Yasuo

[e][c]Yasuo
The Unforgiven
"Death is like the wind—always by my side."
Champion Information
Region
Ionia
Primary Role
Secondary Role
Price:
6300 Blue Essence  975 Riot Points
Attack Type:
Melee
Resource Bar:
Flow
Release Date:
2013-12-13
Base Statistics
Health:
523 (+87)
Health Regen:
6.5 (+0.9)
Attack Damage:
63 (+3.2)
Attacks Speed:
0.67 (+4(+2.5)%)
Attack Range:
ุ175
Armor:
30 (+3.4)
Magic Resistance:
30 (+1.25)
Movement Speed:
345
Esports Statistics
Win Rate:
387W : 356L (52.09%)

Abilities[edit]

Way of the Wanderer
Passive
Ability
Passive
Affects
Self
Yasuo's Critical Strike Chance is doubled. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Resolve: Moving grants Flow, which is tracked on Yasuo's resource bar. Moving faster grants more Flow. At maximum Flow, damage from a champion or monster briefly grants a shield that absorbs 100-510 Damage (scaling by level).

Intent: Yasuo's Critical Strike Chance is doubled, but his Critical Strikes deal 10% reduced Damage.
Steel Tempest
Q
Ability
Direction
Affects
Enemies
Damage Type
Physical
Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.

Steel Tempest is treated as a basic attack and scales with all the same things.

Active: Thrusts forward, dealing 20/45/70/95/120 (+100% of Attack Damage) physical damage.On hit, grants a stack of Gathering Storm for 6 seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.

Steel Tempest is treated as a basic attack: It can critically strike, applies on-hit effects, is interruptible by crowd control and its cooldown and cast time are reduced by Attack Speed.

If cast while dashing, Steel Tempest will strike as a circle.
Range:475
Physical Damage:20/45/70/95/120 (+100% of Attack Damage)
Wind Wall
W
Ability
Direction
Active: Creates a moving wall that blocks all enemy projectiles for 4 seconds.
Range:400
Width:300/350/400/450/500
26/24/22/20/18
Sweeping Blade
E
Ability
Unit
Affects
Enemies
Damage Type
Magical
Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount.

Cannot be re-cast on the same enemy for a few seconds.

Active: Dashes through target enemy, dealing 60/70/80/90/100 (+60% of Ability Power) (+20% of bonus Attack Damage) magic damage. Each cast increases your next dash's base Damage by 25%, up to +50%.Cannot be re-cast on the same enemy for 10/9/8/7/6 seconds.

If Steel Tempest is cast while dashing, it will strike as a circle.
Range:475
Magic Damage:60/70/80/90/100 (+60% of Ability Power) (+20% of bonus Attack Damage)
Per Unit Cooldown:10/9/8/7/6
0.5/0.4/0.3/0.2/0.1
Last Breath
R
Ability
Auto
Affects
Enemies
Damage Type
Physical
True
Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.

For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

Active: Blinks to an Airborne enemy champion, dealing 200/300/400 (+150% of bonus Attack Damage) physical damage and holding all Airborne enemies in the area in the air for an additional 1 second(s). Grants maximum Flow but resets all stacks of Gathering Storm.

For 15 second(s), Yasuo's critical strikes gain 50% Bonus Armor Penetration - this affects Armor from items, buffs, and runes.
Range:1400
Physical Damage:200/300/400 (+150% of bonus Attack Damage)
80/55/30

Lore[edit]

As a child, Yasuo often believed what the others in his village said of him: on the best days, his very existence was an error in judgement; on the worst, he was a mistake that could never be undone.

Like most pain, there was some truth to it. His mother was a widow already raising a young son, when the man who would be Yasuo’s father blew into her life like an autumn wind. And, just like that lonely season, he was gone again before the blanket of Ionian winter settled over the small family.

Even though Yasuo’s older half-brother, Yone, was everything Yasuo was not—respectful, cautious, conscientious—the two were inseparable. When other children teased Yasuo, Yone was there to defend him. But what Yasuo lacked in patience, he made up for in determination. When Yone began his apprenticeship at the village’s renowned sword school, a young Yasuo followed, waiting outside in monsoon rain, until the teachers relented and opened the gates.

Much to the annoyance of his new peers, Yasuo showed natural talent, and became the only student in several generations to catch the attention of Elder Souma, last master of the legendary wind technique. The old man saw Yasuo’s potential, but like trying to bridle a whirlwind, this pupil was known to ignore most teaching. Yone pleaded with his brother to set aside his arrogance, gifting him a maple seed, the school’s highest lesson in humility. The next morning, Yasuo accepted the position as Souma’s apprentice, and personal bodyguard.

When word of the Noxian invasion reached the school, some were inspired by the great stand that had been taken at the Placidium of Navori, and soon the village was bled of the able bodied. Yasuo longed to add his sword to the cause, but even as his classmates and brother left to fight, he was ordered to remain and protect the elders.

The invasion became a war. Finally, one rain-slicked night, the drums of a Noxian march could be heard in the next valley over. Yasuo abandoned his post, foolishly believing he could turn the tide.

But he found no battle—only a raw grave for hundreds of Noxian and Ionian corpses. Something terrible and unnatural had happened here, something that no single blade could have stopped. The land itself seemed tainted by it.

Sobered, Yasuo returned to the school the next day, only to be surrounded by the remaining students, their swords drawn. Elder Souma was dead, and Yasuo found himself accused not only of dereliction, but of murder. He realized the true killer would go unpunished if he did not act quickly, so he fought his way free, though he knew this would all but confirm his apparent guilt.

Now a fugitive in war-torn Ionia, Yasuo sought any clue that might lead him to the murderer. All the while, he was hunted by his former allies, continually forced to fight or die. This was a price he was willing to pay, until he was tracked down by the one he dreaded most—his own brother, Yone.

Bound by honor, they circled each other. When their swords finally met, Yone was no match and, with a single flash of steel, Yasuo cut his brother down.

He begged forgiveness, but Yone’s dying words were of the wind techniques responsible for Elder Souma’s death, and that his brother was the only one who could have known them. Then he fell silent, passing on before he could grant any absolution.

Without master or brother, Yasuo roamed the mountains distraught, drinking away the pain of war and loss, a sword without a sheath. There in the snow, he met Taliyah, a young Shuriman stone mage who had fled the Noxian military. In her, Yasuo saw an unlikely student, and in himself, an even more unlikely teacher. He trained her in the ways of elemental magic, wind shaping stone, embracing at last the teachings of Elder Souma.

Their world changed with rumors of a risen Shuriman god-emperor. Yasuo and Taliyah parted ways, though he gifted her the treasured maple seed, its lesson now learned. As she returned to her native desert sands, Yasuo set out for his own village, determined to put right his mistakes and find his old master’s true killer.

Within the stone walls of the council hall, Elder Souma’s death was revealed to have been an accident, one brought about by the Noxian exile known as Riven—and one for which she felt deep remorse. Even so, Yasuo still could not absolve himself of the choice he had made to abandon his master or, worse yet, how that choice had ultimately led to Yone’s death.

To this day, Yasuo continues to wander the land, his sense of guilt the only thing weighing down the free wind.

Patch History[edit]

Patch Version Balance Changes
Patch 8.11 1/7/2018 Balance Update
  • Base Stats
    • BASE ATTACK DAMAGE : 60 ⇒ 63
  • Q - Steel Tempest
    • CRIT DAMAGE : 150% ⇒ 180% (Tooltip will be updated in 8.12!)
  • Bug fix
    • BUGFIX : The combination of Brawler's Gloves and Infinity Edge now properly grants Yasuo 40% critical strike chance
Patch 8.11
  • Passive - Way of the Wanderer
    • BUGFIX : Now correctly generates a shield in response to damage from Shaco's R - Hallucinate clone.

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