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Witch Doctor

From Liquipedia Dota 2 Wiki
[e][h]Witch Doctor
Dire Hero
Attributes
Base Stats
Health Regen
Mana Regen
Magic Resistance
Attack Speed
Attack Time
Attack Duration
Attack Range
Missile Speed
Turn Rate
Sight Range
Level Changes
Level
1
15
25
Health
524
1100
1514
Mana
405
1095
1590
Armor
2.1
5.2
7.5
Damage
51-61
97-107
130-140
Most Played As
LessMore
1
2
3
4
5
Notes
Release Date
2010-11-01
Competitive Release
2010-11-01
Collision Size
Legs

Witch Doctor Zharvakko, the Witch Doctor[edit]

Recommended Roles
Support Nuker Disabler

A wiry silhouette hitches forward—uneven of feature and limb, bizarre of gait, relentlessly criss-crossing the battlefield in search of that vital weak point where his talents can do most good, and most harm. Whether broken or mismade it is not clear, but still, none can doubt the power carried in his twisted physique. A long staff thumps the earth as Zharvakko the Witch Doctor advances, deploying a terrifying arsenal of fetishes, hexes and spells. It is a body of magical knowledge learned and perfected over several lifetimes in the island highlands of Arktura, now wielded with precision accuracy against his enemies. Zharvakko can be your best friend or your worst enemy—healing allies and laying waste to all who oppose him.

Witch Doctor is whatever his team needs him to be. Whether aiding his team with gradual healing, stunning and cursing foes to ensure a kill, or destroying enemies himself with a dance by his mighty ultimate, few can match Witch Doctor's versatility.

Abilities[edit]

Paralyzing Cask
QC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits.
Hero Damage40
Non-Hero Damage200%
Damage Increase Per Bounce10/15/20/25
Hero Stun Duration1
Non-Hero Stun Duration1
Bounces2/4/6/8
4/6/8/10
Bounce Range575
Cast Range700
Cast Point0.35
Cast Backswing0.37
20/18/16/14
80/100/120/140
Cannot target or affect spell immune enemies, but can bounce to them and continue traveling to the next target.
Blocked by Linken's Sphere and echoed by Lotus Orb, but continues bouncing.
Dispellable with strong dispels.
Cannot be disjointed.
The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy.
Notes
Voodoo Restoration
WV
Targeting
Toggle
Affects
Allied Units
Witch Doctor focuses his magic to heal nearby allied units.
Heal Per Second16/24/32/40
+1.5% of Max HP
Mana Cost Per Second8/12/16/20
6/9/12/15
Radius500
Cast Point0
35/40/45/50
Zharvakko's hocus pocus is not limited only hexxing his opponents and is quite adept at curing ailments.
Notes
  • Heal is applied in smaller instances every 0.33 seconds.
  • Can be toggled while channeling.
Maledict
EE
Targeting
Point Target
Affects
Enemy Heroes
Damage Type
Magical
Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every few seconds based on how much health they have lost since the curse began.
Damage Per Second12/18/24/30
Burst Damage16%/24%/32%/40%
36%/44%/52%/60%
Burst Interval4
Duration12
Radius180
255
Cast Range575
Cast Point0.35
30/26/22/18
105/110/115/120
It still places the buff and is undispellable, but has no effect.
Certain voodoo magics can make an enemy regret engaging the Witch Doctor.
Notes
  • Total damage without bonus hits:
    • 84/168/252/336
    • 448
  • The bonus damage is a percentage of the difference in hp since the curse started. The spell remembers what hp the target was when the curse started, and checks to see how much health is missing every bonus interval.
  • Starting Health - Current Health = Health Lost
    Health Lost × Percentage = Bonus Damage
  • If the cursed unit has more hp than when the curse started, or less than 100 hp missing compared to the starting amount, the bonus damage does not apply.
Ultimate Ability
Death Ward
RD
Affects
Enemy Heroes
Damage Type
Physical
Summons a deadly ward to attack enemy heroes.
Damage Per Attack85/140/195
145/200/255
Attack Range700
800
Duration8
Cast Range600
Cast Point0.35
Bounce Range
650
60
200
Death Ward attacks bounce and have True Strike.
Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it.
Notes
  • Total damage:
    • 2160/3780/5400
    • 8100
  • The Death Ward automatically attacks the hero nearest it when cast. It can be controlled and made to attack a specific target.
  • The Death Ward's damage is not reduced by damage block.
  • The Death Ward is invulnerable, and can only be destroyed if its duration expires or if Witch Doctor is interrupted.

Aghanim's Shard Ability[edit]

Voodoo Switcheroo
DW
Targeting
No Target
Affects
Self / Enemy Heroes
Turns Witch Doctor into a Death Ward, Death Ward has less Attack Speed. He is hidden during this time.
Death Ward Attack Speed Reduction30
Duration2
Cast Point0.1
Cast Backswing0.73
40
150
This ability is granted by Aghanim's Shard

Talent Tree[edit]

Talent Tree
+60 Death Ward Death Ward Damage 25 +1.5% Max Health Voodoo Restoration Voodoo Restoration Heal
+20% Maledict Maledict Burst Damage 20 +100 Death Ward Death Ward Attack Range
+300 Health 15 +2 Paralyzing Cask Paralyzing Cask Bounces
+75 Maledict Maledict Radius 10 -25% Voodoo Restoration Voodoo Restoration Mana Per Second

Summon Stats[edit]

Death Ward [h]
Stats
Unit Type
Ward
Attack Type
Duration
8
Health
135
Damage
85 / 135 / 185
260
Attack Range
700
825
Missile Speed
1000
Base Attack Time
0.22
Attack Duration
Cast Duration
Sight Range
Magic Resistance
Turn Rate
Notes
Invulnerable to all damage and cannot be targeted.

Recent Changes[edit]

Version Balance Changes
7.31d
  • Death Ward Death Ward
    • Buff Cooldown reduced from 70s to 60s
  • Talent Tree Talents
    • Buff Level 20 talent +15% Maledict Burst damage increased to +20%
7.31c
  • Maledict Maledict
    • Buff Damage per Second increased from 7/14/21/28 to 12/18/24/30
7.31
  • Paralyzing Cask Paralyzing Cask
    • Nerf Stun duration on non-hero units reduced from 5s to 1s
    • Rescale Damage on non-hero units rescaled from 75 to 2x hero damage.
  • Death Ward Death Ward
    • Buff Cooldown reduced from 80s to 70s

Notable Players[edit]

iceice 
xNova 
NutZ 
XCJ 
Heen 

See also[edit]

Additional Content[edit]

References[edit]