Damage
54-58
97-101
128-132
Void Spirit[edit]
Not even the other spirits claim to understand the mind and machinations of the eldest amongst them, Inai the Void Spirit. Privy to secrets that would shatter a mortal mind, the Void Spirit observes the workings of the universe from an unknowable vantage, choosing to let carefully groomed servants do his bidding—only emerging from his Hidden Temple into the material plane when he deems that he alone can steer the course of reality along its proper path.
With an expansive perspective on existence, Inai is focused intently on a point in time beyond which he cannot see, when the fabrics of multiple realities are fated to collide. Now he steps from the aether to personally resolve the battle of the Ancients and prepare his allies for what he views as a greater conflict to come.
Abilities[edit]
Vector targeted. Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it.
Damage | 80 / 130 / 180 / 230 |
---|
Pull Duration | 1.2 / 1.4 / 1.6 / 1.8 |
---|
| Does not pierce Spell Immunity. |
---|
Inai exists far beyond the scope of a single point in space and time.
Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area.
Damage | 100 / 180 / 260 / 340 |
---|
| Does not pierce Spell Immunity. |
---|
Inai much prefers to observe our plane free from the confines of corporeal form.
Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.
Pulse Damage | 70 / 120 / 170 / 220 150 / 200 / 250 / 300 |
---|
Base Shield Absorb | 40 / 80 / 120 / 160 |
---|
Bonus Absorb Per Hero Hit | 30 / 45 / 60 / 75 |
---|
| Causes Resonant Pulse to silence and gain two charges. |
---|
| Does not pierce Spell Immunity. |
---|
| Dispellable. |
---|
Inai never hesitates to shroud himself in the essence of his true self when forced to interact with the mortal plane.
Void Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows and then detonates.
Void Mark Damage | 150 / 200 / 250 |
---|
Movement Speed Slow | 40% / 60% / 80% |
---|
Movement Slow Duration | 1.25 |
---|
Max Distance | 700 / 900 / 1100 |
---|
Charge Restore Time | 30 / 25 / 20 14.5 |
---|
A small step for Inai creates great devastation on the mortal plane.
Talent Tree[edit]
Recommended Items[edit]
Starting Items |
Early Game |
|
|
|
|
|
|
|
|
|
|
|
|
General Strategy[edit]
'
Void Spirit (In-Game Description)
Overview
Early Game
Mid Game
Late Game
Version History[edit]
Notable Players[edit]
See also[edit]
External links[edit]
References[edit]