SUPER (2021)

From Liquipedia PUBG Wiki

SUPER or Standard and Universal PUBG Esports Ruleset is a PUBG Competitive ruleset created by PUBG Corporation which serves as a Global Ruleset that all PUBG Esports will be governed by.

2020 Regulations[edit]

Click here for 2020 version of the SUPER

Significant Changes[edit]

WWCD Format[edit]

2021 Season saw a major change to the Points system, with the new WWCD Format replacing the old 1st-8th points system

  • The winner of the match is the team who wins the Chicken Dinner
  • The winning team of the Series will be determined by the number of Chicken Dinners won
    • In the event of a tie, total kills earned during the series will be used as a tiebreaker

PGC 2021[edit]

Starting from the PGC 2021, WWCD format will be replaced by the old Points Matrix

New Settings[edit]

Ranked Mode bluezone settings is now used as the new 2021 Season settings

2021 Season[edit]

A graphical explanation of the 2021 PUBG Esports Season

PUBG Continental Series[edit]

  • Following the cancellation of Global Series in 2020, a new online series called Continental is formed, with the 2021 season approaching. Continental are again returning for their 2nd season
Regions[edit]

North America North America and South America Latin America are now combined together, forming the new North AmericaSouth America Americas region.

3rd party events[edit]

Alongside PCS, a new type of events called TPE (Third-party events) are created for Europe and Americas to serve purpose as an official 3rd party tournament that will contribute towards the PGC 2021.

Settings[edit]

Click here for SUPER 2021 v2.2.1.[1]

Bluezone & Circles[edit]

Phase Delay Wait Move DPS Shrink Spread Land Ratio
1 90 240 270 0.6 0.35 0.5 0
2 0 90 120 0.8 0.55 0.56 0
3 0 60 120 1 0.6 0.56 0
4 0 60 120 3 0.6 0.56 1
5 0 60 120 5 0.65 0.56 0
6 0 60 120 8 0.65 0.56 0
7 0 60 90 10 0.65 0.56 0
8 0 60 60 14 0.7 0.56 1
9 0 10 160 18 0.001 10 0
Phase Delay Wait Move DPS Shrink Spread Land Ratio
1 90 120 240 0.6 0.4 0.5 0
2 0 90 120 0.8 0.7 0.56 0
3 0 60 120 1 0.6 0.56 1
4 0 60 100 3 0.6 0.56 0
5 0 50 80 5 0.65 0.56 0
6 0 50 60 8 0.65 0.56 1
7 0 20 40 10 0.65 0.56 0
8 0 10 40 14 0.6 0.56 0
9 0 10 100 18 0.001 10 0

Loot Table[edit]

Erangel Loot Table[edit]

  • Item Spawn Type: Adjustable Ratio & Adjustable Total Number : 1.8x

Weapon[edit]

  • Sniper Rifles: 1.65x
  • DMR: 2.25x
  • Assault Rifles: 1.3x
  • Hunting Rifle: 0x
  • LMG: 0.5x
  • SMGs: 2x
  • Shotguns: 1x
    • S686: 1x
    • S12K: 1x
    • S1897: 1x
    • DBS: 0.5x
  • Handguns: 0.45x
  • Throwables: 1.4x
    • Flash Bang: 1.1x
    • Frag Grenade: 0.7x
    • Molotov Cocktail: 1.1x
    • Smoke Grenade: 1.1x
    • Spike Trap: 0x
    • Sticky Bomb: 0x
    • C4: 0x
    • Decoy Grenade: 0x
  • Melee: 1.65x
  • Crossbow: 0x
  • Flaregun: 0x
  • Launcher: 0x
    • Panzerfaust: 0x

Attachment Drop Tables[edit]

  • Sight Attachments: 1.1x
  • Magazine Attachments: 0.55x
  • Muzzle Attachments: 0.75x
  • Foregrip Attachments: 1.3x
  • Stock Attachments: 1.65x
    • Quiver: 0x
    • Tactical Stock: 1x
    • UZI Stock: 1x
    • Bullet Loops: 1x
    • Cheek Pad: 1x

Medicals, Equippables, Ammunitions[edit]

  • Heal Items: 1.1x
  • Gas Can: 0.35x
  • Backpack: 0.65x
    • Lv1: 1x
    • Lv2: 1x
    • Lv3: 1x
    • Jammer Pack: 0x
  • Helmet: 0.9x
  • Armor: 0.9x
    • Lv1: 1x
    • Lv2: 1x
    • Lv3: 1.05x
  • Costumes: 0x
  • Ammunitions: 1x
    • Bolt: 0x
    • Flare: 0x

Land Vehicles[edit]

  • Motorbike with Sidecar: 0x

Aircraft[edit]

  • Motor Glider: 0x

Room Type[edit]

  • Room Type : Esports Mode (for fixed car spawns)

Miramar Loot Table[edit]

  • Item Spawn Type: Adjustable Ratio & Adjustable Total Number
    • Spawn Multiplier : 1.7x

Weapon[edit]

  • Sniper Rifles: 2.45x
  • DMR: 2.8x
    • SKS: 1.05x
    • SLR: 0.95x
    • Mini14: 0.95x
    • VSS: 0.95x
    • QBU: 1x
  • Assault Rifles: 1.3x
    • AKM: 0.95x
    • M416: 1.05x
    • M16A4: 0.95x
    • Beryl M762: 1.05x
    • Mk47 Mutant: 1x
    • SCAR-L: 1.05x
    • QBZ: 1x
  • Hunting Rifle: 0.65x
  • LMG: 0.4x
    • DP-28: 1x
    • M249: 1x
  • SMGs: 0.85x
    • Bizon: 0x
    • Tommy Gun: 1x
    • UMP45: 1x
    • UZI: 0.95x
    • Vector: 1.05x
    • MP5K: 0x
  • Shotguns: 1x
    • S686: 1x
    • S12K: 1x
    • S1897: 1x
    • DBS: 0.4x
  • Handguns: 0.55x
  • Throwables: 1.1x
    • Flash Bang: 1.3x
    • Frag Grenade: 0.55x
    • Molotov Cocktail: 1.4x
    • Smoke Grenade: 1x
    • Spike Trap: 0x
    • Sticky Bomb: 0x
    • C4: 0x
    • Decoy Grenade: 0x
  • Melee: 1.85x
    • Pan: 1.02x
  • Crossbow: 0x
  • Flaregun: 0x
  • Launcher: 0x
    • Panzerfaust: 0x

Attachment Drop Tables[edit]

  • Sight Attachments: 1x
    • Dotsight : 1x
    • Holosight : 1x
    • 2x: 1.05x
    • 3x: 1x
    • 4x: 1.05x
    • 6x: 1x
    • 8x: 1.15x
    • Canted: 0.75x
  • Magazine Attachments: 1.2x
    • SR: 1.05x
    • AR: 1x
    • SMG & Handguns: 1x
  • Muzzle Attachments: 0.75x
    • SR: 1.05x
    • AR: 1.05x
    • SG: 1x
    • SMG & Handguns: 0.98x
  • Foregrip Attachments: 1.25x
  • Stock Attachments: 1.1x
    • Quiver: 0x
    • Tactical Stock: 01x
    • UZI Stock: 1x
    • Bullet Loops: 1x
    • Cheek Pad: 1.05x

Medicals, Equippables, Ammunitions[edit]

  • Heal Items: 1.1x
    • Bandage: 1x
    • Med Kit: 1.05x
    • First Aid: 1x
  • Boost Items: 1.1x
    • Energy Drink: 1x
    • Painkiller: 1.05x
    • Adrenaline: 1.05x
  • Gas Can: 0.35x
  • Backpack: 0.95x
    • Lv1: 0.95x
    • Lv2: 0.95x
    • Lv3: 1.05x
    • Jammer Pack: 0x
  • Helmet: 0.8x
    • Lv1: 0.95x
    • Lv2: 1.05x
    • Lv3: 1x
  • Armor: 0.8x
    • Lv1: 0.95x
    • Lv2: 1.05x
    • Lv3: 1.1x
  • Costumes: 0x
  • Ammunitions: 1x
    • Bolt: 0x
    • Flare: 0x

Land Vehicles[edit]

  • Motorbike with Sidecar: 0x

Aircraft[edit]

  • Motor Glider: 0x

Room Type[edit]

  • Room Type : Esports Mode (for fixed car spawns)

Sanhok Loot Table[edit]

  • Item Spawn Type: Adjustable Ratio & Adjustable Total Number : 1x

Weapon[edit]

  • Sniper Rifles: 3x
  • DMR: 2x
  • Assault Rifles: 1.5x
  • Hunting Rifles: 1x
  • LMGs: 0.6x
  • SMGs: 1x
  • Shotguns: 1x
    • S686: 1x
    • S12K: 1x
    • S1897: 1x
    • DBS: 0.7x
  • Handguns: 0.8x
  • Throwables: 1.25x
    • Flash Bang: 1x
    • Frag Grenade: 1x
    • Molotov Cocktail: 1x
    • Smoke Grenade: 2x
    • Spike Trap: 0x
    • Sticky Bomb: 0x
    • C4: 0x
    • Decoy Grenade: 0x
  • Melee: 0.8x** Crowbar: 1x
    • Machete: 1x
    • Pan: 1.25x
    • Sickle: 1x
  • Crossbow: 0x
  • Flaregun: 0x
  • Crossbow: 0x
  • Flaregun: 0x
  • Launcher: 0x
    • Panzerfaust: 0x

Attachment Drop Tables[edit]

  • Sight Attachments: 1x
  • Magazine Attachments: 1x
  • Foregrip Attachments: 1x
  • Stock Attachments : 1x
  • Quiver : 0x

Medicals, Equippables, Ammunitions[edit]

  • Heal Items: 1x
  • Boost Items: 1x
  • Gas Can: 0x
  • Backpack: 1x
    • Lv1: 1x
    • Lv2: 1x
    • Lv3: 1x
    • Jammer Pack: 0x
  • Helmet: 1x
  • Armor: 1x
  • Costumes: 0x
  • Ammunitions: 1x
    • Bolt: 0x
    • Flare: 0x

Room Type[edit]

  • Room Type : Esports Mode (for fixed car spawns)

References[edit]