Inspire

From Liquipedia Hearthstone Wiki

Inspire is an ability effect that activates when the owner of the minion uses a Hero Power.

Interactions[edit]

Inspire Cards[edit]

Name Rarity Class Type Subtype Effect
Coliseum Manager Rare Neutral Minion 3 2 5 Inspire: Return this minion to your hand.
Confessor Paletress Legendary Priest Minion 7 5 4 Inspire: Summon a random Legendary minion.
Dragonhawk Rider Common Neutral Minion 3 3 3 Inspire: Gain Windfury this turn.
Kodorider Epic Neutral Minion 6 3 5 Inspire: Summon a 3/5 War Kodo.
Kvaldir Raider Common Neutral Minion 5 4 4 Inspire: Gain +2/+2.
Mukla's Champion Common Neutral Minion Beast 5 4 3 Inspire: Give your other minions +1/+1.
Nexus-Champion Saraad Legendary Neutral Minion 5 4 5 Inspire: Add a random spell to your hand.
Orgrimmar Aspirant Common Warrior Minion 3 3 3 Inspire: Give your weapon +1 Attack.
Savage Combatant Rare Druid Minion Beast 4 5 4 Inspire: Give your hero +2 Attack this turn.
Silver Hand Regent Common Neutral Minion 3 3 3 Inspire: Summon a 1/1 Silver Hand Recruit.
Thunder Bluff Valiant Rare Shaman Minion 5 3 6 Inspire: Give your Totems +2 Attack.
Tournament Medic Common Neutral Minion 4 1 8 Inspire: Restore 2 Health to your hero.
Void Crusher Rare Warlock Minion Demon 6 5 4 Inspire: Destroy a random minion for each player.