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From Liquipedia League of Legends Wiki
Agony's Embrace
"What are you doing tonight? How about we get together and unlock that vast well of torment inside you?"
Champion Information
Primary Role
Secondary Role
1350 Blue Essence  585 Riot Points
Resource Bar:
Release Date:
Base Statistics
572 (+84)
Health Regen:
8.5 (+0.75)
315.6 (+42)
Mana Regen:
8.108 (+0.6)
Attack Damage:
61 (+3)
Attacks Speed:
0.667 (+2.1%)
Attack Range:
37 (+3.5)
Magic Resistance:
32.1 (+1.25)
Movement Speed:
Esports Statistics
Win Rate:
239W : 265L (47.42%)


Demon Shade
When out of combat, Evelynn enters Demon Shade. Demon Shade heals Evelynn when she is low on health and grants Camouflage after level 6.
Effect Radius:700
Hate Spike
Damage Type
Evelynn strikes out with her Lasher, dealing damage to the first unit hit. Then, Evelynn can shoot a line of spikes at nearby foes up to 3 times.

Evelynn's Lasher strikes in the target direction, dealing 25/30/35/40/45 (+30% of Ability Power) magic damage to the first unit hit and causing Evelynn's next 3 spells or attacks on that unit deal 10/20/30/40/50 (+25% of Ability Power) bonus magic damage. Then, Evelynn can recast this ability up to 3 times.

Recast: Fires spikes through the nearest enemy, dealing 25/30/35/40/45 (+30% of Ability Power) magic damage to all units hit.Refunds 60% of Hate Spike's cooldown if the Lasher hits a monster. Hate Spike prioritizes the target Evelynn is attacking.
Dart Damage:25/30/35/40/45 (+30% of Ability Power)
Bonus Damage:10/20/30/40/50 (+25% of Ability Power)
Spike Damage:25/30/35/40/45 (+30% of Ability Power)
Barrage Cooldown:0.5
Damage Type
Evelynn curses the target champion or monster for 5 seconds.

Evelynn's next basic attack or ability against the accursed expunges them, slowing them by 65%.

Expunging a target will refund Allure's mana cost. If the target is cursed for at least 2.5 seconds she also Charm icon charms them, as well as applying additional effects based on the target type.

Against champions, the expunge also reduces their magic resistance for 4 seconds.
Against monsters, the expunge deals bonus magic damage and the charm lasts for 2 more seconds.
Disable Duration:1/1.25/1.5/1.75/2
Magic Resistance Reduction:25/27.5/30/32.5/35%
Bonus Magic Damage:250/300/350/400/450 (+60% of Ability Power)
Damage Type
Active: Evelynn whips the target enemy with her lashers, applying on-hit effects, dealing magic damage. The percent health ratio deals a minimum of 25 damage.

Evelynn also gains 30% bonus movement speed for 2 seconds.

Gaining Demon Shade resets Whiplash's cooldown and empowers the next cast.

Empowered Active: Evelynn dashes toward the target enemy, dealing increased damage as well as damaging all enemies she passes through. On-hit effects are only applied to her target.
Magic Damage:55/70/85/100/115 [+3%(+1.5% per 100 AP) of target's maximum Health]
Empowered Damage:75/100/125/150/175 [+4%(+2.5% per 100 AP) of target's maximum Health]
Last Caress
Damage Type
Active: Evelynn becomes Playful untargetable as she reveals her true form to all enemies in front of her, before blinking back 700 units.

Enemies caught in her reveal are devastated, taking magic damage, doubled against enemies below 30% of their maximum health.
Magic Damage:125/250/375 (+75% of Ability Power)


Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn’s true form is unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire.

Evelynn was not always a skilled huntress. She began eons ago, as something primordial, shapeless, and barely sentient. This nascent wisp of shadow existed, numb and unroused by any stimulation, for centuries. It might have remained so, had the world not been upended by conflict. The Rune Wars, as they would come to be known, brought an era of mass suffering the world had never known.

As people across Runeterra began to experience a vast array of pain, anguish, and loss, the shadow stirred. The nothingness it had known for so long had been replaced by the manic vibrations of an agonized world. The creature quivered with excitement.

As the Rune Wars escalated, the world’s torment grew so intense that the shadow felt as if it might burst. It drank in all of Runeterra’s pain, which it experienced as boundless pleasure. The sensation nourished the creature, and over time, it transformed into something more. It became a demon, a ravenous spiritual parasite that fed on the basest of human emotions.

When the wars finally ended, the world’s suffering waned, and the demon found itself growing desperate. The only pleasure it had ever known was born of other creatures’ misery. Without their pain, it felt nothing, just as it had in its earliest days.

If the world would not provide the suffering the demon needed to thrive, it would have to make its own. It needed to inflict pain on other beings so that it could experience that elation again.

At first, catching prey was a challenge for the demon. It could move undetected in its shadow form, but to touch a human, the creature needed to manifest as something tangible. It made several attempts to fashion a physical body from its shadow-flesh, but each result was more monstrous than the last, scaring off her prey.

The demon realized it needed a shape that was pleasing to humans, one that would not only lure them right into its claws, but would offer them ecstasy born of their own desires, so that their pain would be that much sweeter.

From the shadows, it began to study those it sought to prey upon. It tailored its flesh to their liking, learned to say what they wanted to hear, and to walk in a manner they found alluring.

In a matter of weeks, the demon had perfected her physique, leading dozens of enamored victims to be tortured to death at her hands. Though she relishes the exquisite pain of each of her victims, she always finds herself wanting more. Each human’s desires are so small, and they always expire too soon. Their pain, too fleeting to give her anything more than tiny morsels of pleasure, is just enough to tide her over to the next feeding.

She yearns for the day she can plunge the world into utter chaos, and she can return to an existence of pure, rapturous ecstasy.

Patch History[edit]

Patch Version Balance Changes
Patch 8.20
  • E - Whiplash
    • Nerf Empowered damage: 95/115/135/155/175 ⇒ 75/100/125/150/175
  • R - Last Caress
    • Nerf Damage: 150/275/400 ⇒ 125/250/375
    • Nerf Execute Damage: 300/550/800 ⇒ 250/500/750
Patch 8.4
  • E - Whiplash
    • Buff Base Damage: 40/55/70/85/100 ⇒ 55/70/87/100/115
    • Buff Empowered Damage: 70/90/110/130/150 ⇒ 95/115/135/155/175

Notable Players[edit]

Additional Content[edit]

Champion Information[edit]

Skin Spotlight[edit]