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3.1.2 Patch

From Liquipedia Rainbow Six Wiki
[e][h]3.1.2 Patch
Patch Information
PC Release Date:
Console Release Date:
  • Balance changes
  • Bug fixes

Balancing Changes[edit]

Below you will find the bulleted list of balancing changes in 1.2. For a detailed explanation of why we have made these changes, please reference the Designer’s Notes, found here.

Lion Lion[edit]

  • Outline will only appear for the duration of player movement.
  • Scan charges reduced from 3 to 2.
  • Cooldown between scans increased from 10 to 20 seconds.

Jäger Jäger[edit]

  • Magpie no longer destroys Hibana’s X-KAIROS pellets.

Blitz Blitz[edit]

  • Shield Flash range reduced from 8 meters to 5 meters.
  • Shield Flash charges reduced from 5 to 4.

Vigil Vigil[edit]

  • Electronic Rendering Cloak will deplete its charge in 12 seconds, down from 30 seconds.
  • Electronic Rendering Cloak will now recharge in 6 seconds, down from 12 seconds.

Hibana Hibana[edit]

  • Claymore replaced with Breaching Charge.

Ying Ying[edit]

  • Smoke Grenades replaced with Claymore.

LMG Damage[edit]

LMG-E, T-95 LSW, M249, & 6P41

Gameplay Fixes[edit]

  • Fixed – Players are able to exploit hip fire accuracy by performing a series of actions.
  • Fixed – Weapon turns invisible if a player throws their drone and it is destroyed instantly.
  • Fixed – Defenders can remain stuck after deploying a gadget if using the Advanced Gadget Deployment setting.
  • Fixed – Sometime Deployable Shield's replication is not the same after doing specific actions.

Level Design Fixes[edit]


  • Fixed – Attackers can plant the Defuser on top of a shelf in 2F Armory Lockers.

Kafe Dostoyevsky[edit]

  • Fixed – Character model will become 2D if prone close to the 1F VIP Section stairs.


  • Fixed – The Defuser can be disabled by destroying the floor underneath it if is planted in 2F Billiard Room.


  • Fixed – Players becomes invisible under the stairs in 1F Lobby area.

Operator Fixes[edit]

Lion Lion[edit]

  • Fixed – Lion's scan sound effect persists into the next round.

Finka Finka[edit]

  • Fixed – If Finka's boost ends while a player is in Smoke's Gas, the damage multiplier is not removed.
  • Fixed – When the Spear .308 magazine is completely empty, aiming down sights while reloading will shorten the animation slightly.

Kapkan Kapkan[edit]

  • Fixed – The EDD will not give 40 damage if it is positioned on the lowest point possible on a door.

Valkyrie Valkyrie[edit]

  • Fixed – Black Eyes are able to see through borders in 2F Stock Trading room on Bank.

Doc Doc[edit]

  • Fixed – Activating the Stim Pistol while holding a deployable shield switches weapon instantly.

Ela Ela[edit]

  • Fixed – Ela will lose functionality if her gadget will be destroyed while trying to pick it up.

Bandit Bandit[edit]

  • Fixed – Shock wire remains active on a deployable shield after the shield was destroyed

Jäger Jäger[edit]

  • Fixed – Operator is sometimes stuck when trying to pick up deployable gadgets.

User Experience Fixes[edit]

  • Fixed – Players with VS Notifications preference OFF still see the notification in-game
  • Fixed – Players are able to equip a standard and Elite BDU at the same time
  • Fixed – Slasher Headgear for Buck is missing the red eyes.

External Links[edit]