Visage
From Liquipedia Dota 2 Wiki
Visage
Dire Hero

Attributes
Base Stats
Attribute Type
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
604
1330
2122
2430
Mana
339
735
1167
1335
Armor
0.83
3.17
6.83
8
Magic R
27.2%
30.56%
34.16%
35.56%
Damage
42-52
99-109
165-175
189-199
Notes
Collision Size
Legs
Release Date
2012-07-26
Competitive Release
2012-07-26
Visage, the Bound Form of Necro'lic[edit]
Recommended Roles |
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Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.
As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.
Abilities[edit]
Grave Chill

QG
Targeting
Unit Target
Unit Target
Affects
Enemy Units
Enemy Units
Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.
Movement Speed Change | 15%/20%/25%/30% |
---|
Attack Speed Change | 25/40/55/70 |
---|
Duration | 6 |
---|
Familiar Search Radius | 900 |
---|
Cast Range 625
Cast Point 0.2
Cast Backswing 0.57
Does not pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Lotus Orb. | ||
Dispellable. | ||
Affected by cast range bonus. |
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Notes
- Affects Summon Familiars within 900 range of Visage when cast.
Soul Assumption

WC
Visage gathers charges of soul essence each time nearby heroes take more than a certain damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Base Damage | 20 |
---|
Damage per Soul | 70 95 |
---|
Maximum Souls | 3/4/5/6 |
---|
Soul Duration | 6 |
---|
Damage Threshold | 100 |
---|
Damage Gathering Radius | 1800 |
---|
Targets | 1 2 |
---|
Secondary Target Range Buffer | 300 |
---|
Cast Range 1000
Cast Point 0.2
Cast Backswing 0.57
Does not pierce Debuff Immunity. | ||
Blocked by Spell Block. | ||
Reflected by Lotus Orb. | ||
Not disabled by Break. | ||
Can be disjointed. | ||
Affected by cast range bonus. |
The collected souls of the dead reach out to bring another into their fold.
Gravekeeper's Cloak

EV
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
Aura Radius | 900 |
---|
Damage Resistance per Layer | 8%/12%/16%/20% |
---|
Layer Recovery Time | 6/5/4/3 |
---|
Maximum Layers | 4 |
---|
Damage Threshold | 40 |
---|
Armor Bonus | 10 |
---|
Stone Form Health Restored | 25% |
---|
Stone Form Duration | 6 |
---|
Grants Visage the ability to cast Stone Form. Restores up to a percentage of your health. | ||
Does not pierce Debuff Immunity. | ||
Disables incoming damage reduction and losing layers but lost layers still recharge normally. | ||
Affect illusions. |
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Notes
- Max damage reduction: 80%
- The damage resistance only works on damage of 40 or greater from a player.
- Affects Summon Familiars within 1200 range of Visage. Visage's layer count is used for their damage reduction.
- The number of layers are visible around Visage.

Summon Familiars

RT
Targeting
No Target
No Target
Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Notes
- Summoning new Familiars denies any currently active ones.
- Familiars are flying units and can move over any terrain.

Stone Form

DF
Targeting
No Target
No Target
Affects
Familiars
Familiars
Casting this ability from Visage automatically makes the closest available Familiar use Stone Form.
Does not proc any on-cast effects when cast. |
Notes
- This ability will display the lowest available Stone Form cooldown.
- Cannot be cast while Visage is disabled or dead.
- Does not interrupt Visage when cast.
Aghanim's Scepter[edit]
Silent as the Grave

FE
Targeting
No Target
No Target
Affects
Self
Self
Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Invisibility ends when attacking or casting.
Move Speed Bonus | 20% |
---|
Bonus Attack Damage | 25% |
---|
Bonus Attack Damage Duration | 4 |
---|
Fade Time | 0 |
---|
Invisibility Duration | 35 |
---|
Cast Point 0
Cast Backswing 0
Granted by Aghanim's Scepter. |
Notes
- Does not grant flying vision
Talent Tree[edit]
Talent Tree | ||
+1 Familiar | 25 | Gravekeeper's Cloak Grants 10 Armor |
+20 Movement Speed to Visage and Familiars | 20 | +25 Soul Assumption Damage per Charge |
Soul Assumption Hits 2 Targets | 15 | +1 Armor Corruption to Visage and Familiars |
+6 Damage to Visage and Familiars | 10 | -3s Grave Chill Cooldown |
Summons[edit]
Familiar[edit]
Familiar
Stats
Unit Type
Ancient
Attack Type
Armor Type
Health
500/600/700
Damage
25/50/75
31/56/81
31/56/81
Attack Range
Missile Speed
900
Base Attack Time
0.5
Attack Duration
Cast Duration
Armor
0/2/4
Movement Speed
420
440
440
Sight Range
Magic Resistance
Turn Rate
Gold Bounty
100
Experience
41
Notes
Stone Form

QF
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable and rapidly regains its health. After a few seconds, the Familiar will automatically leave Stone Form.
Stun Duration | 1/1.25/1.5 |
---|
Stun Damage | 60/100/140 |
---|
Stun Radius | 375 |
---|
Bonus Health Regen | 150/175/200 |
---|
Delay | 0.55 |
---|
Stone Form Duration | 6 |
---|
Cast Point | 0 |
---|
Pierce Debuff Immunity. |
Notes
- Stone Form's duration is indicated by a yellow number above the Familiar, visible to Visage only.
Recent Changes[edit]
Version | Balance Changes |
---|---|
7.33c | |
7.33b | |
| |
7.33 | |
| |
7.32d | |
| |
7.32c | |
|
Notable Players[edit]
KuroKy
|
33
|
Aui_2000
|
Fenrir
|
SanSheng
|
Additional Content[edit]
See also[edit]
References[edit]