Universe
Role
Attack
Ranged
Release Date:
October 7, 2014
Azmodan, the Lord of Sin, is a Ranged Specialist hero from the Diablo universe.
Abilites[edit]
Starting Abilities[edit]
Globe of Annihilation
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Ability: Area of Effect
Affects: Enemies
Shoot a globe of destruction, dealing damage on impact. Long range.
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Q 60 10
- Globe of Annihilation damage (per level):
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Summon Demon Warrior
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Ability: Summon
Affects: Summons
Spawn a Demon Warrior that marches toward a point. Warriors deal damage per second and last for 10 seconds.
Stores up to 2 charges.
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W 40 10
- Demon Warrior Damage (per level):
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All Shall Burn
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Ability: Channel
Affects: Enemy
Channel a death beam on an enemy dealing damage a second. The damage amount grows the longer it is channeled, to a maximum of damage per second. Does 25% more damage to Structures.
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E 16 per second 6
- All Shall Burn Damage (per level):
- All Shall Burn Max Damage (per level):
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All Shall Burn
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Ability: Cancel
Affects: Channeling
Stop channeling All Shall Burn.
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E
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Heroic Abilities[edit]
Demonic Invasion
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Ability: Area of Effect/Summon
Affects: Enemies
Rain a small army of Demonic Grunts down on enemies, dealing damage per impact. Demon Grunts deal damage and have health.
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R 100 100
- Demonic Invasion impact damage (per level):
- Demonic Invasion grunt attack damage (per level):
- Demonic Invasion grunt health (per level):
- 108 (+4%)
- 53 (+4%)
- 380 (+4%)
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Black Pool
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Ability: Area of Effect/Buff
Affects: Self/Allied Demons/Minions
Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their Basic Attack and Ability damage by 75%. Pools last 5 seconds.
Stores up to 2 charges.
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R 60 20
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Combat Trait[edit]
General of Hell
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Ability: Buff/Summon
Affects: Allied Demons/Mercenaries/Minions
Summon a Demon Lieutenant at an allied Mercenary, Minion, or Azmodan's Summons. The Lieutenant will march with the target, granting 15% increased damage and 15% increased maximum Health to all nearby friendly Mercenaries, Minions, and Azmodan's Summons. Unlimited range.
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D 30
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Talents[edit]
Talents
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1
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4
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7
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10
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13
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16
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20
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Taste For Blood
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Quest: Kill enemy Minions and Heroes within 1.5 seconds of being hit by Globe of Annihilation.
Reward: Enemy Minions that die increase its damage by 2.
Reward: Enemy Heroes that die increase its damage by 10.
Maximum bonus damage of 500.
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Sieging Wrath
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Quest: Every time Globe of Annihilation hits a Hero, its damage is increased by 4, up to 100.
Reward: After hitting 25 Heroes, the range of Globe of Annihilation is increased by 33% and its damage is increased by an additional 100.
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Master of Destruction
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Reduces the Mana cost from 16 to 10 per second. Each charge level also increases the range by 10%.
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Gluttony
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All Shall Burn heals you for 25% of the damage dealt.
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Army of Hell
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Increases Demon Warrior's damage by 20% and reduces their Mana cost by 20.
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Hellish Hirelings
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The damage bonus from General of Hell is doubled on Mercenaries.
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Sin's Grasp
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Cooldown: 120 seconds
Activate to curse an enemy Hero, dealing 257 (+4% per level) damage over 8 seconds. Minion kills reduce this cooldown by 10 seconds. Can be cast while channeling All Shall Burn.
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Infernal Globe
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Globe of Annihilation's cast time is decreased by 40% and its missile speed is increased by 40%.
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Bound Minion
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Using General of Hell on a Minion decreases the non-Heroic damage they take by 75% and increases the damage they deal to non-Heroic targets by 100%. Lasts 30 seconds.
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Gluttonous Ward
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Cooldown: 45 seconds
Activate to place a ward on the ground that restores 3% of your maximum Health and Mana every second for 10 seconds. Can be cast while channeling All Shall Burn.
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March of Sin
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Increases Azmodan's Movement Speed while channeling All Shall Burn to 80% of normal speed.
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Demonic Invasion
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Cooldown: 100 seconds
Rain a small army of Demonic Grunts down on enemies, dealing 114 (+4% per level) damage per impact. Demon Grunts deal 56 (+4% per level) damage and have 380 (+4% per level) health.
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Black Pool
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Cooldown: 20 seconds
Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their Basic Attack and Ability damage by 75%. Pools last 5 seconds.
Stores up to 2 charges.
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Hellforged Armor
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Demon Warriors deal 10 (+4% per level) damage to nearby enemies every second and take 50% less damage from non-Heroic sources.
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Hedonism
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Reduces Globe of Annihilation's Mana cost by 30.
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Infused Power
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All Shall Burn gains an additional charge level, increasing its maximum damage by 40%.
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Battleborn
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If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point.
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Demonic Smite
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Every 7.5 seconds, the Demon Lieutenant will blast a non-Heroic unit dealing 427 (+4% per level) damage.
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Sin for Sin
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Cooldown: 45 seconds
Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount. Can be cast while channeling All Shall Burn.
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Perishing Flame
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When the Grunts die they explode, dealing 71 (+4% per level) damage to nearby enemies.
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Fifth Circle
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Black Pool makes Basic Attacks and Abilities slow enemies Attack and Movement Speeds by 40% for 3 seconds.
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Bolt of the Storm
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Cooldown: 70 seconds
Activate to teleport to a nearby location.
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Forced Recruitment
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Reduces General of Hell's cooldown by 10 seconds and gains an additional charge.
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Strategy and Role[edit]
Azmodan is supposed to be tough but also able to chase opponents.[1]
The Lord of Sin rules over a densely populated land of hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Lore connections to other heroes[edit]
- Azmodan is one of the Great Evils together with Diablo
Balance Updates[edit]
Patch Changes
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Patch
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Changes[2]
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May 12 2015 |
- Bound Minion (Talent) - Duration increased from 15 to 30 seconds.
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June 30 2015 |
- Blood for Blood no longer slows the target, damage decreased from 15% damage to 10%, and heal amount increased from 100% to 200% of damage dealt.
- Bound Minion (Talent) - The targeted Minion no longer gains 300% increased Health and 100% increased damage. Instead, the Minion now takes 75% reduced damage from non-Heroic targets, and deals 100% bonus damage to non-Heroic targets
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References[edit]