Universe
Role
Attack
Ranged
Release Date:
March 24, 2015
Sylvanas Windrunner, The Banshee Queen, is a Ranged Specialist class hero in Heroes of the Storm.
Abilites[edit]
Starting Abilities[edit]
Withering Fire
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Ability: Damage
Affects: Enemy
Shoot the closest enemy for damage, preferring Heroes. Stores 5 charges.
Gain 1 charge on nearby enemy Minion or Mercenary deaths, and 3 charges on nearby enemy Hero deaths.
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Q 2
- Withering Fire damage (per level):
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Shadow Dagger
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Ability: Target
Affects: Enemies
Deals damage and an additional damage over 2 seconds to target unit. The effect spreads to nearby targets.
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W 75 10
- Shadow Dagger Initial damage (per level):
Shadow Dagger damage over time (per level):
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Haunting Wave
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Ability: Area of Effect/Teleport
Affects: Enemies/Self
Send forth a wave of banshees dealing damage to all targets. Reactivate to teleport to the banshees' location.
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E 75 11
- Haunting Wave damage (per level):
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Heroics Abilities[edit]
Wailing Arrow
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Ability: Skillshot
Affects: Enemies
Shoot an arrow that can be reactivated to deal damage and silence enemies in an area making them unable to use Abilities for 2.5 seconds. The arrow detonates automatically if it reaches maximum range.
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R 100 90
- Wailing Arrow damage (per level):
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Mind Control
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Ability: Target
Affects: Enemy
After a 1 second cast, take control of an enemy Hero's movement and prevent them from doing anything else. Channel lasts 2.5 seconds.
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R 75 60
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Combat Trait[edit]
Black Arrows
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Ability: Passive
Affects: Enemies
Basic Attacks and Abilities stun Minions, Mercenaries, and Structures for 1 second.
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Talents[edit]
Talents
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1
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4
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7
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10
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13
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16
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20
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Overflowing Quiver
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When a nearby enemy Minion dies, a free Withering Fire is shot. This cannot hit Heroes.
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Dreadful Wake
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Increases the effect of Black Arrow on Minions and Mercenaries to 7 seconds. Restores 5 Mana per Minion or Mercenary hit.
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Mercenary Queen
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Friendly non-Boss Mercenaries near you deal 50% more damage.
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Withering Barrage
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Increase Withering Fire charges by 1. Charges can be fired 33% faster.
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With the Wind
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Increases Withering Fire's range by 25%.
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Lost Soul
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Reduce Shadow Dagger's cooldown by 1.25 seconds each time it spreads to a Hero.
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Barbed Shot
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Withering Fire deals 200% bonus damage to Minions, Mercenaries, and Monsters.
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Unstable Poison
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Minions that die under the effects of Black Arrows explode, dealing 120 (+4% per level) damage to nearby enemies. Does not damage Heroes or Structures.
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Possession
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Cooldown: 8 seconds
Force an enemy Minion to fight for Sylvanas's team.
Stores up to 3 charges.
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Wailing Arrow
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Cooldown: 90 seconds
Shoot an arrow that can be reactivated to deal 237 (+4% per level) damage and silence enemies in an area making them unable to use Abilities for 2.5 seconds. The arrow detonates automatically if it reaches maximum range.
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Mind Control
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Cooldown: 60 seconds
After a 1 second cast, take control of an enemy Hero's movement and prevent them from doing anything else. Channel lasts 2.5 seconds.
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Life Drain
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Shadow Dagger heals you for 38 (+4% per level) each time it spreads to an enemy.
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Windrunner
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Teleporting with Haunting Wave fully recharges your Withering Fire. Haunting Wave can be cast a second time for free within 5 seconds after teleporting.
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Will of the Forsaken
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Cooldown: 60 seconds
Activate to become Unstoppable and gain 40% Movement Speed for 3 seconds.
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Spell Shield
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Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.
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Evasive Fire
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When you hit an enemy with Withering Fire, gain 10% Movement Speed for 2 seconds, stacking up to 30%.
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Cold Embrace
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Shadow Dagger lowers the Armor of the initial enemy by 25 for 2 seconds, causing them to take 25% more damage.
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Overwhelming Affliction
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Black Arrows now also applies to Heroes, slowing their Movement Speed by 6% for the duration. Stacks up to 5 times.
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Remorseless
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After using an Ability, your next Basic Attack within 3 seconds deals 40% additional damage.
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Deafening Blast
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Enemies at the center of Wailing Arrow's explosion take 50% more damage and are silenced for twice as long.
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Dark Lady's Call
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Mind Controlled enemies gain 100% Movement Speed for the duration.
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Fury of the Storm
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Every 5 seconds, your next Basic Attack will deal an additional 95 (+4% per level) damage to the target, and 237 (+4% per level) damage to all nearby Minions, Mercenaries, and Monsters.
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Bolt of the Storm
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Cooldown: 70 seconds
Activate to teleport to a nearby location.
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Strategy and Role[edit]
As ranger-general of Silvermoon, it was Sylvanas Windrunner's sworn duty to defend her home against all who would threaten Quel'thalas. She was an accomplished commander and a deadly archer, yet even Sylvanas could not stop the Scourge. Denying her a clean death, the Death Knight Arthas turned Sylvanas into a banshee. After Sylvanas regained her freedom, the Dark Lady rose to power as the Banshee Queen of the Forsaken undead. In the Nexus, Sylvanas haunts the battlefield, raining death on her opponents from afar and using her dark powers to twist and torment her enemies.
Lore connections to other heroes[edit]
Balance Updates[edit]
Patch Changes
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Patch
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Changes[1]
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May 12 2015 |
- New Talent (Level 7): Remorseless - After using an Ability, the next Basic Attack within 3 seconds deals 25% additional damage. This is a Sylvanas-specific replacement for the Follow Through Talent.
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June 30 2015 |
- Blood for Blood no longer slows the target, damage decreased from 15% damage to 10%, and heal amount increased from 100% to 200% of damage dealt.
- Envenom duration increased from 5 to 10 seconds, but damage has not been changed
- Spell Shield - Duration increased from 2 to 3 seconds
- Possession (R) and Dark Lady’s Call (Talent) functionality changed.
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References[edit]