Visage

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[e][h]Visage
Dire Hero
Attributes

24 +3

11 +1.3

22 +2.5
Base Stats
Base HP Regen
Base MP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
632
1388
1928
Mana
405
930
1305
Armor
-0.2
2.7
4.8
Damage
45-55
80-90
105-115
Spell Amp
1.9%
5%
7.2%
Magic Resist
11%
14%
16%
Movement Speed Amp
0.7%
1.8%
2.6%
Most Played As
LessMore
1
2
3
4
5

Visage, the Bound Form of Necro'lic[edit]

Recommended Roles
Support Nuker Durable Disabler Pusher

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

Abilities[edit]

Grave Chill
QG
Affects
Enemy Units
Visage drains the movement and attack speed of the targeted unit, gaining it for itself.
Movement Speed Steal:32%
Attack Speed Steal:64
Duration:3/4/5/6
Cast Range:650
Cast Point:0.2
16/14/12/10
90
Blocked by Spell Immunity
Blocked by Spell Immunity
Blocked by Linken's Sphere and echoed by Lotus Orb
Blocked by Linken's Sphere and echoed by Lotus Orb
Can be dispelled
Can be dispelled
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Notes
Soul Assumption
WC
Affects
Enemy Units
Damage Type
Magical
Visage damages the targeted unit based on the number of soul charges. Visage gains a soul charge when damage taken by all heroes around him reaches the damage threshold.
Base Damage:20
Damage Per Soul:65 (80 )
Damage Threshold:110
Maximum Souls:3/4/5/6
Soul Duration:6
Charge Gathering Radius:1375
Cast Range:900
Cast Point:0.2
Targets:2
Search Radius:1200
4
170/160/150/140
Blocked by Spell Immunity
Blocked by Spell Immunity
Blocked by Linken's Sphere and echoed by Lotus Orb
Blocked by Linken's Sphere and echoed by Lotus Orb
The collected souls of the dead reach out to bring another into their fold.
Notes
  • Maximum total damage:
    • 215 / 280 / 345 / 410
    • 480
  • Soul Assumption projectile travels at 1000 movement speed.
  • Visage always has a visual indicator above him showing how many souls are stored.
  • Soul Assumption hits a random additional target within search range. Prioritizes heroes.
  • Blocked by Spell Immunity and Linken's Sphere.
Gravekeeper's Cloak
EV
Ability
Passive
Affects
Self
Visage generates a layered barrier that protects him from damage. If he receives damage from a player exceeding the threshold, one layer is removed, and takes time to recover.
Damage Resistance Per Layer:8%/12%/16%/20%
Layer Recovery Time:6/5/4/3 (1 )
Maximum Layers:4
Damage Threshold:50
Disabled by Break
Disabled by Break
Illusions gain this ability
Illusions gain this ability
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Notes
  • Total damage resistance:
    • 32% / 48% / 64% / 80%
  • The damage resistance only works on damage of 50 or greater from a player.
  • Affects Familiars within 900 range of Visage. Visage's layer count is used for their damage reduction.
  • Illusions fully benefit from this ability and can recover layers as well. They start with max layers regardless of how many layers Visage had when creating them.
  • Disabled by Break.
Summon Familiars
RT
Ability
No Target
Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant a high bounty when killed.
Aghanim's Scepter Upgrade Upgradeable by Aghanim's Scepter. Increases the number of Familiars summoned.

Familiars Summoned:2 (3 ) (
Aghanim's Scepter Upgrade
3
)
(
Aghanim's Scepter Upgrade
4
)
130
150
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Notes
  • Summoning new Familiars denies any currently active ones.
  • Familiars are flying units and can move over any terrain.
Stone Form
DF
Ability
No Target
Affects
Familiars
Casting this ability from Visage automatically makes the nearest Familiar use Stone Form.
Cast Point:0
Notes
  • This ability will display the lowest available Stone Form cooldown.
  • Cannot be cast while Visage is disabled or dead.
  • Does not interrupt Visage when cast.

Talent Tree[edit]

Talent Tree
+1 Familiar 25 -2s Gravekeeper's Cloak Recovery Time
+80 Familiars Movement Speed 20 +15 Soul Assumption Damage Per Charge
Soul Assumption Hits 2 Targets 15 +40% XP Gain
+30 Damage 10 +125 Cast Range

Summon Abilities[edit]

Familiar[edit]

Stone Form
QF
Ability
No Target
Affects
Enemy Units
Damage Type
Magical
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable and rapidly regains its health. After a few seconds, the Familiar will automatically leave Stone Form.
Stun Duration:1/1.25/1.5
Stun Damage:60/100/140
Stun Radius:350
Bonus Health Regen:150/175/200
Delay:0.55
Stone Form Duration:6
Cast Point:0
14
Blocked by Spell Immunity
Blocked by Spell Immunity
Notes
  • Destroys trees in its area.
  • If a Familiar dies during the delay, the damage and stun are not applied.
  • Stone Form's duration is shown as a yellow number above the Familiar. This is only visible to Visage.
  • Blocked by Spell Immunity.

Summon Stats[edit]

Familiar [h]
Attributes
Attack Type
Armor Type

Hero
Hero Armor
Hero
Stats
Unit Type
Ancient
Hit Points
400 / 550 / 700
Damage
30 / 45 / 60
Armor
0 / 1 / 2
Movement Speed
430
510
Base Attack Time
0.4
Attack Range
160
Missile Speed
900
Attack Duration
0.33 + 0.2
Cast Duration
0 + 0.51
Sight Range
390 / 390
Gold Bounty
100
Experience
41
Magic Resistance
0.35
Notes
Is targeted by spells as a hero. Has the Stone Form ability.

Recommended Items[edit]

Starting Items Early Game
Tango
Healing Salve
Clarity
Boots of Speed
Magic Stick
Ring of Basilius
Ring of Protection
Iron Branch
Iron Branch
Mid Game Late Game
Power Treads
Magic Wand
Medallion of Courage
Aghanims Scepter
Rod of Atos
Solar Crest

General Strategy[edit]

As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.
Visage (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.14
  • Nerf Grave Chill duration reduced from 3.25/4 .5/5.75/7 to 3/4/5/6
7.13b
  • Buff Base strength increased from 22 to 24
  • Buff Strength gain increased from 2.7 to 3
7.10
  • Buff Soul Assumption Talent now has a 300 cast range buffer for the secondary targets
  • Buff Added secondary ability on Visage to make the nearest Familiar land each time it is clicked
7.07b
  • Buff Familiar attack damage increased from 25/40/55 to 30/45/60
7.07
  • Rework Familiar's attack is now a constant 25/40/55 rather than damage charges
  • Buff Casting Grave Chill now gives the buff to Familiars within 900 AoE at cast time
  • Rework Reworked Talent Tree
7.06e
  • Buff Grave Chill mana cost reduced from 100 to 90
7.06d
  • Buff Summon Familiars cooldown reduced from 160/145/130 to 130
7.06
  • Buff Grave Chill duration increased from 3/4/5/6 to 3.25/4.5/5.75/7
  • Rework Replaced Respawn Talent: Soul Assumption Double Strike (Hits a random 2nd target within cast range, prioritizes heroes)
7.02
  • Buff Level 10 Talent increased from +25% XP Gain to +30%
  • Buff Familiars HP rescaled from 300/500/700 to 400/550/700
7.02
  • Buff Level 10 Talent from +15% XP Gain to +25%
  • Buff Level 10 Talent from +60 Gold/Min to +90
  • Buff Level 20 Talent from -30s Respawn Time to -40s
  • Buff Level 20 Talent from +250 Health to +300
7.01
  • Nerf Familiars HP reduced from 500/750/1000 to 300/500/700
  • Nerf Visage base damage reduced by 3
7.00
  • Buff Gravekeeper's Cloak minimum damage threshold increased from 15 to 50
  • Rework Gravekeeper's Cloak now reduces all damage by 8/12/16/20% per layer
  • Nerf Gravekeeper's Cloak recovery time rescaled from 3 to 6/5/4/3
  • Buff Gravekeeper's Cloak now affects Familiars within 900 distance of your hero (their block is based on your stack count)
  • Buff Summon Familiars cooldown reduced from 180/160/140 to 160/145/130
  • Rework Familiars now have 500/750/1000 HP (instead of 3 hits)
  • Buff Familiars now interact with regeneration effects normally
  • Nerf Familiars no longer regenerate attack damage with Stone Form
  • Buff Familiars attack damage recharge time reduced from 15 to 2
  • Nerf Familiars are no longer Spell Immune. Familiars now have 35% magic resistance
  • Buff Familiars movement speed rescaled from 380/390/400 to 430
  • Buff Familiars damage per charge rescaled from 8/14/22 to 8/16/24
  • Buff Stone Form duration reduced from 8 to 6 seconds
  • Buff Stone Form cooldown reduced from 20 to 14
  • New Added Talent Tree
6.88c
  • Buff Stone Form stun delay reduced from 0.85 to 0.55
6.88b
  • Buff Stone Form cooldown reduced from 26 to 20
6.88
  • Buff Gravekeeper's Cloak armor bonus per layer increased from 1/2/3/5 to 1.5/3/4.5/6
  • Buff Gravekeeper's Cloak magic resistance bonus per layer increased from 3/6/12/16% to 5/10/15/20%
6.87c
  • Buff Grave Chill cast range increased from 600 to 650
6.87
  • Buff Gravekeeper's Cloak recharge time reduced from 4 to 3 seconds
  • Buff Gravekeeper's Cloak minimum damage threshold increased from 2 to 15
  • Buff Stone Form stun delay reduced from 1 to 0.85
6.86
  • Buff Stone Form AoE increased from 340 to 350
6.85
  • Buff Familiar's Stone Form area of effect increased from 325 to 340
6.84b
  • Nerf Familiars hit requirement reduced from 4 to 3
6.84
  • Buff Gravekeeper's Cloak recharge time from 6 to 4
  • Rework Familiars no longer have 300/450/600 health
  • Rework Familiars now require 4 hero attacks to be killed (creeps/illusions do 1/4 damage, towers do 1/2)
6.83
  • Buff Gravekeeper's Cloak recovery time from 12/10/8/6 to 6
6.82
  • Buff Familiar Stone Form cooldown from 30 to 26
6.81
  • Nerf Grave Chill cooldown increased from 10 to 16/14/12/10
6.80
  • Nerf Base movement speed reduced by 5
  • Nerf Grave Chill mana cost rescaled from 70/80/90/100 to 100
  • Buff Familiars are now properly magic immune (They were previously 96% magic resistant and immune to most stuns)
6.79c
  • Nerf Visage movement speed reduced from 295 to 290
6.79
  • Nerf Base armor reduced by 1
  • Nerf Base magic resistance reduced from 25% to 10%
6.75
  • Buff Base Intelligence increased by 3
  • Buff Grave Chill attack speed drain increased from 32 to 64
  • Buff Familiar's base attack time decreased from 0.6 to 0.4
  • Buff Soul Assumption damage per charge increased from 60 to 65
6.74
  • Buff Familiar's armor increased from 0 to 0/1/2
  • Buff Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6
6.73
  • Buff Soul Assumption mana cost rescaled from 200/180/160/140 to 170/160/150/140
  • Buff Added Aghanim's Scepter for Visage
6.72
  • Buff Familiars HP improved from 300/400/500 to 300/450/600
  • Buff Strength growth increased from 2.2 to 2.4
  • Nerf Soul Assumption mana cost rescaled from 150 to 200/180/160/140
  • Nerf Base Strength decreased from 25 to 22
6.68
  • Nerf Gravekeeper's Cloak armor bonus rescaled from 2/3/4/5 armor per layer to 1/2/4/5 per layer
  • Nerf Soul Assumption's mana cost increased from 100 to 150
  • Nerf Gravekeeper's Cloak magic resistance rescaled from 4/8/12/16% reduction per layer to 3/6/12/16% per layer
  • Nerf Familiars maximum damage rescaled from 84/105/126 to 56/98/154
  • Rescale Familiars cooldown from 160 to 180/160/140
6.66
  • Nerf Soul Assumption damage per charge decreased from 130 to 110
  • Buff Soul Assumption mana cost from 100/120/140/160 to 100
  • Buff Soul Assumption cooldown from 7/6/5/4 to 4
  • Buff Familiars Bounty reduced from 150 to 100
  • Buff Familiars now magic reduction from 70/95/95% to 95% at all levels
  • Buff Familiars bonus damage attack bonus attack damage from 72/90/100 to 84/105/126
  • Buff Familiars now have a small (160) ranged attack instead of melee
  • Buff Gravekeeper's Cloak recharge time improved from 14/12/10/8 to 10/9/8/7
6.65
  • Rework Reworked hero
6.58
  • Nerf Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius reduced by 50%, 29/39/49 damage to 40/46/52)
6.55
  • Nerf Decreased day vision on Visage's Revenants by 400
  • Nerf Removed magic immunity from level 3 Revenants and added improved magic resistance
6.50
  • Rework Redesigned Visage
  • Buff Reduced Gravechill's cooldown a bit

Notable Players[edit]

zai 
ddc 

See also[edit]

External links[edit]

Guides[edit]

References[edit]