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Void Spirit

From Liquipedia Dota 2 Wiki
[e][h]Void Spirit
Radiant Hero
Attributes
Primary Attribute
Base Stats
Attack Type
0.35 + 0.78
Level Changes
Level
1
15
25
30
Health
(Regen)
582
2.35
1286
5.57
2056
9.07
2342
10.42
Mana
(Regen)
363
1.8
783
3.55
1227
5.4
1395
6.125
Armor
3.17
8.3
13.97
16.13
Magic R
27.4%
30.9%
34.6%
36.05%
Damage
48-52
117-121
191-195
220-224
Notes
2
Release Date
2019-11-26
Competitive Span
2020-01-26 — Present

Void Spirit Inai, the Void Spirit[edit]

Recommended Roles
Carry Escape Nuker Disabler

Not even the other spirits claim to understand the mind and machinations of the eldest amongst them, Inai the Void Spirit. Privy to secrets that would shatter a mortal mind, the Void Spirit observes the workings of the universe from an unknowable vantage, choosing to let carefully groomed servants do his bidding—only emerging from his Hidden Temple into the material plane when he deems that he alone can steer the course of reality along its proper path.

With an expansive perspective on existence, Inai is focused intently on a point in time beyond which he cannot see, when the fabrics of multiple realities are fated to collide. Now he steps from the aether to personally resolve the battle of the Ancients and prepare his allies for what he views as a greater conflict to come.

Privy to secrets that would shatter a mortal mind, the Void Spirit emerges from his Hidden Temple to stand guard over multiple areas of the battlefield at once. Able to step into and out of the mortal plane at will, he easily outmaneuvers opponents to strike from wherever he desires, calling upon the powers of the aether to shield him in times of need.

Abilities[edit]

Aether Remnant
QR
Affects
Enemy Units
Damage Type
Magical
Vector targeted. Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it.
Damage70/120/170/220
120/170/220/270
Pull Duration1/1.2/1.4/1.6
Distance Moved44%/50%/56%/62%
Remnant Search Range450
600
Remnant Watch Width130
Remnant Watch Path Radius200
Remnant Duration20
Activation Delay0.4

True Sight Radius475

Creep Damage per Second21/36/51/66
120/170/220/270
Debuff Duration1

Cast Range 850
Cast Point 0
Cast Backswing 0.53
Cooldown
17/15/13/11
     15/13/11/9
75/80/85/90
Increases Aether Remnant watch range and only pulls enemy hero units. Other units take 30% damage every 1s that they are in the remnant's path, but the remnant is not destroyed. Decreases cooldown.
Does not pierce Debuff Immunity.

Dispellable.

Affected by cast range bonus.
Inai exists far beyond the scope of a single point in space and time.
Dissimilate
WD
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area.
Damage100/180/260/340
Phase Duration1.1
Portal Radius275
First Ring Radius520
Number of First Ring Portals6

Second Ring Radius1040
Number of Second Ring Portals6
Root Duration2

Cast Point 0.3
Cast Backswing 0
Cooldown
20/17/14/11
130
Does not pierce Debuff Immunity.

Dispellable.

Cannot cast while rooted.

Inai much prefers to observe our plane free from the confines of corporeal form.
Resonant Pulse
EE
Targeting
No Target
Affects
Self
Enemy Units
Damage Type
Magical
Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.
Pulse Damage60/105/150/195
130/175/220/265
Pulse Radius500
Physical Damage Barrier
Physical Damage Barrier
40/80/120/160
Physical Damage Barrier Bonus per Hero Hit
Physical Damage Barrier
40/60/80/100
Barrier Duration10

Silence Duration2

Cast Point 0
Cast Backswing 0
Charge -
             2
-
       15
Cooldown
18
     0.25
115/120/125/130
Causes Resonant Pulse to silence and gain extra charges.
Does not pierce Debuff Immunity.

Dispellable.

Inai never hesitates to shroud himself in the essence of his true self when forced to interact with the mortal plane.
Ultimate Ability
Astral Step
RT
Targeting
Point Target
Affects
Enemy Units
Void Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows for few seconds and then detonates.
Void Mark Damage130/230/330
Movement Speed Slow40%/60%/80%
Movement Slow Duration1.25
Minimum Distance200
Maximum Distance800/900/1000

Critical Damage140%

Cast Range Global
Cast Point 0.2
Cast Backswing 0
Charge 2
25/20/15
       21/16/11
Cooldown
0
90
Pierce Debuff Immunity.

Dispellable.

Cannot cast while rooted.

Affected by cast range bonus.
A small step for Inai creates great devastation on the mortal plane.

Talent Tree[edit]

Dissimilate Dissimilate Roots for 2s 25 Astral Step Astral Step 140% Crit
-4s Astral Step Astral Step Charge Restore Time 20 Outer Dissimilate Dissimilate Ring
+70 Resonant Pulse Resonant Pulse Damage 15 Aether Remnant Aether Remnant Provides 475 True Sight
+50 Aether Remnant Aether Remnant Damage 10 +1.75 Mana Regen

Recent Changes[edit]

Version Balance Changes
7.35
  • Buff Intelligence gain increased from 2.3 to 2.5
  • Resonant Pulse Resonant Pulse
    • Buff Barrier per hero hit increased from 30/50/70/90 to 40/60/80/100
  • Talent Talent
    • Buff Level 15 Talent Mana Regen increased from +1.5 to +1.75
7.34
  • Aether Remnant Aether Remnant
    • Rework Aghanim's Shard now makes non-hero units take 30% of ability's damage every second they spend on the Remnant's path instead of one instance of full damage
  • Dissimilate Dissimilate
    • Nerf Phase Duration decreased from 1.3s to 1.1s
  • Resonant Pulse Resonant Pulse
    • Buff Aghanim's Scepter Base Charge Restore Time decreased from 18s to 15s
  • Astral Step Astral Step
    • Buff Mana Cost decreased from 100 to 90
    • Buff Base Charge Restore Time decreased from 28/23/18s to 25/20/15s
7.33d
  • Nerf Base Strength decreased from 22 to 21
  • Nerf Strength gain decreased from 2.6 to 2.3
  • Nerf Intelligence gain decreased from 3.1 to 2.3
  • Dissimilate Dissimilate
    • Nerf Mana Cost increased from 100/110/120/130 to 130
  • Astral Step Astral Step
    • Nerf Void Mark Damage decreased from 150/250/350 to 130/230/330
  • Talent Talent
    • Rework Level 15 Talent Outer Dissimilate Ring replaced with +70 Resonant Pulse Damage
    • Rework Level 20 Talent +120 Resonant Pulse Damage replaced with Outer Dissimilate Ring

Notable Players[edit]

TORONTOTOKYO 
No!ob 
mini 
PiPi 
Adzantick 

Additional Content[edit]

References[edit]