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Cyclops

From Liquipedia Mobile Legends: Bang Bang Wiki
[e][h]Cyclops
Starsoul Magician
Hero Information
Primary Role
Mage
Lane
Mid
Price:
15000 Battle Points  399 Diamonds
Specialty:
Poke/Control
Release Date:
2017
Base Statistics
Health:
2521
Health Regen:
7.6
Mana:
500
Mana Regen:
20
Attack Speed:
1 ┃ 100%
Physical Damage:
112
Magical Damage:
0
Physical Defense:
18
Magical Defense:
15
Movement Speed:
240
Esports Statistics
Win Rate:
66W : 83L (44.3%)

A celestial traveler in the universe

Abilities[edit]

Starlit Hourglass
Ability
Passive
Affects
Self
Innate: When Cyclops's skills hit an enemy, the cooldown of all his skills are reduced by 0.5 seconds .
Stardust Shock
Ability
Area of Effect
Affects
Enemies
Damage Type
Magical
Active: Cyclops casts two shockwaves of stardust, each dealing 275 / 300 / 325 / 350 / 375 / 400 (+60% Magic Power) Magic Damage for a maximum of 550 / 600 / 650 / 700 / 750 / 800 (+120% Magic Power) Magic Damage to all targets hit.


Starlit Hourglass: can potentially reduce skill cooldowns by 0.5 / 1.0 seconds.
9.0
100
Planets Attack
Ability
Burst
Affects
Enemies
Damage Type
Magical
Active: Cyclops increases his Movement Speed by 30% for 2 seconds and generates 5 spheres around him. The spheres attack nearby enemies prioritizing enemy heroes, dealing 200 / 230 / 260 / 290 / 320 / 350 (+50% Magic Power) Magic Damage. Damage dealt to the same target after the first sphere decays to 60% / 66% / 72% / 78% / 84% / 90% reduced damage or 126 / 165 / 208.8 / 257.4 / 310.8 / 369 (+30% / 33% / 36% / 39% / 42% / 45% Magic Power).


The 5 spheres can deal a maximum of 714 / 910 / 1125.2 / 1359.6 / 1613.2 / 1886 (+170% / 182% / 194% / 206% / 218% / 230% Magic Power) Magic Damage on a single target.

Starlit Hourglass: can potentially reduce skill cooldowns by 0.5 / 1 / 1.5 / 2 / 2.5 seconds.
14 / 13.5 / 13 / 12.5 / 11 / 10.5
75 / 85 / 95 / 105 / 115 / 125
Star Power Lockdown
Ability
Crowd Control | Damage
Affects
enemies
Damage Type
Magical
Active: Cyclops generates a giant magic sphere filled with planetary power to chase an enemy and immobilizing them on hit - from 1 to 2 seconds based on the distance the sphere traveled, dealing 500 / 650 / 800 (+220% Magic Power) Magic Damage.


Starlit Hourglass: can only reduce skill cooldowns by 0.5 seconds.
43.0
160 / 180 / 200

Version History[edit]

Version Balance Changes

Notable Players[edit]

Additional Content[edit]

Videos[edit]

References[edit]