Mech

From Liquipedia Hearthstone Wiki

Mech is a subtype of minion in Hearthstone, meaning that there are game mechanics involving Mech specifically. Several of the new cards were labeled as Mechs and some cards from Classic set such as Harvest Golem had Mech subtype added to them.

Strategy[edit]

Mech cards[edit]

The following cards belong to the subtype Mech.

ImageNameClassRarityTypeSubtypeEffect
Alarm-o-BotNeutralRareMinionMech3At the start of your turn swap this minion with a random one in your hand
Anima GolemWarlockEpicMinionMech6At the end of each turn, destroy this minion if it’s your only one.
Annoy-o-TronNeutralCommonMinionMech2Taunt. Divine Shield
Anodized Robo CubDruidCommonMinionMech2Taunt. Choose One - +1 Attack; or +1 Health.
Antique HealbotNeutralCommonMinionMech5Battlecry: Restore 8 Health to your hero.
Arcane Nullifier X-21NeutralRareMinionMech4Taunt, Can't be targeted by spells or Hero Powers.
Blingtron 3000NeutralLegendaryMinionMech5Battlecry: Equip a random weapon for each player
Boom BotNeutralMinionMech1Deathrattle: Deal 1-4 damage to a random enemy.
Clockwork GiantNeutralEpicMinionMech12Costs (1) less Mana for each card in your opponent's hand.
Clockwork GnomeNeutralCommonMinionMech1Deathrattle: Put a Spare Part in your hand.
Clockwork KnightNeutralCommonMinionMech5Battlecry: Give a friendly Mech +1/+1.
Cobalt GuardianPaladinRareMinionMech5Whenever you summon a Mech, gain Divine Shield.
Corrupted HealbotNeutralRareMinionMech5Deathrattle: Restore 8 Health to the enemy hero.
Damaged GolemNeutralCommonMinionMech1
DemolisherNeutralRareMinionMech3At the start of your turn, deal 2 damage to a random enemy.
Emboldener 3000NeutralCommonMinionMech1At the end of your turn, give a random minion +1/+1.
Enhance-o MechanoNeutralEpicMinionMech4Battlecry: Give your other minions Windfury, Taunt, or Divine Shield. (at random)
Explosive SheepNeutralCommonMinionMech2Deathrattle: Deal 2 damage to all minions.
Fel ReaverNeutralEpicMinionMech5Whenever your opponent plays a card, discard the top 3 cards of your deck.
Flame LeviathanMageLegendaryMinionMech7When you draw this, deal 2 damage to all characters.
Flying MachineNeutralCommonMinionMech3Windfury
Foe Reaper 4000NeutralLegendaryMinionMech8Also damages the minions next to whomever he attacks.
Force-Tank MAXNeutralCommonMinionMech8Divine Shield
Goblin Auto-BarberRogueCommonMinionMech2Battlecry Give your weapon +1 Attack.
Gorillabot A-3NeutralCommonMinionMech4Battlecry: If you control another Mech, Discover a Mech.
Harvest GolemNeutralCommonMinionMech3Deathrattle: Summon a 2/1 Damaged Golem
Homing ChickenNeutralCommonMinionMech1At the start of your turn, destroy this minion and draw 3 cards.
Iron JuggernautWarriorLegendaryMinionMech6Battlecry: Shuffle a Mine into your opponent’s deck. When drawn, it explodes for 10 damage.
Iron SenseiRogueRareMinionMech3At the end of your turn, give another friendly Mech +2/+2.
JeevesNeutralRareMinionMech4At the end of each player's turn, that player draws until they have 3 cards.
JunkbotNeutralEpicMinionMech5Whenever a friendly Mech dies, gain +2/+2.
Mech-Bear-CatDruidRareMinionMech6Whenever this minion takes damage, add a Spare Part card to your hand.
Mechanical DragonlingNeutralCommonMinionMech1
Mechanical YetiNeutralCommonMinionMech4Deathrattle: Give each player a Spare Part.
MechwarperNeutralCommonMinionMech2Your Mechs cost (1) less.
Mekgineer ThermapluggNeutralLegendaryMinionMech9Whenever an enemy minion dies, summon a Leper Gnome.
Metaltooth LeaperHunterRareMinionMech3Battlecry: Give your other Mechs +2 attack.
Micro MachineNeutralCommonMinionMech2At the start of each turn, gain +1 Attack.
Mimiron’s HeadNeutralLegendaryMinionMech5At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N.
Piloted ShredderNeutralCommonMinionMech4Deathrattle: Summon a random 2-cost minion.
Piloted Sky GolemNeutralEpicMinionMech6Deathrattle: Summon a random 4-Cost minion.
PoultryizerNeutralCommonMinionMech1At the start of your turn, transform a random minion into a 1/1 Chicken.
Repair BotNeutralCommonMinionMech1At the end of your turn, restore 6 Health to a damaged character.
Screwjank ClunkerWarriorRareMinionMech4Battlecry: Give a friendly Mech +2/+2.
ShadowboxerPriestRareMinionMech2Whenever a character is healed, deal 1 damage to a random enemy.
Shielded MinibotPaladinCommonMinionMech2Divine Shield
Siege EngineWarriorRareMinionMech5Whenever you gain Armor, give this minion +1 Attack.
Sneed's Old ShredderNeutralLegendaryMinionMech8Deathrattle: Summon a random legendary minion.
SnowchuggerMageCommonMinionMech2Freeze any character damaged by this minion.
Soot SpewerMageRareMinionMech3Spell Damage +1.
Spider TankNeutralCommonMinionMech3
Target DummyNeutralRareMinionMech0Taunt
Unstable PortalMageRareSpellMech2Add a random minion to your hand. It costs (3) less.
Upgraded Repair BotPriestRareMinionMech5Battlecry: Give a friendly Mech +4 Health
V-07-TR-0NNeutralLegendaryMinionMech8Charge, Mega- Windfury (Can attack four times a turn.)
WarbotWarriorCommonMinionMech1Enrage: +1 Attack.
Whirling Zap-o-maticShamanCommonMinionMech2Windfury
ZoobotNeutralCommonMinionMech3Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1.

Synergies[edit]

The following cards have direct synergies related to Mechs.

Name Rarity Class Type Subtype Cost Atk HP Effect
Cogmaster Common Neutral Minion General 1 Has +2 Attack while you have a Mech.
Mechwarper Common Neutral Minion Mech 2 2 3 Your Mechs cost (1) less.
Tinkertown Technician Common Neutral Minion General 3 3 3 Battlecry: If you control a Mech, gain +1/+1 and put a Spare Part in your hand.
Junkbot Epic Neutral Minion Mech 5 1 5 Whenever a friendly Mech dies, gain +2/+2.
Gazlowe Legendary Neutral Minion General 6 3 6 Whenever you cast a 1-mana spell, add a random Mech to your hand.
Metaltooth Leaper Rare Hunter Minion Mech 3 3 3 Battlecry: Give your other Mechs +2 attack.
Goblin Blastmage Rare Mage Minion General 4 5 4 Battlecry: If you control a Mech, deal 4 damage randomly split among enemy characters.
Iron Sensei Rare Rogue Minion Mech 3 2 2 At the end of your turn, give another friendly Mech +2/+2.
Cogmaster's Wrench Epic Rogue Weapon General 3 1 3 Has +2 Attack while you have a Mech.
Powermace Rare Shaman Weapon General 3 3 2 Deathrattle: Give a random friendly Mech +2/+2.
Fel Cannon Rare Warlock Minion Mech 4 3 5 At the end of your turn, deal 2 damage to a non-Mech minion.
Screwjank Clunker Rare Warrior Minion Mech 4 2 5 Battlecry: Give a friendly Mech +2/+2.


Competitive use[edit]

Lore[edit]

[1]

Browse Mech Cards[edit]

References[edit]

  1. [ ] on WoWWiki.com.

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