April 21, 2016 Patch
Map Balance Changes
- The map has been put back into rotation. The issues affecting spawn room doors have been resolved
Hero Balance Changes
- Alternate fire recovery time (i.e. the time before McCree can shoot again) increased from 0.3 seconds to 0.75 seconds
Developer Comments: McCree’s alternate fire is intended to be more situational, but often players were using it as his primary way to deal damage. This change makes it weaker to use repeatedly, while maintaining its power as a finisher and as part of his roll combos.
- Harmony Orb
- Healing increased from 25 to 30 per second
Developer Comments: Now that Zenyatta’s orbs are more restricted, we felt there was room to increase their healing output to help him in his support role.
- Fixed an issue on Route 66 where the payload automatically advanced about 8 meters after the large doors opened without players of the attacking team being near it