Pirate
Pirate is a subtype of minion in Hearthstone, meaning that there are game mechanics involving Pirates specifically. Pirates have limited synergy amongst each other, but most of them involve the hero's weapon in some way. Thus, they fit together nicely in an overall style. Because of the interactions with weapons Pirates have most value for classes which have weapons available.
Strategy[edit]
This section needs more depth. You can help by expanding it.
Pirates work best with strategies that involve giving your hero a weapon. For example, as a Warrior, playing Arathi Weaponsmith and a Bloodsail Raider would you give you a 3/3 minion, a 4/3 minion and your hero a 2/2 Battle Axe for a total of 6 mana.
Pirate cards[edit]
The following cards belong to the subtype Pirate.
Image | Name | Class | Rarity | Type | Subtype | Effect | |
---|---|---|---|---|---|---|---|
Bloodsail Corsair | Neutral | Rare | Minion | Pirate | 1 | Battlecry: Remove 1 durability from your opponent's weapon | |
Bloodsail Raider | Neutral | Common | Minion | Pirate | 2 | Battlecry: Gain attack equal to the attack of your weapon | |
Captain Greenskin | Neutral | Legendary | Minion | Pirate | 5 | Battlecry: Give your weapon +1/+1 | |
Dread Corsair | Neutral | Common | Minion | Pirate | 4 | Taunt. Costs (1) less per Attack of your weapon. | |
One-Eyed Cheat | Rogue | Rare | Minion | Pirate | 2 | Whenever you summon a Pirate, gain Stealth. | |
Salty Dog | Neutral | Common | Minion | Pirate | 5 | ||
Skycap'n Kragg | Neutral | Legendary | Minion | Pirate | 7 | Charrrrrge Cost (1) less for each friendly Pirate. | |
Southsea Captain | Neutral | Epic | Minion | Pirate | 3 | Your other Pirates have +1/+1. | |
Southsea Deckhand | Neutral | Common | Minion | Pirate | 1 | Has Charge while you have a weapon equipped. | |
Swashburglar | Rogue | Common | Minion | Pirate | 1 | Battlecry: Add a random class card to your hand (from your opponents class). |
Synergies[edit]
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Captain's Parrot | Epic | Neutral | Minion | Beast | 2 | 1 | 1 | Battlecry: Put a random pirate from your deck into your hand |
Captain's Parrot | Epic | Neutral | Minion | Beast | 2 | 1 | 1 | Battlecry: Put a random Pirate from your deck into your hand. |
Arcanite Reaper | Free | Warrior | Weapon | General | 5 | 5 | 2 | |
Arathi Weaponsmith | Common | Warrior | Minion | General | 4 | 3 | 3 | Battlecry: Equip a 2/2 weapon. |
Ashbringer | Legendary | Paladin | Weapon | General | 5 | 5 | 3 | |
Assassin's Blade | Free | Rogue | Weapon | General | 5 | 3 | 4 | |
Doomhammer | Epic | Shaman | Weapon | General | 5 | 2 | 8 | Windfury, Overload: (2) |
Eaglehorn Bow | Rare | Hunter | Weapon | General | 3 | 3 | 2 | Whenever a Secret is revealed, gain +1 Durability. |
Fiery War Axe | Free | Warrior | Weapon | General | 2 | 3 | 2 | |
Gladiator's Longbow | Epic | Hunter | Weapon | General | 7 | 5 | 2 | Your hero is Immune while attacking. |
Gorehowl | Epic | Warrior | Weapon | General | 7 | 7 | 1 | Attacking a minion costs 1 Attack instead of 1 Durability. |
Perdition's Blade | Rare | Rogue | Weapon | General | 3 | 2 | 2 | Battlecry: Deal 1 damage. Combo: Deal 2 damage instead. |
Southsea Captain | Epic | Neutral | Minion | Pirate | 3 | 3 | 3 | Your other Pirates have +1/+1. |
Stormforged Axe | Common | Shaman | Weapon | General | 2 | 2 | 3 | Overload: (1) |
Sword of Justice | Epic | Paladin | Weapon | General | 3 | 1 | 5 | Whenever you summon a minion, give it +1/+1 and this loses 1 Durability. |
Truesilver Champion | Common | Paladin | Weapon | General | 4 | 4 | 2 | Whenever your hero attacks, restore 2 Health to it. |
Truesilver Champion | Free | Paladin | Weapon | General | 4 | 4 | 2 | Whenever your hero attacks, restore 2 Health to it. |
Upgrade! | Rare | Warrior | Spell | General | 1 | If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. |
Competitive use[edit]
This section is empty. You can help by expanding it.
Lore[edit]
Browse Pirate Cards[edit]
References[edit]
- ↑ [ ] on WoWWiki.com.
|