Hey tacticians! Who's ready for some Teamfight Tactics?
Patch 9.13 marks the official launch of the long-awaited game mode and we will begin rolling-out to regions all over the world starting today. We'll be continuously updating and building it with you, so please let us know if you have any feedback and report bugs as you see them!
We're welcoming Qiyana to the Rift as well. The Empress of the Elements is sure to tickle the bones of those who love playing quick and high-damage assassins.
We also want to give a shout out to those who've been following the Life of a Patch campaign with the balance team! It was great pulling back the curtain on the champion balancing process and giving a more in depth runthrough of how and why we make the buffs and nerfs we do. Those who kept an eye on the Nexus hub with the live champion iterations won't be surprised at the changes to Illaoi, Pyke, and Udyr, and Sona nerfs (sob) listed below.P.S. Grumps is the best Little Legend. You know which one we mean.Paul "Aether" Perscheid
Hanna “shio shoujo” Woo (Patch 9.13)
Qiyana, Arcade Caitlyn, Arcade Kai'Sa, Battle Boss Qiyana, Battle Boss Yasuo, and Arcade Caitlyn Prestige Edition will be available on June 28, 2019.Riot (Patch 9.13)
Qiyana arrives to conquer the Rift on June 28!Riot (Patch 9.13)
High-res versions of Qiyana's splash arts are available on League Displays!Riot (Patch 9.13)
R ammo bar now reads left-to-right. The Package ARAM timers adjusted.
For ARAM enthusiasts, we've adjusted Corki's Package timers on the Howling Abyss to give him more chances to hit his opponents with a Special Delivery. For Corki fans of all stripes, we've adjusted how his ammo bar tracks missiles: The leftmost missile is now the next to fire. Since Corki's ammo is still attached to the left of his health bar, this means the next missile no longer moves when Corki gets another charge, making it easier to know at a glance if the next missile is a Big One.Riot (Patch 9.13)
Q QoL changes.
We've recoded Diana’s Q so it feels better when casting. Most of the improvements are pretty subtle, so we've listed a couple of the more explicit upgrades here to make sure you know about 'em.Riot (Patch 9.13)
W minimum damage added; also applies to turrets. Tentacles disappear faster when Illaoi leaves. E Spirit and Vessel duration decreased; time between Tentacle attacks decreased. R Tentacle cap increased.
We're hitting two octopi with one tentacle and buffing Illaoi while also modernizing the way her abilities work. She should feel a lot better to play and stronger in general when you add up all the smaller QoL changes and buffs.Riot (Patch 9.13)
Base E movement speed duration decreased.
Karma definitely had room for some power heading into 9.12, but we went too hard. We're pulling her buffs back a touch.Riot (Patch 9.13)
Q damage ratio increased.
Helping Ornn battle more in lane.Riot (Patch 9.13)
Q cooldown decreased early; stab damage bonus removed. W movement speed now scales. E no longer damages non-champions.
We're targeting solo lane Pyke because his strong anti-harass tools make him an impossible-to-avoid death trap if he gets too far ahead. To help curb that, we're specifically hitting his wave clear.Riot (Patch 9.13)
Health growth decreased. W second cast damage ratio decreased.
The last time Sejuani was buffed was right before MSI in patch 9.8. Since then, she has climbed from a fringe pro pick to being in nearly 100% of pro games. While the buff was intended to let Sejuani scale better with items, we went too far, so we’re pulling back a bit.Riot (Patch 9.13)
Attack damage growth, mana regen decreased. W cost increased.
We went a little lighter on Sivir because (spoiler alert) the Essence Reaver nerfs going live this patch will undoubtedly affect her. We’re mainly targeting her early game pressure through W's mana change and applying #cleannumbers to some base stats (less for the minimal balance impact, more because weird decimals are unsightly).Riot (Patch 9.13)
Q aura damage ratio decreased. E bonus movement speed ratio decreased.
(A note from Shio Shoujo: Y'all knew it was coming. We're nerfing my baby girl.)
While it may seem like we're doing this just because of the in-vogue bot lane Sona, she's been extremely close to our thresholds for acceptable win rates (outlined in our Balance Framework that you should go read if you haven't already) in solo queue for awhile and is the most commonly banned bot lane champion in pro play right now.We're also seeing more than just Sona with Taric, mind you. We're seeing Sona and Tahm Kench, Sona and Pyke, etc. which points toward specifically nerfing her rather than Taric. To be clear, we're not explicitly trying to kill Sona + XX bot lanes: Even if she were a standard bot carry, she'd still be deserving of a nerf on multiple fronts.Riot (Patch 9.13)
Base attack damage, health growth increased. W base damage increased.
We're giving Sylas longer-term attention as we assess his status in higher levels of play. In the meantime, we're giving him some power back.Riot (Patch 9.13)
Mana growth increased.
Syndra's currently not a must-pick in higher levels of play like she has been in the past, so we want to take this opportunity to boost her a little in an attempt to make her more viable across all skill brackets where players are more likely to run into mana issues.Riot (Patch 9.13)
Attack damage growth, mana increased; mana regen decreased. W damage increased.
Cleaning up her base stats and giving her a minor buff for when she opts into a more aggressive playstyle.Riot (Patch 9.13)
All abilities can now be leveled to rank 6.
We're looking to bring some balance to Udyr's stances and playstyles so he's not overwhelmingly choosing one over the others. Plus he'll now have some useful points to spend at later levels.Riot (Patch 9.13)