Team:

Defense
Birthdate:
(1980-10-31) October 31, 1980 (age 40)
Birthplace:

Suginami
Availability:
Casual
Ranked
Competitive
Armor:
Heavy
Speed:
Slow
Difficulty:
Hard
Masaru "Echo" Enatsu is an defensive operator featured in the Operation Red Crow expansion for Rainbow Six Siege.
Unique Gadget[edit]
YOKAI (Unmanned hovering vehicle)
|
|
Equipped with an acoustic hailing device, this signature drone can fire ultrasonic bursts that disorient all targets in a given perimeter. Yokai also transmits a video feed to Echo, who keeps his immediate perimeter secure. Embrace the power of technology and embody a turret Defender who can both hold up the siege and support roamers.
|
- Quantity:
- Charge:
- Reload per shot:
- Full reload:
- Minimum duration:
- Maximum duration:
- Height limit:
- Cooldown jumps:
- Counters:
- Countered by:
- 2
- 2
- 2 seconds
- 16 seconds
- 10 seconds
- 20 seconds
- 5 meters
- 2 seconds
-

-

|
Weapons[edit]
Primary[edit]
|
|
9mm submachine gun with integrated sound suppressor and good recoil control.
|
- Damage:
- Rate of fire:
- Mobility:
- Magazine size:
- Total ammunition:
|
|
|
Compact pump-action 12-gauge shotgun with extra ammunition capacity. Better recoil control than other pump action models.
|
- Damage:
- Rate of fire:
- Mobility:
- Capacity:
- Total ammunition:
- 48
- Pump-action
- 50
- 7
- 55 PVP (56 TH)
|
Secondary[edit]
|
|
A compact semi-automatic pistol with a large magazine. Best used at short to medium range.
|
- Damage:
- Rate of fire:
- Mobility:
- Magazine size:
- Total ammunition:
- 50 (42 Sup)
- Semi-automatic
- 50
- 12
- 61 PVP (85 TH)
|
|
|
Short to medium range submachine gun with high rate of fire and mobility. Best used in close quarters.
|
- Damage:
- Rate of fire:
- Mobility:
- Magazine size:
- Total ammunition:
- 33 (28 Sup)
- 1100 RPM
- 50
- 25
- 101 PVP (151 TH)
|
Equipment[edit]
Deployable Shield
|
|
Deployable crouch-height cover that blocks all weapon damage.
|
|
Impact Grenade
|
|
Grenade that explodes on impact.
|
|
Background[edit]
Masaru Enatsu grew up in Suginami City, Tokyo. This heavily populated city center is home to several animation studios and technology companies. At 16 years old, Enatsu was already challenging the robotics field by creating autonomous flying robots capable of search-and-rescue missions in highly difficult conditions. Two years later, he won the International Aerial Robotics Competition (IARC), and is known as having pushed the limits of what flying robots could accomplish.
Enatsu was noticed by the National Police Security Bureau during his studies in Science and Engineering at the Tokyo Metropolitan University. Enticed to test his devices on the field, he entered the National Police Academy. A year later, he joined the Tokyo Metropolitan Police Department Special Unit. Efficiency-obsessed and blunt, Enatsu is a talented officer despite his apathetic nature. In the wake of Nagoya's hostage crisis in 2007, Enatsu decided to transfer to the Aichi Prefectural Police Department Special Unit.
Psychological Report[edit]
Singularly focused, Enatsu's blunt communication style divides group harmony. His tendency to dismiss feedback has kept him from advancing to a higher rank.
Training[edit]
- Science and Engineering Graduate at Tokyo Metropolitan University
- Collaborated with the Research Centre for Space Science
- National Police Academy: Cadet Course
Relevant Experience[edit]
- Tokyo Metropolitan Police Officer
- Security Police Division
- Special Assault Team (SAT)
- 2007 Machida Hostage Crisis
- 2015 SAT Joint Training (Ise Shima Summit)
His vacillation between idleness and excessive work is closely monitored since his transfer to the Aichi unit. Tests have revealed a tendency for cognitive overstimulation resulting from obsessional distractions and impulses. Further testing is required.
Version History[edit]
Version
|
Balance Changes
|
5.4.3
|
- Yokai Drone jump cooldown have been reduced from 3s to 2s
- Drone time-out failing to stick to the ceiling have been reduced from 2s to 0.5s
- Sonic Burst cooldown have been reduced from 20s to 16s
|
5.4.0
|
- Yokai Drone cloaking has been removed and is now always visible.
- Deployable Shield replaces his Impact Grenades.
|
5.2.0
|
- Yokai's concussion no longer causes the camera shake effect
- Concussion duration is now fixed to 10s regardless of target's movement
- Impact Grenades replace his Deployable Shield
|
4.1.3
|
- Echo now can be detected by IQ when using his PDA
|
3.3.0
|
Weapon Balance Changes
|
- In order to fix the weapon sight misalignment all weapons had to have their recoil recreated manually
- Aditionally, some weapons received a more favourable recoil whilst others had their recoil worsened
|
|
3.2.0
|
- Echo now comes with 2 Yokai Drones
- Max charges in a Yokai Drone have been reduced from 3 to 2
- Recharge time between Yokai Drone shots increased to 20 seconds
- 3 Armor operators now move slightly faster
- Operators now move faster with a pistol out
|
2.4.0
|
Weapon Balance Changes
|
- Pistols no longer pull up nearly as much as before, making it easier to see your opponents whilst shooting
- The rate of fire of all pistols has been increased, allowing you to discharge the magazine significantly faster
|
|
2.3.0
|
- IQ's Electronics Detector can now detect Echo's arm pad whilst he's using his Yokai Drone
Weapon Balance Changes
|
- Falloff damage of weapons have been unified (excluding shotguns)
- Sub-Machine Guns: Fall-off starts at 18m and ends at 28m
- Machine Pistols: Fall-off starts at 18m and ends at 28m
- Pistols: Fall-off starts at 12m and ends at 22m
|
|
2.1.3
|
- The Yokai Drone no longer requires enemies to be hit in the head for them to be disoriented, instead, any body part can now disorient
|
5.2
|
Weapon Balance Changes
|
- PC ONLY - MP5SD centering time increased by 125%
- MP5SD first shot recoil decreased by 28% on PC and by 44% on Console
- CONSOLE ONLY - BEARING 9 gun rise decreased by 32%
- CONSOLE ONLY - BEARING 9 reworked diamond shape recoil to be coherent with PC recoil
- P229 centering time increased by 80% on PC and decreased by 60% on Console
- P229 first shot recoil increased by 38% on PC and decreased by 25% on Console
- PC ONLY - P229 gun rise increased by 16%
- CONSOLE ONLY - P229 reworked diamond shape recoil to be coherent with PC recoil
|
|
5.0
|
|
Notable Players[edit]
Useful links[edit]
References[edit]