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Ash

From Liquipedia Rainbow Six Wiki
[e][h]Ash Ash
“You can never truly understand a conflict until you’ve been on both sides.”
Operator Information
Affiliation:
Team Rainbow:
Redhammer
Team:
Attack
Operator Role:
Real Name:
Eliza Cohen
Birthdate:
(1983-12-24) December 24, 1983 (age 40)
Birthplace:
Height:
1.70m
Weight:
63kg
Released:
Launch (2015-12-01)
Renown price:
Free
500 SE
1,000 SE
1,500 SE
2,000 SE
10% off SP
R6 Credit price:
300
270 SP
Has Elite Skin:
Yes (3 Skins)
Availability:
Casual
Ranked
Competitive
Base Stats
Armor/Health:
Light (100 HP)
Speed:
Fast
Difficulty:
Medium

Eliza "Ash" Cohen (Born in Jerusalem, December 24, 1983) is an attacking operator included in the original release of Rainbow Six Siege.

Unique Gadget[edit]

M120 CREM (Breaching Round)
Modified grenade launcher capable of containing a single 40mm breaching round. Detonating shortly after impact.

Total ammunition:
Damage:
Counters: 
Countered by: 
 2
 50
 Castle Maestro Goyo Melusi Mira
 Jäger Wamai

Weapons[edit]

Primary[edit]

Assault rife, with medium recoil, takes 5.56mm caliber ammunition.
Damage:
Rate of fire:
Magazine size:
Total ammunition:
 38
 780 RPM
 30
 241 PVP
FBI SWAT standard issue assault rifle. Highly customization, for medium to long range conflict.
Damage:
Rate of fire:
Magazine size:
Total ammunition:
 39
 860 RPM
 30
 241 PVP

Secondary[edit]

Semi-automatic pistol with low-caliber, high velocity rounds. Used by FBI SWAT.
Damage:
Rate of fire:
Magazine size:
Total ammunition:
 42
 Semi-automatic
 20
 81 PVP
Semi-automatic, high caliber pistol with medium stopping power and an extended range.
Damage:
Rate of fire:
Magazine size:
Total ammunition:
 58
 Semi-automatic
 7
 57 PVP

Equipment[edit]

Breach Charge
Deployable charge capable of blowing up walls, floors and barricades.

Quantity:
 3
Claymore
Anti-personnel mine.

Quantity:
 2

Lore[edit]

Background[edit]

“You can never truly understand a conflict until you’ve been on both sides.”


Cohen’s mother is a renowned Jewish political activist and professor while her Palestinian father is a professor of Middle Eastern Studies. Cohen was raised in Israel, excelling in Mathematics and Physics. She earned a degree in Structural Engineering at Tel Aviv University and spent a few semesters at Boston University.

Cohen then enlisted in the Israeli Defense Forces (IDF). After undergoing the rigorous twenty-two month training for the elite Air Force unit, Shaldag, she served five years. Skilled in ground and airborne operations, all-weather and all-terrain navigation and reconnaissance, she was invaluable in Operation Orchard. Moving to the US to work with FBI SWAT, Cohen applied her degree in Engineering and gift in structural resistance to develop advanced demolition tactics and equipment. Along with Hebrew, Cohen is fluent in Arabic, English, French and Greek.
In-Game, Ubisoft (Ubisoft)

Psychological Report[edit]

I had several meetings with Specialist Eliza “Ash Ash” Cohen before I gave up on convincing her to not see me as a commanding officer. She asked so many probing questions, it was starting to feel as though she were analyzing me. […]


Cohen isn’t interested in discussing her childhood. There’s resentment toward a judgmental grandmother, but no lasting trauma. Military service acted as an escape from family tensions and appealed to her ordered and focused personality. Cohen added that she appreciates high-risk, high-reward scenarios, but didn’t elaborate on what level of personal risk is acceptable.

Her identity is intertwined with her military training and operations. Extracting anything personal from the tangle is difficult. Cohen is cautious and doesn’t cultivate many close relationships. Her bond with Specialist Miles “Castle Castle” Campbell is therefore important to her – and I would say to the team as well. It’s certainly a good pairing. Campbell’s amenable personality enables Cohen to step out of her comfort zone without feeling self-conscious or judged. […]

Cohen uses other people’s assessments to describe herself: She told me that Specialists Dominic “Bandit Bandit” Brunsmeier and James “Smoke Smoke” Porter tell her she’s “too serious,” while others describe her as “intense,” and that she enjoys being proven right. So I asked if she thought those descriptions were accurate. She told me that she only cares about whether the other operators respect her. I’m confident they do. […]

On operations, Cohen is exemplary: She thinks fast, and her aggressive style almost always puts her at an advantage. During debriefs, however, I’ve noticed a different kind of focus. The residual stress of combat causes her to dwell on every misstep, perceived or real. Self-evaluation is understandable from someone so highly skilled, but it also has an effect on her team. It’s important to encourage her to process the events as a joint effort and not simply assume the critique alone. Cohen – like all operators – knows there will be situations she can’t prepare for. And yet, she alone allows the stress of the unknown to eat at her. This will need to be addressed.
Dr. Harishva “Harry” Pandey, Director of Rainbow (Ubisoft)

Training[edit]

  • Tel Aviv University: Bachelor of Science, Engineering
  • Israeli Air Force
  • Shaldag
  • FBI SWAT (JINSA LEEP)

Relevant Experience[edit]

  • Second Lebanon War
  • Operation Orchard
  • Austere Challenge

Notes[edit]

None

Six Invitational[edit]

This interview between Sam “Zero Zero” Fisher and Eliza “Ash Ash” Cohen was conducted following the assignment of team captains for the next Invitational.

Sam “Zero” Fisher: Congratulations on making team captain.

Eliza “Ash” Cohen: Thank you.

Z: Feels like we were just here.

A: It does, yeah. [chuckles]

Z: How are you approaching the Invitational this year?

A: Flexibility—that is, being able to respond to unexpected events in real time—is a big part of my strategy.

Z: I guess Flores Flores plays some role in that?

A: You bet. I didn’t recruit him for his empanadas or asado. The ability to generate an explosion in such a surgical manner is a game changer.

Z: Have the events of the last Invitational influenced your strategy?

A: Somewhat, but I like to think... hope... that what happened last year was an isolated incident.

Z: You’re not concerned about Kali Kali being an opposing team captain?

A: I was wondering when you’d get to the elephant in the room.

Z: Everyone’s thinking the same thing. You have to admit, it got a bit personal.

A: It did, yes, especially in the heat of the moment. Given time to reflect, I feel my reaction to Kali’s insubordination wasn’t appropriate. I... lost my temper.

Z: Are you still worried that Kali is dangerous?

A: I worry that her methods might be dangerous. While she observes the letter of the rules, Kali has little respect for the spirit behind them.

Z: Do you think you have a shot at winning?

A: Of course, but victory isn’t as important as proving that a group of disparate operators can function under any circumstance, against any foe. I have faith we’ll give as good as we get.

Z: Win or lose, what are you going to do next?

A: Take some time off, visit friends and relatives in Tel Aviv.

Z: Sounds like a good way to wind down.

A: That’s the plan, Sam.

Samuel “Zero” Leo Fisher & Eliza “Ash” Cohen (Six Invitational Website)

Version History[edit]

Version Balance Changes
8.4.2
8.4.0
  • Breaching Round can shattered bulletproof glass after drilling and exploding.
7.1.2
  • Increased the number of Claymores to 2 (from 1).
6.4.0
6.2.0
  • Reduced number of Breaching Rounds from 3 to 2.
6.1.0
5.4.3
  • Breaching Round explosive damage range is reduced to 2 meters from the previous 3.5 meters.
5.4.0
  • The number of Breaching Rounds is increased to 3 up from the previous 2.
  • Breaching Round damage is reduced to 50 HP down from the previous 90 HP.
  • Stun Grenades have been replaced with a Claymore.
4.1.0
3.4.0
  • The throw curve of Stun grenades has been changed to be easier and more comfortable to use
    • As a result they can be thrown further
3.3.0
3.2.0
  • 3 Speed operators now move slightly slower
  • Operators now move faster with a pistol out
2.4.2
2.4.0
2.3.0
2.2.1
  • Smoke Grenades have been replaced with Stun Grenades
1.5.2
1.4.2
1.1.0
  • New Operator

Notable Players[edit]

Useful links[edit]

References[edit]