Visage
From Liquipedia Dota 2 Wiki
Visage
Grants the following bonuses per attribute point: | |
+22HP and +0.1HP regeneration | |
+0.17 armor and 1 attack speed | |
+12MP and +0.05MP regeneration +0.1% base magic resistance | |
+0.7 Main Attack Damage per attribute |
Show/Hide Tooltips
1400 Projectile Speed
| ||
110 (121)
(1.7 BAT) | ||
0.4 + 0.54
| ||
0.6
| ||
Ethereal
Gib Type | ||
2012-07-26
Released | ||
2004-02-03
(v0.60) | ||
Competitive Span
2012-07-26 — Present |
Show/Hide Tooltips
Scouts and attacks with his familiars. | |
---|---|
Perched atop the Narrow Maze was Visage, a dreadful gargoyle form to which the eternal spirit Necro'lic was bound. Tasked with hunting down those who escape the afterlife, Visage instills Grave Chill in his prey, impairing them while augmenting his speed. He reaps their essence with Soul Assumption, gathering energy from the anguish they felt before releasing it in a devastating attack. Protected by the Gravekeeper's Cloak, the gargoyle's ablative layers deflect both steel and spells. His deadly Familiars scout the land for runaways as Silent as the Grave. On his command, they harass their prey, dropping down to earth as Stone Statues to restrain the captive for their master's impending arrival. | |
Roles: | Support Nuker Durable Disabler Pusher |
Complexity | |
Adjectives | Blue, Flying, Wings, Nose Legs ( 2 ) |
Facets[edit]
Grave Chill is now an area-targeted ability and applies all ability effects to enemy units within the radius. Secondary targets within the radius grants a lesser portion of speed bonus to Visage and its Familiars.
×0.25 Secondary Targets Ability Factor
Issues an attack command to Visage's faithful followers upon Grave Chill cast, the Familiars attempts to attack the unit-targeted enemy within its attack range.
Summon Familiars will automatically attack Visage's last-attacked target, and returns if that enemy unit is out of Visage's attack range, or when Visage issues a cancel current action or hold position command.
+200 Familiar Attack Range
+170 Familiar Attack Range Bonus
+20 Familiar Move Speed
+170 Familiar Attack Range Bonus
+20 Familiar Move Speed
Upgrades[edit]
Aghanim's[edit]
Grants the Silent as the Grave ability.
Grants Visage and its Familiars bonus movement speed and invisiblilty for the duration.
Upon losing the invisibility buff in any way, the ability now grants Visage and its Familiars bonus attack damage.
Grants Visage and its Familiars bonus movement speed and invisiblilty for the duration.
Upon losing the invisibility buff in any way, the ability now grants Visage and its Familiars bonus attack damage.
Talents[edit]
+1 Familiar | 25 | +10 Gravekeeper's Cloak Armor |
---|---|---|
+1 Armor Corruption to Visage and Familiars | 20 | +25 Soul Assumption Damage per Charge |
Soul Assumption Multishot | 15 | +2s Grave Chill Duration |
+6 Attack Damage to Visage and Familiars | 10 | -3s Grave Chill Cooldown |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All / / Attributes |
Bio[edit]
It is one thing to animate a corpse from beneath the ground. It is another to rip a soul from beyond the veil.▶️ Visage, the Bound Form of Necro'lic
Alias:
Necrolic
Lore:
Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro’lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.
Voice:
Innate[edit]
Lurker[edit]
Passive
Affects
Self
Max Stacks: 8
Damage Threshold: 0
Damage Timer: 2
Cooldown Rate per Stack: 0.02
Bonus Linger Duration: 2
Stone Form[edit]
The nearest Familiar turns into stone and smashes into the ground after a short delay, granting invulnerability and bonus health regeneration.
After the duration ends, the Familiar automatically leaves Stone Form.
After the duration ends, the Familiar automatically leaves Stone Form.
Cast Animation: 0 + 0
Familiar Search Radius: Global
Effect Delay: 0.55
Health Regen Bonus: 150/175/200
Stone Form Duration: 6
Deals damage and stuns all enemy units within the radius centered around the Familiar.
Effect Radius: 375
Damage: 60/100/140
Stun Duration: 0.8/1/1.2
Enables area-targeting functionality with Alt-Cast toggled on.
Cast Range: Global
Summon Familiars reset this ability's cooldown upon cast.
The Grand Magus cannot acquire the Gargoyle's signature ability.
This sub-ability goes on a downtime equal to the lowest cooldown among all current Familiars.
It is neither affected by cooldown reset sources nor affected by percentage-based cooldown reductions.
It is neither affected by cooldown reset sources nor affected by percentage-based cooldown reductions.
This ability levels up with Summon Familiars.
Hero Model[edit]
Passive
Affects
Self / Familiars
Grants certain talent bonuses to Visage and his Familiars.
Visage and his Familiars' attacks now reduce the affected enemy unit's armor.
Abilities[edit]
Grave Chill[edit]
Unit
Affects
Self / Familiars / Enemy Units
Cast Animation: 0.2 + 0.57
Cast Range: 625
Grants Visage a movement speed and attack speed buff independently from the debuff applied to the affected enemy unit.
All ability bonuses are applied as a buff to each Familiars independently within the radius.
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Soul Assumption[edit]
Focuses all gathered soul essence to a single spell projectile, releasing it and deals damage corresponding to the gathered charges.
Cast Animation: 0.2 + 0.57
Cast Range: 1000
Gathers soul essence charges each time nearby heroes takes a certain amount of damage.
The damage counter only considers damage instances of the following ranges, damage instance exceeding the defined value do not grant Soul Assumption charges.
Min Damage Threshold: 2
Max Damage Threshold: 3000
Applies a debuff on the affected enemy unit that grants gold bonus corresponding to the current Soul Assumption charges upon the unit's death.
Gold Bonus per Charge: 30
Debuff Duration: 3
Death Toll on creeps are less effective by design.
Creep Gold Bounty Bonus Factor: 0.15
The collected souls of the dead reach out to bring another into their fold.
Gravekeeper's Cloak[edit]
Generates a stone-layered buff that manipulates incoming damage. Removes a layer per player-based damage taken above a certain damage threshold.
Max Layers: 4
Min Damage Threshold Proc: 40
Max Damage Reduction: 80%
Aura Linger Duration: 0.5
Aghanim's Shard Upgrade
Grants Visage the properties of Stone Form after an effect delay, granting invulnerability and bonus health regeneration.
Grants Visage the properties of Stone Form after an effect delay, granting invulnerability and bonus health regeneration.
Cast Animation: 0 + 0
Aghanim's Shard Upgrade
While Visage turns into stone, it deals damage and stuns all enemy units within the radius centered around the itself.
While Visage turns into stone, it deals damage and stuns all enemy units within the radius centered around the itself.
The stone-layered cloak recovers itself over a fixed duration. Neither can be reset with cooldown reset sources, nor affected by percentage-based cooldown reductions.
Downtime: 7/6/5/4
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Silent as the Grave[edit]
No
Affects
Self / Familiars
Cast Animation: 0 + 0
Fade Time: 0
Move Speed Bonus: 20%
Invisibility Duration: 30
Upon losing the invisibility buff in any way, the ability now grants Visage and its Familiars bonus attack damage.
Attack Damage Bonus: 20%
Duration: 4
Only affects Visage and his Familiars.
Familiar Search Radius: Global
Summon Familiars[edit]
Conjures blind and controllable Familiars to fight for Visage. Familiars have flying movement and can turn into Stone Form.
Cast Animation: 0 + 0
All current Familiars halts their movement and teleports over to Visage's side after an effect delay with Alt-Cast toggled on.
Familiars cannot act while preparing for the teleportation.
Familiars cannot act while preparing for the teleportation.
Effect Delay: 4
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Recent Matches[edit]
Main Article: Visage/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Dec 01, 2024 - 16:30 CET | Tier 1 | BLAST Slam I | 0 : 1 | |||||
Dec 01, 2024 - 16:30 CET | Tier 1 | BLAST Slam I | 1 : 0 | |||||
Nov 29, 2024 - 17:20 UTC | Tier 4 | GCL 2024 | 1 : 0 | |||||
Nov 25, 2024 | Showmatch | Infinity Play: Fan Showmatch | 0 : 1 | |||||
Nov 21, 2024 - 13:40 CET | Tier 3 | CCT Series 5 | 1 : 0 |
The International[edit]
Recent Changes[edit]
Description
- Reduced Soul Assumption Death Toll Gold bonus per charge from 35 to 30.
- Soul Assumption Death Toll no longer grants the Gold bonus if the target dies before the projectile reaches them.
- Summon Familiars teleportation is now canceled if Familiars are in Stone Form .
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Visage's Relics | Voice Lines | |
---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
|
Equipment[edit]
Trivia[edit]
- Visage has one of the most numerous ability remakes in the game, with Grave Chill being his only mainstay:
- Soul Assumption, in an earlier version, was an autocast enabled attack modifier where he will deal bonus damage and steal the life of his enemies upon death, healing him and leaving no corpse.
- Gravekeeper's Cloak used to be a passive aura where allies in the area will be healed when Visage takes damage, physical or magical.
- Raise Revenants, his former ultimate, lets him summon up to eight pitch-black, gargoyle-shaped spirits from a corpse. It was likely changed because of it being a very effective scouting tool that makes map control easier. The Revenants had good vision range, a flying attribute, and can be resummoned easily since the ability neither cost a lot of mana nor had a long cooldown. This, along with the fact that the Revenants did not do a lot of damage on their own (attack modifier limits their damage to one-third the stated amount against heroes) and no special abilities give them very limited usage in combat situations.
- His rival line towards Keeper of the Light ▶️ "You shall not pass!" is a direct quote from "Gandalf", a character from "The Lord of the Rings". This reference is due to the similarities between Keeper of the Light and Gandalf.[1]
Gallery[edit]
Low Violence model
Visage on the Spring Cleaning 2014 splash art on the update page.
Bone Harvest sprite - alive