Weaver

From Liquipedia Dota 2 Wiki
[e][h]Weaver
Dire Hero
Attributes
Base Stats
Base HP Regen
Sight Range
Attack Range
Missile Speed
Attack Duration
Cast Duration
Base Attack Time
Base Magic Resist
Turn Rate
Level Changes
Level
1
15
25
Health
488
938
1262
Mana
231
531
747
Armor
1.8
10.5
16.7
Damage
50-60
93-103
124-134
Spell Amp
0.9%
2.7%
3.9%
Magic Resist
25%
27%
28%
Movement Speed Amp

0.7%
2.9%
4.4%
Most Played As
LessMore
1
2
3
4
5

Skitskurr, the Weaver[edit]

Recommended Roles
Carry Escape

The fabric of creation needs constant care, lest it grow tattered; for when it unravels, whole worlds come undone. It is the work of the Weavers to keep the fabric tight, to repair worn spots in the mesh of reality. They also defend from the things that gnaw and lay their eggs in frayed regions, whose young can quickly devour an entire universe if the Weavers let their attention lapse. Skitskurr was a master Weaver, charged with keeping one small patch of creation tightly woven and unfaded. But the job was not enough to satisfy. It nagged him that the original work of creation all lay in the past; the Loom had done its work and travelled on. He wanted to create rather than merely maintain—to weave worlds of his own devising. He began making small changes to his domain, but the thrill of creation proved addictive, and his strokes became bolder, pulling against the pattern that the Loom had woven. The guardians came, with their scissors, and Weaver's world was pared off, snipped from the cosmic tapestry, which they rewove without him in it. Skitskurr found himself alone, apart from his kind, a state that would have been torment for any other Weaver. But Skitskurr rejoiced, for now he was free. Free to create for himself, to begin anew. The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams.

Abilities[edit]

The Swarm
QR
Targeting
Point Target
Affects
Enemy Units
Damage Type
Physical
Weaver launches a swarm of beetles that latch onto any enemy unit in their path, attacking and reducing armor until it is killed.
Attack Damage18 / 20 / 22 / 24
Attack Rate1.25 / 1.1 / 0.95 / 0.8
Duration16
Beetles Spawned12
Armor Reduced Per Hit1
1.5
Hero Attacks To Destroy4
6
Non-Hero Attacks To Destroy8
12
Latch Radius100
Cast Range3000
Cast Point0.3
44 / 36 / 28 / 20
110
Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat.
Notes
  • The swarm travels at a speed of 600.
  • Each beetle has 321 flying vision.
  • Beetles can be destroyed by 4 hits from a hero, or 8 hits from non-hero units.
  • Beetles cannot latch onto invisible units. They will drop off and die if their target becomes invisible.
  • Beetles are instantly destroyed by
     .
  • Beetles do not block neutral creep camps from spawning.
  • Beetles are spell immune.
Shukuchi
WC
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
Weaver shifts out of visibility, gaining the ability to move at maximum speed through physical units—doing harm to any enemies it passes through.
Damage100 / 125 / 150 / 175
175 / 200 / 225 / 250
Radius175
Fade Time0.25
Movement Speed550
750
Duration4
Cast Point0
12 / 10 / 8 / 6
70
Does not pierce Spell Immunity.
As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft.
Notes
  • Can only damage a unit once per cast.
Geminate Attack
EK
Targeting
Passive
Affects
Self
Allows Weaver to attack an enemy multiple times.
Extra Attacks1
2
Attack Interval0.25
7 / 6 / 5 / 3
Disabled by break.
Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed—and felt—more than once.
Notes
  • The extra attacks do not interrupt Weaver.
Time Lapse
RT
Targeting
No Target
Affects
Self
Weaver warps backward to whatever position it was in five seconds earlier—regaining the HP and mana from that time. This has no effect on cooldowns, gold, or experience.
Rewind Time5
Cast Point0.3
Cast Range
1000
Targeting
Unit Target
Affects
Allied Heroes
70 / 55 / 40
     
16
150 / 75 / 0
Decreases the cooldown and allows allied heroes to be targeted.
If Skitskurr does not deem the current reality of the world to fit his desires, he simply crawls back in time to right what was wronged.
Notes
  • Disjoints projectiles on cast.
  • Will remove debuffs from Weaver, such as the reveal from
     .
  • If Weaver loses hp using this spell (e.g., going back in time to when he had less hp) the loss is considered HP Cost so it does not interact with other mechanics.

Talent Ability[edit]

Mana Break
Targeting
Passive
Affects
Enemy Units
Damage Type
Physical
Attacks burn mana and deal part of the amount as damage. Illusions burn a reduced amount.
Hero Mana Break 20
Illusion Mana Break10
Mana Break Damage80%
Does not pierce Spell Immunity.
Illusions use this ability at a reduced value.
Notes
  • Stacks additively with other sources of Mana Break.

Talent Tree[edit]

Talent Tree
+1 Geminate Attack 25 +200 Shukuchi Movement Speed
+2 Swarm Attacks to Kill 20 +0.5 Swarm Armor Reduction
+75 Shukuchi Damage 15 +20 Mana Break
+35% XP Gain 10 +7 Strength

Summon Stats[edit]

Beetle [h]
Stats
Unit Type
Ancient
Summoned
Attack Type
Armor Type
Duration
16
Health
4
6
Damage
20
Attack Range
Missile Speed
3000
Base Attack Time
1.25 / 1.1 / 0.95 / 0.8
Sight Range
Magic Resistance
Gold Bounty
32-34
Experience
20
Notes
Takes 1 damage from heroes, and 0.5 damage from non-hero units.

Recommended Items[edit]

Starting Items Early Game
Tango
Healing Salve
Ring of Protection
Magic Stick
Boots of Speed
Blight Stone
Circlet
Ring of Aquila
Mid Game Late Game
Magic Wand
Power Treads
Linkens Sphere
Desolator
Daedalus

General Strategy[edit]

Weaver has no trouble evading enemies to position himself for another strike. Slipping in and out of sight, he avoids death by rewinding himself to an earlier position and health state. His arsenal of elusive skills ensures he is always a critical nuisance to his foes.
Weaver (In-Game Description)

Overview


Skill Build

Level12345678910
Spell
Level111213141516182025
Spell

Early Game

Mid Game

Late Game

Version History[edit]

Version Balance Changes
7.19d
  • Nerf Shukuchi mana cost increased from 60 to 70
7.19c
  • Nerf Base intelligence reduced from 15 to 13
  • Nerf The Swarm cooldown increased from 35/30/25/20 to 44/36/28/20
  • Nerf Time Lapse cooldown increased from 60/50/40 to 70/55/40
  • Nerf Level 10 Talent changed from +20 Mana Break to +7 Strength
  • Nerf Level 15 Talent changed from +12 Strength to +20 Mana Break
7.19b
  • Nerf The Swarm mana cost increased from 70/80/90/100 to 110
7.19
  • Nerf Base movement speed reduced from 280 to 275
7.18
  • Buff Agility gain increased from 2.8 to 3.1
  • Buff Shukuchi damage increased from 80/110/140/170 to 100/125/150/175
7.16
  • Buff Shukuchi damage increased from 75/100/125/150 to 80/110/140/170
7.14
  • Buff Health regen increased from 1.5 to 2.5
  • Buff The Swarm attack damage from 14/16/18/20 to 18/20/22/24
7.10
  • Buff Level 10 Talent increased from +25% XP Gain to +35%
7.07
  • Nerf Movement Speed reduced from 285 to 280
  • Rework Reworked Talent Tree
7.03
  • Nerf Base damage reduced by 3
  • Nerf Base movement speed reduced from 290 to 285
  • Buff Level 25 Talent increased from +25% Magic Resistance to +35%
7.02
  • Nerf Base damage reduced by 2
  • Nerf The Swarm damage from 20 to 14/16/18/20
  • Buff Level 25 Talent from +20% Magic Resistance to +25%
7.01
  • Nerf Geminate Attack cooldown from 6/5/4/3 to 7/6/5/3
7.00
  • Buff Agility gain from 2.5 to 2.8
  • New Added Talent Tree
6.88
  • Buff Base damage increased by 2
6.87
  • Buff Time Lapse now disjoints projectiles
  • Buff Time Lapse scepter cooldown reduced from 20 to 16
  • Buff Weaver now loses unit collision immediately when casting Shukuchi rather than after fading
6.86
  • Buff Base damage increased by 3
  • Buff The Swarm beetle base attack time improved from 1.4/1.25/1.1/0.95 to 1.25/1.1/0.95/0.8
6.85
  • Buff The Swarm mana cost rescaled from 100 to 70/80/90/100
  • Buff The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20
6.84
  • Nerf The Swarm duration rescaled from 14/16/18/20 to 16
  • Nerf The Swarm damage from 15/20/25/30 to 20
  • Buff The Swarm attack rate from an attack every 1.35 seconds to 1.4/1.25/1.1/0.95
  • Buff Geminate Attack now launches the second projectile 0.25 seconds after the initial one fires
    • Instead of after impacting the target
  • Buff Geminate Attack no longer has a range limit
  • Buff Added Aghanim's Scepter upgrade to Weaver:
    • Reduces the cooldown of Time Lapse to 20 seconds
    • Allows Time Lapse to target allied heroes
    • 1000 cast range
6.82
  • Buff The Swarm duration increased from 8/12/16/20 to 14/16/18/20
  • Buff Shukuchi no longer ignores invisible units
  • Nerf Shukuchi damage reduced from 90/110/130/150 to 75/100/125/150
  • Buff Geminate Attack can now proc items
  • Nerf Geminate Attack cooldown increased from 6/5/4/2.5 to 6/5/4/3
6.79
  • Nerf Base attack time nerfed from 1.7 to 1.8
6.77
  • Buff Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
6.76
  • Buff Base Damage increased by 4
6.75
  • Buff The Swarm's attack rate improved from 1.5 to 1.35
6.72
  • Nerf The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30
  • Nerf Armor reduced by 1
6.68
  • Nerf Shukuchi now has a 0.25 second fade time
  • Nerf The Swarm mana cost increased from 75 to 100
  • Nerf The Swarm vision reduced from to 500 to 250
6.67
  • Rework The Swarm replaces Urna Swarm
6.64
  • Rework Urna Swarm's Scarab's cast mechanism changed
    • If Infestation is cast while multiple Scarabs are selected, only one casts at a time
    • (Instead of all of them at once)
6.63
  • Buff Base damage increased by 5
  • Buff Geminate attack now works against towers
6.61
  • Rework Reworked Watchers
  • Buff Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds
6.55
  • Nerf Decreased Watcher's vision a little bit
6.52
  • Buff Decreased Time Lapse cooldown

Notable Players[edit]

zxc 

See also[edit]

External links[edit]

Guides[edit]

References[edit]