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Warlock

From Liquipedia Dota 2 Wiki
[e][h]Warlock
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Attack Type
Attack Speed
Attack Animation
Acquisition Range
Level Changes
Level
1
15
25
30
Health
648
1572
2496
2870
Mana
375
891
1407
1611
Armor
2.67
5
8.67
9.83
Magic R
27.5%
31.84%
36.14%
37.89%
Damage
49-59
92-102
135-145
152-162
Notes
Collision Size
Legs
Release Date
2011-11-10
Competitive Release
2011-11-17

Warlock Demnok Lannik, the Warlock[edit]

Recommended Roles
Support Initiator Disabler

As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from entering if rumors hinted that some pamphlet of primordial lore might still survive in its depths. However, so often did his investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic. He bent himself to learning sorcery with the same thorough obsessiveness that marked his quest for incunabula, becoming the most powerful Warlock of the Academy in less time than most practitioners required to complete a course of undergraduate work. Almost as an afterthought, he carved a staff of Dreadwood and summoned into it a captive spirit from the Outer Hells. And anticipating the day when he will have recovered every last lost spellbook, he has commenced writing his own Black Grimoire. It will undoubtedly be instructive.

Summoning forth his demonic golem, Warlock brings ruin to enemies and destroys their defenses. Yet even without his golem, his dark spells can still wreak havoc, whether healing allies and harming enemies with a word, or binding foes together to share their agony.

Abilities[edit]

Fatal Bonds
QF
Targeting
Unit Target
Affects
Enemy Units
Binds several enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.
Damage Shared12%/16%/20%/24%
16%/20%/24%/28%
Bonds Duration25
Max Enemies Bound6
Bounce Radius700
Cast Range 1000
Cast Point 0.2
Cast Backswing 0
autopx
36/30/24/18
110/120/130/140
Does not pierce Debuff Immunity.
Block primary target only.
Reflect primary target only.
Dispellable.
Affected by cast range bonus.
An ancient incantation that links the vital energies of multiple lifeforms into one collective body.
Notes
  • Links together by bouncing to units closest to the target.
  • Multiple instances of fatal bonds can be active on enemies at the same time.
    • Will consider units with another Fatal Bonds as lower priority (will still jump to them if no other units in range).
  • Damage dealt is the same type as the original source.
  • Does not spread the damage of Non-Damage Types.
  • Will not bounces on Roshan.
Shadow Word
WW
Affects
Units
Damage Type
Magical
Warlock whispers an incantation, healing a friendly unit or damaging an enemy unit over time.
Damage per Second15/25/35/45
40/50/60/70
Duration15/25/35/45
40/50/60/70
Radius450
Cast Range 600/700/800/900
Cast Point 0.4
Cast Backswing 0.6
autopx
14
     10
120/130/140/150
Does not pierce Debuff Immunity.
Block unit targeted only.
Reflect unit targeted only.
Dispellable.
Affected by cast range bonus.
Warlock arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.
Notes
  • Total heal/damage:
    • 180/270/360/450
    • 516/624/732/840 (with the duration talent)
    • 430/520/610/700 (with the damage/heal increasing talent)
    • 516/624/732/840 (with both talents)
Upheaval
EE
Affects
Enemy Units
Damage Type
Magical
A powerful slowing and damaging current that grows stronger as it's channelled. Enemies are slowed for few seconds after leaving the area or the spell ends.
Move Speed Slow Increase per Second10%/15%/20%/25%
Max Move Speed Slow55%/70%/85%/100%
Damage Increase per Second10
Max Damage per Second35/60/85/110
Max Channel Duration10/12/14/16
Buff/Debuff Duration3
Radius500/550/600/650
575/625/675/725
Ally Attack Speed Bonus Increase per Second12
Ally Max Attack Speed Bonus70
Imps per Spawn
1
Imp Duration
15
Cast Range 900
Cast Point 0.4
Cast Backswing 0
autopx
35
70/80/90/100
While channeling, Warlock spawns an imp every couple seconds that lasts for seconds and explode dealing damage to all enemies around them upon death.
Does not pierce Debuff Immunity.
Dispellable.
Affected by cast range bonus.
Demnok manipulates space-time, impairing entire armies.
Notes
  • Maximum slow is reached after 12/6/4/3 seconds of channeling.
  • Slow lasts for a few seconds after leaving the radius.
Ultimate Ability
Chaotic Offering
RR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Magical
Summons a Golem from the depths, stunning enemies for one second. The Golem lives for a duration, takes reduced damage from spells, has Permanent Immolation and Flaming Fists on attack.
Golems Summoned1
2
Stun Duration0.8
Effect Delay0.5
Radius600
Golem Duration60
Talent Ability 1+20 Golem Armor
Talent Ability 2Golem 80% Magic Resistance
Talent Ability 3Casts on death
Second Golem Delay
0.5
Cast Range 1000
Cast Point 0.5
Cast Backswing 0.7
autopx
160
250/375/500
Increases the number of Golems summoned with reduced stats and bounty.
Pierce Debuff Immunity.
Dispellable only with strong dispels.
Affected by cast range bonus.
Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.
Notes
  • Destroys trees in a 600 radius.
  • Each level of Chaotic Offering summons a visually larger Warlock Golem.
  • The 2nd Golem lands 0.4 seconds after the first.
  • Chaotic Offering cast on death does not have a cooldown, does not cost mana, and always summons 1 standard Golem even if Warlock has scepter.

Talent Tree[edit]

Talent Tree
80% Magic Resistance for
Chaotic Offering Chaotic Offering Golems
25 +20 Chaotic Offering Chaotic Offering Golems Armor
450 Shadow Word Shadow Word AoE 20 Summons a Chaotic Offering Golem on death
+18 Shadow Word Shadow Word Damage/Heal 15 +12 Upheaval Upheaval Attack Speed per Second To Allies
+75 Upheaval Upheaval Radius 10 +4% Fatal Bonds Fatal Bonds Damage

Summons[edit]

Warlock Golem[edit]

Warlock Golem [h]
Stats
Unit Type
Ancient
Summoned
Attack Type
Armor Type
Duration
60
Health
1400/2300/3200
900/1700/2600
Health Regen
25/50/75
Damage
100-120/160-180/220-240
70-80/115-125/160-180
Attack Range
Missile Speed
Instant
Base Attack Time
1.2
Attack Duration
Cast Duration
Armor
8/12/14
28/32/34
Movement Speed
320/340/360
Sight Range
Magic Resistance
33%
80%
Turn Rate
Gold Bounty
100/150/200
50/75/100
Experience
98
Notes
Is targeted by spells as a hero. Has the Flaming Fists and Permanent Immolation abilities.
Spawned from Chaotic Offering Chaotic Offering.
Flaming Fists
Targeting
Passive
Affects
Enemy Units
Damage Type
Pure
Deals extra damage to units in an area around the attacked target.
Bonus Damage40/50/60
100% Damage Radius300
50% Damage Radius350
Disabled by Break.
Permanent Immolation
Targeting
Passive
Affects
Enemy Units
Damage Type
Magical
Enemies that dare to go near the Golem's fiery exterior are burned.
Damage Per Second30/50/70
Radius300
Pierce Debuff Immunity.
Disabled by Break.
Notes
  • Immolation from multiple Golems stack.

Recent Changes[edit]

Version Balance Changes
7.33
  • Shadow Word Shadow Word
    • Removed Aghanim's Shard Upgrade removed
  • Upheaval Upheaval
    • New Now upgradable by Aghanim's Shard
      • Creates an imp for every 2 seconds of channeling. These imps last for 15 seconds and have 17-18 attack damage, 300 health, 1 armor and Eldritch Explosion passive ability: when killed or expired, imps explode, dealing 60% of their max health as damage to enemies within 400 radius. Imps continuously seek out the closest visible and attackable target but can be controlled
  • Chaotic Offering Chaotic Offering
    • Nerf Stun Duration decreased from 1s to 0.8s
  • Talent Talent
    • Rework Level 15 Talent -4s Shadow Word Cooldown replaced with +18 Shadow Word Damage/Heal
    • Rework Level 20 Talent +25 Shadow Word Damage/Heal replaced with +450 Shadow Word AoE
7.32e
  • Chaotic Offering Chaotic Offering
    • Buff Golem Damage increased from 100/150/200 to 110/170/230
    • Buff Aghanim's Scepter Golem Damage increased from 75/110/150 to 80/125/170
    • Rescale Aghanim's Scepter Second Golem delay increased from 0.2s to 0.5s
  • Talent Talent
    • Buff Level 10 Talent Fatal Bonds Damage increased from +3% to +4%
7.32d
  • Upheaval Upheaval
    • Buff Max Damage per second increased from 30/50/70/90 to 35/60/85/110
  • Chaotic Offering Chaotic Offering
    • Buff Golem Armor increased from 6/9/12 to 8/12/14

Notable Players[edit]

March 

Additional Content[edit]

See also[edit]

References[edit]