to 3.1
Bane[edit]
Damage Base Damage decreased by 7 (Level 1 damage unchanged)
Batrider[edit]
Damage Base Damage decreased by 4 (Level 1 damage increased by 2)
Beastmaster[edit]
Strength Base Damage decreased by 9 (Level 1 damage decreased by 3)
- Call of the Wild Hawk
Hawk Vision decreased from 750/800/850/900 to 600/700/800/900
Bounty Hunter[edit]
Base Health Regen decreased from 1.25 to 0.75
- Track
Cooldown increased from 4s to 6/5/4s
Brewmaster[edit]
Damage Base Damage decreased by 5 (Level 1 damage unchanged)
Broodmother[edit]
Base Damage decreased by 5 (Level 1 damage unchanged)
Chaos Knight[edit]
Strength Base Strength increased from 22 to 24
- Chaos Bolt
Minimum Damage increased from 60/90/120/150 to 90/120/150/180
- Chaos Strike
Lifesteal from creeps increased from 50% to 60%
- Talent
Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%
Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%
Chen[edit]
Damage Base Damage decreased by 5 (Level 1 damage unchanged)
Clockwerk[edit]
Damage Base Damage decreased by 4 (Level 1 damage increased by 2)
Agility Agility gain increased from 1.8 to 2.1
Intelligence Intelligence gain increased from 1.3 to 1.7
Crystal Maiden[edit]
- Crystal Nova
Damage decreased from 130/170/210/260 to 110/160/210/260
Dark Seer[edit]
Damage Base Damage decreased by 6 (Level 1 damage unchanged)
Dark Willow[edit]
Damage Base Damage decreased by 4 (Level 1 damage increased by 2)
Dawnbreaker[edit]
- Luminosity
Healing from creeps increased from 50% to 60%
Dazzle[edit]
Damage Base Damage decreased by 7 (Level 1 damage unchanged)
- Talent
Level 10 Talent Attack Speed increased from +30 to +35
Level 20 Talent Poison Touch DPS increased from +45 to +60
Death Prophet[edit]
- Crypt Swarm
Damage increased from 85/160/235/310 to 85/165/245/325
-
Radius increased from 425 to 450
- Exorcism
Duration increased from 35s to 40s
Doom[edit]
- Devour
Bonus Gold decreased from 50/100/150/200 to 30/85/140/195
- Infernal Blade
Aghanim's Shard Bonus Damage decreased from 150 to 125
Dragon Knight[edit]
Movement Speed Base Movement Speed increased from 310 to 315
Attack Time Base Attack Time improved from 1.7s to 1.6s
Earthshaker[edit]
- Fissure
Fissure Range increased from 1400 to 1600
- Enchant Totem
Cast Point improved from 0.6s to 0.5s
- Aftershock
Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s
- Echo Slam
Echo Damage increased from 70/90/110 to 85/105/125
Radius increased from 600 to 700
Cooldown decreased from 150/130/110s to 130/120/110s
Enigma[edit]
- Midnight Pulse
Cooldown decreased from 50/45/40/35s to 40/35/30/25s
Gyrocopter[edit]
Movement Speed Base Movement Speed increased from 315 to 320
Hoodwink[edit]
- Acorn Shot
Slow Duration increased from 0.35s to 0.45s
Mana Cost decreased from 75/85/95/105 to 70/75/80/85
- Bushwhack
Damage increased from 75/150/225/300 to 90/160/230/300
Huskar[edit]
Strength Base Strength increased from 20 to 23
Invoker[edit]
Strength Base Strength increased from 18 to 19
- Chaos Meteor
Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220
Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45
- Cold Snap
Duration decreased from 3/3.5/4/4.5/5/5.5/6/6.5s to 3/3.4/3.8/4.2/4.6/5.0/5.4/5.8s
Freeze Duration increased from 0.3s to 0.4s
- EMP
Aghanim's Shard Pull Speed increased from 100 to 175
- Tornado
Travel Distance increased from 800/1200/1600/2000/2400/2800/3200/3600 to 1500/1800/2100/2400/2700/3000/3300/3600
Io[edit]
Damage Base Damage decreased by 3 (Level 1 damage increased by 2)
Keeper of the Light[edit]
- Blinding Light
Damage decreased from 100/140/180/220 to 85/130/175/220
Radius decreased from 500 to 425/450/475/500
Cast Range rescaled from 500/550/600/650 to 400/500/600/700
Cooldown increased from 22/20/18/16s to 25/22/19/16s
- Talent
Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s
Legion Commander[edit]
Strength Strength gain decreased from 3.3 to 3.1
- Overwhelming Odds
Bonus Attack Speed decreased from 65/90/115/140 to 50/80/110/140
- Press The Attack
Health Regen decreased from 30/40/50/60 to 24/36/48/60
Lifestealer[edit]
- Rage
Cooldown decreased from 21/20/19/18s to 20/19/18/17s
- Ghoul Frenzy
Movement Slow increased from 10/15/20/25% to 15/20/25/30%
- Infest
Cooldown decreased from 100/75/50s to 80/65/50s
Lina[edit]
- Dragon Slave
Damage increased from 85/160/235/310 to 85/165/245/325
- Light Strike Array
Damage increased from 100/150/200/250 to 110/160/210/260
- Talent
Level 15 Talent Light Strike Array Damage increased from +130 to +150
Level 15 Talent Health increased from +250 to +275
Lion[edit]
Intelligence Base Intelligence increased from 18 to 20
- Earth Spike
Cooldown decreased from 12s to 11s
Damage increased from 100/160/220/280 to 105/170/235/300
- Mana Drain
Aghanim's Shard Magic Resistance increased from 50% to 80%
Lone Druid[edit]
Damage Base Damage decreased by 3 (Level 1 damage increased by 2)
Lycan[edit]
Damage Base Damage decreased by 4 (Level 1 damage increased by 2)
Magnus[edit]
Base Damage decreased by 8 (Level 1 damage decreased by 2)
Marci[edit]
Base Damage decreased by 8 (Level 1 damage decreased by 2)
Mars[edit]
- Spear of Mars
Cooldown decreased from 15/14/13/12s to 14/13/12/11s
Aghanim's Shard Damage per second increased from 35 to 40
- God's Rebuke
Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25
Medusa[edit]
- Mystic Snake
Cooldown increased from 10s to 13/12/11/10s
- Mana Shield
Level 2 now can be learned on level 1 instead of level 3
Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6
Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200
Mirana[edit]
Damage Base Damage decreased by 11 (Level 1 damage decreased by 4)
Naga Siren[edit]
- Talent
Level 15 Talent Mirror Image Damage decreased from +13% to +10%
Nature's Prophet[edit]
- Teleportation
Cooldown decreased from 65/55/45/35s to 60/50/40/30s
Max Stacks increased from 3/6/9/12 to 6/8/10/12
- Wrath of Nature
Damage increased from 105/145/185 to 120/155/190
Nyx Assassin[edit]
Damage Base Damage decreased by 6 (Level 1 damage unchanged)
- Talent
Level 10 Talent Spell Amplification decreased from +8% to +6%
Oracle[edit]
- Fortune's End
Cooldown increased from 15/12/9/6s to 18/14/10/6s
- Fate's Edict
Mana Cost increased from 80/90/100/110 to 95/100/105/110
Pangolier[edit]
Damage Base Damage decreased by 10 (Level 1 damage decreased by 4)
- Swashbuckle
Dash Range decreased from 850 to 550/650/750/850
- Lucky Shot
Chance increased from 15% to 17%
Phantom Lancer[edit]
- Spirit Lance
Cooldown increased from 7s to 10/9/8/7s
Phoenix[edit]
Damage Base Damage decreased by 5 (Level 1 damage unchanged)
Primal Beast[edit]
Intelligence Intelligence gain increased from 1.4 to 1.7
- Uproar
Roar Bonus Armor per stack increased from 1/2/3/4 to 2/3/4/5
- Pulverize
Hit Damage increased from 100/150/200 to 125/175/225
- Talent
Level 20 Talent Uproar Armor Per Stack increased from +4 to +6
Razor[edit]
Agility Agility gain increased from 2.6 to 2.8
Armor Base Armor increased by 1
- Storm Surge
Bonus Speed increased from 6/12/18/24% to 10/15/20/25%
Riki[edit]
Strength Base Armor decreased by 1
- Smoke Screen
Aghanim's Shard Armor Reduction decreased from 6 to 5
- Blink Strike
Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s
Sand King[edit]
Damage Base Damage decreased by 6 (Level 1 damage unchanged)
Shadow Fiend[edit]
- Talent
Level 15 Talent Shadowraze Damage increased from +100 to +115
Silencer[edit]
- Glaives of Wisdom
Mana Cost increased from 15 to 20
Skywrath Mage[edit]
Intelligence Base Intelligence decreased from 25 to 23
Slark[edit]
- Pounce
Aghanim's Scepter Distance decreased from 1100 to 1000
Snapfire[edit]
Damage Base Damage decreased by 4 (Level 1 damage increased by 2)
Sniper[edit]
- Take Aim
Now provides +200 attack range when active
Spirit Breaker[edit]
Strength Strength gain increased from 3.0 to 3.3
- Charge of Darkness
Mana Cost decreased from 120 to 100
Can no longer target debuff immune enemies without Aghanim's Scepter
- Bulldoze
Status Resistance increased from 35/45/55/65% to 40/50/60/70%
- Greater Bash
Cooldown decreased from 1.5s to 1.2s
Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%
- Nether Strike
Cooldown decreased from 90/70/50s to 70/50/30s
Techies[edit]
Damage Base Damage decreased by 6 (Level 1 damage unchanged)
Templar Assassin[edit]
Movement Speed Base Movement Speed increased from 305 to 310
- Meld
Damage increased from 80/120/160/200 to 80/130/180/230
Terrorblade[edit]
- Sunder
Can no longer target debuff immune enemies
Timbersaw[edit]
Damage Base Damage decreased by 3 (Level 1 damage increased by 3)
Underlord[edit]
- Fiend's Gate
Mana Cost increased from 100 to 200
- Talent
Level 10 Talent Firestorm Radius decreased from +100 to +75
Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s
Vengeful Spirit[edit]
Damage Base Damage decreased by 3 (Level 1 damage increased by 3)
Venomancer[edit]
Damage Base Damage decreased by 10 (Level 1 damage decreased by 4)
Visage[edit]
Damage Base Damage decreased by 3 (Level 1 damage increased by 2)
Void Spirit[edit]
Strength Base Damage decreased by 11 (Level 1 damage decreased by 5)
- Aether Remnant
Damage decreased from 80/130/180/230 to 70/120/170/220
- Resonant Pulse
Damage decreased from 60/110/160/210 to 60/105/150/195
- Talent
Level 10 Talent Mana Regen decreased from +1.75 to +1.5
Level 25 Talent Astral Step Crit decreased from 160% to 140%
Windranger[edit]
Damage Base Damage decreased by 6 (Level 1 damage unchanged)
Winter Wyvern[edit]
Damage Base Damage decreased by 2 (Level 1 damage increased by 4)
Wraith King[edit]
- Vampiric Spirit
Lifesteal from creeps increased from 50% to 60%
Zeus[edit]
- Arc Lightning
Mana Cost decreased from 80/85/90/95 to 75/80/85/90
- Thundergod's Wrath
Damage increased from 300/425/550 to 350/475/600
- Talent
Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s
Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%
Gameplay Update[edit]
Turbo Mode[edit]
- Wisdom Rune experience amount increased by 100%
- Lotus Pool lotus spawn interval decreased from 3 minutes to 90 seconds
- Aghanim's Shard initial availability time reduced from 9:45 to 7:30
- Infused Raindrop initial availability time reduced from 3:30 to 1:30
- The hero selection interface has been updated to show how many players have selected a hero on each team
- Random hero selection are no longer revealed to the enemy team
- Players who select a random hero no longer receive a free Mango and Faerie Fire
- There is no longer a restriction against selecting a random hero for the last 10 seconds of the picking phase
- Phantom Assassin's Manifold Paradox Arcana will now count wins in Turbo for half credit.
- Pudge's Feast of Abscession Arcana will now count wins against Rubick in Turbo for half credit.
Bug Fix[edit]
- Fixed various interactions with Phylactery when targeting low-health units.
- Fixed Stormcrafter proccing immediately if dropped and picked up again.
- Fixed a bug where issuing an attack order while using quick attack against an invulnerable target would cause the cursor to remain in attack mode after failing to issue the order.
- Hero Relics are now purple for universal heroes.
- Fixed Universal heroes having incorrect attack damage displayed during picking phase.
- Fixed Dota Plus neutral item suggestions showing NaN
- Message displayed when killing tormentor changed to be a combat event message that will display who received the shard or how much gold and experience is awarded to the team in the event all available shard upgrades have already been acquired.
- You can now add and remove 'Pinned Items' when editing them rather than just replacing the existing ones.