Liquipedia Dota 2 needs more help, are you able to? You just have to register an account and then log in to edit our pages. If you have any questions you can join the #dota2 channel on Discord.

Visage

From Liquipedia Dota 2 Wiki
[e][h]Visage
Dire Hero
Attributes
Base Stats
Attribute Type
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
604
1330
2122
2430
Mana
339
735
1167
1335
Armor
0.83
3.17
6.83
8
Magic R
27.2%
30.56%
34.16%
35.56%
Damage
42-52
99-109
165-175
189-199
Notes
Collision Size
Legs
Release Date
2012-07-26
Competitive Release
2012-07-26

Visage Visage, the Bound Form of Necro'lic[edit]

Recommended Roles
Support Nuker Durable Disabler Pusher

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.

Abilities[edit]

Grave Chill
QG
Targeting
Unit Target
Affects
Enemy Units
Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.
Movement Speed Change15%/20%/25%/30%
Attack Speed Change25/40/55/70
Duration6
Familiar Search Radius900
Cast Range 625
Cast Point 0.2
Cast Backswing 0.57
Cooldown
17/15/13/11
     14/12/10/8
90
Does not pierce Debuff Immunity.
Blocked by Spell Block.
Reflected by Lotus Orb.
Dispellable.
Affected by cast range bonus.
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Notes
Soul Assumption
WC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Visage gathers charges of soul essence each time nearby heroes take more than a certain damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Base Damage20
Damage per Soul70
95
Maximum Souls3/4/5/6
Soul Duration6
Damage Threshold100
Damage Gathering Radius1800
Targets1
2
Secondary Target Range Buffer300
Cast Range 1000
Cast Point 0.2
Cast Backswing 0.57
Cooldown
4
110
Does not pierce Debuff Immunity.
Blocked by Spell Block.
Reflected by Lotus Orb.
Not disabled by Break.
Can be disjointed.
Affected by cast range bonus.
The collected souls of the dead reach out to bring another into their fold.
Notes
  • Maximum total damage:
    • 215/280/345/410
    • 510
  • Soul Assumption projectile travels at 1000 movement speed.
  • Visage always has a visual indicator above him showing how many souls are stored.
  • Soul Assumption hits a random additional target within search range. Prioritizes heroes.
Gravekeeper's Cloak
EV
Affects
Self
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
Aura Radius900
Damage Resistance per Layer8%/12%/16%/20%
Layer Recovery Time6/5/4/3
Maximum Layers4
Damage Threshold40
Armor Bonus10
Stone Form Health Restored
25%
Stone Form Duration
6
Cooldown
0
     
65
0
      
125
Grants Visage the ability to cast Stone Form. Restores up to a percentage of your health.
Does not pierce Debuff Immunity.
Disables incoming damage reduction and losing layers but lost layers still recharge normally.
Affect illusions.
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Notes
  • Max damage reduction: 80%
  • The damage resistance only works on damage of 40 or greater from a player.
  • Affects Summon Familiars Summon Familiars within 1200 range of Visage. Visage's layer count is used for their damage reduction.
  • The number of layers are visible around Visage.
Ultimate Ability
Summon Familiars
RT
Targeting
No Target
Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.
Familiars Summoned2
3
Familiars DurationPermanent
Cast Point 0
Cast Backswing 0
Cooldown
130/120/110
150
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Notes
  • Summoning new Familiars denies any currently active ones.
  • Familiars are flying units and can move over any terrain.
Sub Ability
Stone Form
DF
Targeting
No Target
Affects
Familiars
Casting this ability from Visage automatically makes the closest available Familiar use Stone Form Stone Form.
Does not proc any on-cast effects when cast.
Notes
  • This ability will display the lowest available Stone Form cooldown.
  • Cannot be cast while Visage is disabled or dead.
  • Does not interrupt Visage when cast.

Aghanim's Scepter[edit]

Silent as the Grave
FE
Targeting
No Target
Affects
Self
Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Invisibility ends when attacking or casting.
Move Speed Bonus20%
Bonus Attack Damage25%
Bonus Attack Damage Duration4
Fade Time0
Invisibility Duration35
Cast Point 0
Cast Backswing 0
Cooldown
45
100
Granted by Aghanim's Scepter.
Notes
  • Does not grant flying vision

Talent Tree[edit]

Talent Tree
+1 Summon Familiars Familiar 25 Gravekeeper's Cloak Gravekeeper's Cloak Grants 10 Armor
+20 Movement Speed to Visage and Familiars 20 +25 Soul Assumption Soul Assumption Damage per Charge
Soul Assumption Soul Assumption Hits 2 Targets 15 +1 Armor Corruption to Visage and Familiars
+6 Damage to Visage and Familiars 10 -3s Grave Chill Grave Chill Cooldown

Summons[edit]

Familiar[edit]

Familiar [h]
Stats
Unit Type
Ancient
Attack Type
Armor Type
 
Health
500/600/700
Damage
25/50/75
31/56/81
Attack Range
Missile Speed
900
Base Attack Time
0.5
Attack Duration
Cast Duration
Armor
0/2/4
Movement Speed
420
440
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
100
Experience
41
Notes
Is targeted by spells as a hero. Has the Stone Form ability.
Spawned from Summon Familiars Summon Familiars.
Stone Form
QF
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable and rapidly regains its health. After a few seconds, the Familiar will automatically leave Stone Form.
Stun Duration1/1.25/1.5
Stun Damage60/100/140
Stun Radius375
Bonus Health Regen150/175/200
Delay0.55
Stone Form Duration6
Cast Point0
Cooldown
14
Pierce Debuff Immunity.
Notes
  • Stone Form's duration is indicated by a yellow number above the Familiar, visible to Visage only.

Recent Changes[edit]

Version Balance Changes
7.33c
  • Nerf Base Damage decreased by 3 (Level 1 damage increased by 2)
7.33b
  • Soul Assumption Soul Assumption
    • Buff Mana Cost decreased from 125 to 110
  • Talent Talent
    • Nerf Level 20 Talent Soul Assumption Damage Per Charge increased from +20 to +25
7.33
  • Rework Now is a Universal Hero
  • Nerf Base damage decreased from 23-33 to 7-17
  • Nerf Strength gain decreased from 2.8 to 2.4
  • Nerf Agility gain decreased from 1.3 to 1.0
  • Nerf Intelligence gain decreased from 2.9 to 2.4
  • Nerf Damage on level 1 decreased by 5 (from 45-55 to 40-50)
  • Buff Damage gain per level increased from +2.9 to +3.48
  • Grave Chill Grave Chill
    • Buff Mana Cost decreased from 100 to 90
  • Soul Assumption Soul Assumption
    • Buff Mana Cost decreased from 135 to 125
  • Stone Form Stone Form
    • Nerf Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
7.32d
7.32c
  • Grave Chill Grave Chill
    • Nerf Cooldown increased from 16/14/12/10s to 17/15/13/11s
  • Gravekeeper's Cloak Gravekeeper's Cloak
    • Nerf Radius decreased from 1200 to 900
    • Nerf Shard Max Health restored decreased from 35% to 25%
  • Summon Familiars Summon Familiars
    • Nerf Familiar Movement Speed decreased from 430 to 420
  • Talent Talent
    • Nerf Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20

Notable Players[edit]

KuroKy 
33 
Aui_2000 
Fenrir 
SanSheng 

Additional Content[edit]

See also[edit]

References[edit]