Team Rainbow:

Viperstrike
Team:

Attack
Birthdate:
(1985-03-12) March 12, 1985 (age 38)
Birthplace:

Bellevue
Availability:
Casual
Ranked
Competitive
Armor/Health:
Medium (110 HP)
Speed:
Medium
Difficulty:
Easy
Craig "Blackbeard" Jenson is an attacking operator featured in the Operation Dust Line expansion for Rainbow Six Siege.
Unique Gadget[edit]
TARS MK 0 Rifle Shield
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Created with multiple layers of transparent polycarbonate and thermoplastic armor, coated with a spall shield and backed with ultra-light weight laminated glass. The TARS MK 0 Rifle Shield protects the user against blunt impact and artillery fire.
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- Health:
- Quantity:
- ADS Time:
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Weapons[edit]
Primary[edit]
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7.62x51mm caliber assault rifle, adapted for close quarter operations, high damage and severe recoil.
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Highly customizable semi-automatic rifle. Effective from long to medium range.
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Secondary[edit]
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.50 caliber pistol, short to medium range hand gun with heavy stopping power and penetration.
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Equipment[edit]
Claymore
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Anti-personnel mine.
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Stun Grenade
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Delivers a non-lethal explosion that blinds nearby people.
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Impact EMP Grenade
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Non-damaging impact grenade that temporarily deactivates nearby opponent electronic devices.
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Background[edit]
Jenson grew up in a comfortable upper middle class family with no military history. He decided that he wanted to be a Navy SEAL at a young age and devoted his life to achieving this goal. With the help of his father, a kinesiology professor at the University of Washington, he started training at twelve and enlisted in the Navy at eighteen.
Psychological Report[edit]
The drive and discipline seen in SEAL team members is what drew Jenson to the group. He sees SEALs as an ideal blend of mental and physical abilities and strives to optimize both of these traits in himself.
Training[edit]
- NAVY Diver
- Basic Underwater Demolition/SEAL training
- Airborne jump school
- Search and Rescue swimmer
- CQB courses at Quantico
- NAVY SEAL
Relevant Experience[edit]
- Support role in the counter-piracy operations including the Maersk Alabama Hijacking in 2009
- Deployed in Afghanistan
- Took part in the raid of MV Morning Glory in Libya
None
Version History[edit]
Version
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Balance Changes
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7.3.0
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- Added Impact EMP Grenade as a 3rd Gadget to Blackbeard
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7.1.2
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- Breaching Charges have been replaced with Claymores.
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6.4.0
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Weapon Balance Changes
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- Mk17 CQB
- The increase to ADS speed provided by the Angled Grip is now 20% less than it was before.
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6.3.0
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- Reliability of the Stun Grenade's flash effect increased.
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6.1.3
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Weapon Balance Changes
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- DMR
- Removed access to 1.0x scopes
- Gave access to 1.5x, 2.0x, and 2.5x scopes
- Added 3.0x as default scope
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6.1.0
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- Reduced Blackbeard's Rifle-Shield HP to 20 from the previous 50.
Weapon Balance Changes
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- Reduced Mk17 damage to 40 from the previous 49.
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5.1.0
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Weapon Balance Changes
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- Increased destruction for DMRs for faster destruction of barricades, hatches, and soft surfaces.
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4.4.3
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- ADS penalization will only apply when Blackbeard’s Gun Shield is equipped.
- Weapons without the Gun Shield will maintain the same ADS timings as any other AR.
- Weapons with the Gun Shield will retain the same ADS timings from before.
- The Angled Grip will affect the SCAR with and without the Gun Shield equipped.
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4.2.0
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Weapon Balance Changes
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- D-50
- Muzzle Brake added
- Suppressor added
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3.4.0
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- The throw curve of Stun grenades has been changed to be easier and more comfortable to use
- As a result they can be thrown further
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3.3.0
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Weapon Balance Changes
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- In order to fix the weapon sight misalignment all weapons had to have their recoil recreated manually
- Aditionally, some weapons received a more favourable recoil whilst others had their recoil worsened
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3.2.2
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- Rifle Shield HP has been reduced from 60 HP to 50 HP
- Speed penalty when the Rifle Shield is equipped has been reduced to 30%
Weapon Balance Changes
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- MK17 CQB damage increased from 42 to 49
- SR-25 damage decreased from 72 to 61
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3.2.0
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- Operators now move faster with a pistol out
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2.4.0
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Weapon Balance Changes
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- Pistols no longer pull up nearly as much as before, making it easier to see your opponents whilst shooting
- The rate of fire of all pistols has been increased, allowing you to discharge the magazine significantly faster
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2.3.0
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- The Rifle Shield will no longer give players hit markers when shot
Weapon Balance Changes
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- Falloff damage of weapons have been unified
- Designated Marksman Rifles: Fall-off starts at 25m and ends at 40m
- Assault Rifles: Fall-off starts at 25m and ends at 35m
- Pistols: Fall-off starts at 12m and ends at 22m
- The MK17 CQB now comes with two extra magazines (40 extra bullets)
- The SR-25 now comes with two extra magazines (40 extra bullets)
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1.5.2
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- Shield health points reduced from 150 HP to 60 HP
- Aiming down sights speed increased from 0.25 seconds to 0.7 seconds
- Aiming down sights from sprint speed increased from 0.35 seconds to 0.8 seconds
Weapon Balance Changes
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- MK-17 CQB centering time increased by 50% on PC and decreaased by 22% on Console
- PC ONLY - D-50 gun rise decreased by 43%
- CONSOLE ONLY - D-50 centering time decreased by 20%
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1.5.0
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Weapon Balance Changes
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- The falloff damage of the MK17 CQB has been adjusted to deal less damage up-to 36 meters
MK17 CQB Changes
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MK17 CQB
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Distance
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0
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21
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36
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Raw damage
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Old
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55
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55
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32
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New
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44
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44
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28
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1.4.2
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- The HP of the Rifle Shield has been reduced from 800 HP to 150 HP
- Blackbeard now comes with two Rifle Shields equiped
Weapon Balance Changes
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- The MK17 CQB recoil has been worsened
- The MK17 CQB now reaches its maximum recoil twice as fast, from 50% to 100%
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1.3.2
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- Reloading when the Rifle Shield is equipped will no longer be done automatically
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1.3.0
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Notable Players[edit]
Useful links[edit]
References[edit]