SUPER (2021)
From Liquipedia PUBG Wiki
SUPER or Standard and Universal PUBG Esports Ruleset is a PUBG Competitive ruleset created by PUBG Corporation which serves as a Global Ruleset that all PUBG Esports will be governed by.
2020 Regulations[edit]
Click here for 2020 version of the SUPER
Significant Changes[edit]
WWCD Format[edit]
2021 Season saw a major change to the Points system, with the new WWCD Format replacing the old 1st-8th points system
- The winner of the match is the team who wins the Chicken Dinner
- The winning team of the Series will be determined by the number of Chicken Dinners won
- In the event of a tie, total kills earned during the series will be used as a tiebreaker
PGC 2021[edit]
Starting from the PGC 2021, WWCD format will be replaced by the old Points Matrix
New Settings[edit]
Ranked Mode bluezone settings is now used as the new 2021 Season settings
2021 Season[edit]
PUBG Continental Series[edit]
- Following the cancellation of Global Series in 2020, a new online series called Continental is formed, with the 2021 season approaching. Continental are again returning for their 2nd season
Regions[edit]
North America and
Latin America are now combined together, forming the new
Americas region.
3rd party events[edit]
Alongside PCS, a new type of events called TPE (Third-party events) are created for Europe and Americas to serve purpose as an official 3rd party tournament that will contribute towards the PGC 2021.
Settings[edit]
Click here for SUPER 2021 v2.2.1.[1]
Bluezone & Circles[edit]
Phase | Delay | Wait | Move | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 240 | 270 | 0.6 | 0.35 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.55 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 0 |
4 | 0 | 60 | 120 | 3 | 0.6 | 0.56 | 1 |
5 | 0 | 60 | 120 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 60 | 120 | 8 | 0.65 | 0.56 | 0 |
7 | 0 | 60 | 90 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 60 | 60 | 14 | 0.7 | 0.56 | 1 |
9 | 0 | 10 | 160 | 18 | 0.001 | 10 | 0 |
Phase | Delay | Wait | Move | DPS | Shrink | Spread | Land Ratio |
---|---|---|---|---|---|---|---|
1 | 90 | 120 | 240 | 0.6 | 0.4 | 0.5 | 0 |
2 | 0 | 90 | 120 | 0.8 | 0.7 | 0.56 | 0 |
3 | 0 | 60 | 120 | 1 | 0.6 | 0.56 | 1 |
4 | 0 | 60 | 100 | 3 | 0.6 | 0.56 | 0 |
5 | 0 | 50 | 80 | 5 | 0.65 | 0.56 | 0 |
6 | 0 | 50 | 60 | 8 | 0.65 | 0.56 | 1 |
7 | 0 | 20 | 40 | 10 | 0.65 | 0.56 | 0 |
8 | 0 | 10 | 40 | 14 | 0.6 | 0.56 | 0 |
9 | 0 | 10 | 100 | 18 | 0.001 | 10 | 0 |
Loot Table[edit]
Erangel Loot Table[edit]
- Item Spawn Type: Adjustable Ratio & Adjustable Total Number : 1.8x
Weapon[edit]
- Sniper Rifles: 1.65x
- DMR: 2.25x
- Assault Rifles: 1.3x
- Hunting Rifle: 0x
- LMG: 0.5x
- SMGs: 2x
- Shotguns: 1x
- S686: 1x
- S12K: 1x
- S1897: 1x
- DBS: 0.5x
- Handguns: 0.45x
- Throwables: 1.4x
- Flash Bang: 1.1x
- Frag Grenade: 0.7x
- Molotov Cocktail: 1.1x
- Smoke Grenade: 1.1x
- Spike Trap: 0x
- Sticky Bomb: 0x
- C4: 0x
- Decoy Grenade: 0x
- Melee: 1.65x
- Crossbow: 0x
- Flaregun: 0x
- Launcher: 0x
- Panzerfaust: 0x
Attachment Drop Tables[edit]
- Sight Attachments: 1.1x
- Magazine Attachments: 0.55x
- Muzzle Attachments: 0.75x
- Foregrip Attachments: 1.3x
- Stock Attachments: 1.65x
- Quiver: 0x
- Tactical Stock: 1x
- UZI Stock: 1x
- Bullet Loops: 1x
- Cheek Pad: 1x
Medicals, Equippables, Ammunitions[edit]
- Heal Items: 1.1x
- Gas Can: 0.35x
- Backpack: 0.65x
- Lv1: 1x
- Lv2: 1x
- Lv3: 1x
- Jammer Pack: 0x
- Helmet: 0.9x
- Armor: 0.9x
- Lv1: 1x
- Lv2: 1x
- Lv3: 1.05x
- Costumes: 0x
- Ammunitions: 1x
- Bolt: 0x
- Flare: 0x
Land Vehicles[edit]
- Motorbike with Sidecar: 0x
Aircraft[edit]
- Motor Glider: 0x
Room Type[edit]
- Room Type : Esports Mode (for fixed car spawns)
Miramar Loot Table[edit]
- Item Spawn Type: Adjustable Ratio & Adjustable Total Number
- Spawn Multiplier : 1.7x
Weapon[edit]
- Sniper Rifles: 2.45x
- DMR: 2.8x
- SKS: 1.05x
- SLR: 0.95x
- Mini14: 0.95x
- VSS: 0.95x
- QBU: 1x
- Assault Rifles: 1.3x
- AKM: 0.95x
- M416: 1.05x
- M16A4: 0.95x
- Beryl M762: 1.05x
- Mk47 Mutant: 1x
- SCAR-L: 1.05x
- QBZ: 1x
- Hunting Rifle: 0.65x
- LMG: 0.4x
- DP-28: 1x
- M249: 1x
- SMGs: 0.85x
- Bizon: 0x
- Tommy Gun: 1x
- UMP45: 1x
- UZI: 0.95x
- Vector: 1.05x
- MP5K: 0x
- Shotguns: 1x
- S686: 1x
- S12K: 1x
- S1897: 1x
- DBS: 0.4x
- Handguns: 0.55x
- Throwables: 1.1x
- Flash Bang: 1.3x
- Frag Grenade: 0.55x
- Molotov Cocktail: 1.4x
- Smoke Grenade: 1x
- Spike Trap: 0x
- Sticky Bomb: 0x
- C4: 0x
- Decoy Grenade: 0x
- Melee: 1.85x
- Pan: 1.02x
- Crossbow: 0x
- Flaregun: 0x
- Launcher: 0x
- Panzerfaust: 0x
Attachment Drop Tables[edit]
- Sight Attachments: 1x
- Dotsight : 1x
- Holosight : 1x
- 2x: 1.05x
- 3x: 1x
- 4x: 1.05x
- 6x: 1x
- 8x: 1.15x
- Canted: 0.75x
- Magazine Attachments: 1.2x
- SR: 1.05x
- AR: 1x
- SMG & Handguns: 1x
- Muzzle Attachments: 0.75x
- SR: 1.05x
- AR: 1.05x
- SG: 1x
- SMG & Handguns: 0.98x
- Foregrip Attachments: 1.25x
- Stock Attachments: 1.1x
- Quiver: 0x
- Tactical Stock: 01x
- UZI Stock: 1x
- Bullet Loops: 1x
- Cheek Pad: 1.05x
Medicals, Equippables, Ammunitions[edit]
- Heal Items: 1.1x
- Bandage: 1x
- Med Kit: 1.05x
- First Aid: 1x
- Boost Items: 1.1x
- Energy Drink: 1x
- Painkiller: 1.05x
- Adrenaline: 1.05x
- Gas Can: 0.35x
- Backpack: 0.95x
- Lv1: 0.95x
- Lv2: 0.95x
- Lv3: 1.05x
- Jammer Pack: 0x
- Helmet: 0.8x
- Lv1: 0.95x
- Lv2: 1.05x
- Lv3: 1x
- Armor: 0.8x
- Lv1: 0.95x
- Lv2: 1.05x
- Lv3: 1.1x
- Costumes: 0x
- Ammunitions: 1x
- Bolt: 0x
- Flare: 0x
Land Vehicles[edit]
- Motorbike with Sidecar: 0x
Aircraft[edit]
- Motor Glider: 0x
Room Type[edit]
- Room Type : Esports Mode (for fixed car spawns)
Sanhok Loot Table[edit]
- Item Spawn Type: Adjustable Ratio & Adjustable Total Number : 1x
Weapon[edit]
- Sniper Rifles: 3x
- DMR: 2x
- Assault Rifles: 1.5x
- Hunting Rifles: 1x
- LMGs: 0.6x
- SMGs: 1x
- Shotguns: 1x
- S686: 1x
- S12K: 1x
- S1897: 1x
- DBS: 0.7x
- Handguns: 0.8x
- Throwables: 1.25x
- Flash Bang: 1x
- Frag Grenade: 1x
- Molotov Cocktail: 1x
- Smoke Grenade: 2x
- Spike Trap: 0x
- Sticky Bomb: 0x
- C4: 0x
- Decoy Grenade: 0x
- Melee: 0.8x** Crowbar: 1x
- Machete: 1x
- Pan: 1.25x
- Sickle: 1x
- Crossbow: 0x
- Flaregun: 0x
- Crossbow: 0x
- Flaregun: 0x
- Launcher: 0x
- Panzerfaust: 0x
Attachment Drop Tables[edit]
- Sight Attachments: 1x
- Magazine Attachments: 1x
- Foregrip Attachments: 1x
- Stock Attachments : 1x
- Quiver : 0x
Medicals, Equippables, Ammunitions[edit]
- Heal Items: 1x
- Boost Items: 1x
- Gas Can: 0x
- Backpack: 1x
- Lv1: 1x
- Lv2: 1x
- Lv3: 1x
- Jammer Pack: 0x
- Helmet: 1x
- Armor: 1x
- Costumes: 0x
- Ammunitions: 1x
- Bolt: 0x
- Flare: 0x
Room Type[edit]
- Room Type : Esports Mode (for fixed car spawns)