Team:

Defense
Birthdate:
(1981-05-14) May 14, 1981 (age 41)
Released:
Launch (2015-12-01)
Availability:
Casual
Ranked
Competitive
Armor/Health:
Medium (110 HP)
Speed:
Medium
Difficulty:
Medium
James "Smoke" Porter (Born in London, May 14, 1981) is an defensive operator included in the original release of Rainbow Six Siege.
Unique Gadget[edit]
Compound Z8 (Remote Gas Grenade)
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Throwable canister containing a toxic gas. Sticks to any surface and can be remotely detonated at will.
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- Quantity:
- Damage:
- Duration:
- Counters:
- Countered by:
- 3
- 15 (every 0.66 seconds)
- 10 seconds
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Weapons[edit]
Primary[edit]
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12-gauge pump action shotgun favored by SAS, optimal at close range.
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- Damage:
- Rate of fire:
- Mobility:
- Capacity:
- Total ammunition:
- 48
- Pump-action
- 50
- 7
- 36 PVP (85 TH)
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9mm close to mid-range submachine gun with moderate recoil and high rate of fire.
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- Damage:
- Rate of fire:
- Mobility:
- Magazine size:
- Total ammunition:
- 34 (25 Sup)
- 800 RPM
- 50
- 30
- 181 PVP (211 TH)
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Secondary[edit]
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S.A.S. 9mm handgun with a large magazine. Packs a good punch for short to medium range assaults.
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- Damage:
- Rate of fire:
- Mobility:
- Magazine size:
- Total ammunition:
- 50 (42 Sup)
- Semi-automatic
- 50
- 15
- 61 PVP (136 TH)
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Small sized submachine gun with a high rate of fire. Lethal package in disciplined hands.
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- Damage:
- Rate of fire:
- Mobility:
- Magazine size:
- Total ammunition:
- 35 (30 Sup)
- 1270 RPM
- 50
- 16
- 97 PVP (241 TH)
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Equipment[edit]
Barbed Wire
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Razor wire that slows down attackers.
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Deployable Shield
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Deployable crouch-height cover that blocks all weapon damage.
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Background[edit]
Porter was not an academic, although in secondary school he excelled in science. He took a particular interest in biology and the unit on dissection. During his gap year, Porter enlisted in the British Army, using a fake ID to circumvent parental consent.
Psychological Report[edit]
Porter is a thrill seeker with very little regard for his personal safety. He is fearless in battle and can be a great asset for defensive maneuvers. However, he seems to enjoy the havoc and chaos of war. He tends to have an odd sense of humor in stressful situations. Can be narcissistic.
Training[edit]
- British Army S.A.S. Operative
Relevant Experience[edit]
After basic training, Porter was stationed in Belfast. Finding the posting a bit dull, in the wake of the March 2007 treaty, he joined the Army Boxing Team as a middleweight.
None
Video's[edit]
Spoiler: Face reveal for Smoke
Version History[edit]
Version
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Balance Changes
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6.2.0
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- The propagation system in Smoke's Remote Gas Grenade has been reworked to prevent the toxic gas from traveling through walls, floors, and ceilings.
- A new sound plays when the canister is detonated.
- Operators hit by the cloud will receive 15 HP of damage every 0.66 seconds until they leave the area of effect.
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4.4.3
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Weapon Balance Changes
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- FMG-9 damage increased from 30 to 34
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4.3.0
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- Impacts replaced with a Deployable Shield
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4.2.0
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Weapon Balance Changes
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- Vortex Optic added for FMG-9
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3.4.0
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- The throw curve of Smoke's Remote Gas grenades has been changed to be easier and more comfortable to use
- As a result they can be thrown further
Weapon Balance Changes
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- SMG-11 damage has been increased slightly
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3.3.2
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Weapon Balance Changes
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- SMG-11 recoil has been reduced to improve handling
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3.3.0
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Weapon Balance Changes
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- In order to fix the weapon sight misalignment all weapons had to have their recoil recreated manually
- Aditionally, some weapons received a more favourable recoil whilst others had their recoil worsened
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3.2.2
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- Smoke's Remote Gas Grenade damage modifier has been reduced when Finka's Nanoboost is active
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3.2.0
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- Operators now move faster with a pistol out
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2.4.0
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Weapon Balance Changes
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- Pistols no longer pull up nearly as much as before, making it easier to see your opponents whilst shooting
- The rate of fire of all pistols has been increased, allowing you to discharge the magazine significantly faster
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2.3.0
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Weapon Balance Changes
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- Falloff damage of weapons have been unified (excluding shotguns)
- Sub-Machine Guns: Fall-off starts at 18m and ends at 28m
- Machine Pistols: Fall-off starts at 18m and ends at 28m
- Pistols: Fall-off starts at 12m and ends at 22m
- The SMG-11 now comes with two extra magazines (32 extra bullets)
- The P226 MK 25 now comes with one extra magazine (15 extra bullets)
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1.5.2
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- Gas Canisters now follow the same curve as Frag Grenades, rather than the curve of a Nitro Cell
Weapon Balance Changes
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- FMG-9 gun rise decreased by 21% on PC and 29% on Console
- PC ONLY - FMG-9 recoil increase decreased by 25%
- PC ONLY - FMG-9 maximum recoil decreased by 35%
- PC ONLY - FMG-9 first shot recoil multiplier decreased by 18%
- FMG-9 Centering time increased by 213% on PC (not a typo) and decreased by 50% on Console
- CONSOLE ONLY - SMG-11 first shot recoil decreased by 16%
- CONSOLE ONLY - SMG-11 gun rise decreased by 21%
- CONSOLE ONLY - SMG-11 maximum recoil decreased by 13%
- P226 MK 25 centering time decreased by 47% on PC and by 63% on Console
- PC ONLY - P226 MK 25 gun rise increased by 10%
- PC ONLY - P226 MK 25 reworked diamond shape recoil to have less pull to the right
- CONSOLE ONLY - P226 MK 25 reworked diamond shape recoil to be coherent with PC recoil
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1.5.0
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Weapon Balance Changes
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- The ACOG has been removed as an attachment from the SMG-11
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1.4.2
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- Smoke's Nitro Cell has been replaced with Impact Grenades
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1.3.0
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Weapon Balance Changes
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- M590A1 effective range has been increased from 48 damage up to 5 meters to 48 damage up to 6.5 meters
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1.2.3
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Weapon Balance Changes
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- PC ONLY - SMG-11 recoil reset time has been increased
- PC ONLY - SMG-11 recoil has been made more unpredictable
- CONSOLE ONLY - SMG-11, the value for the rate at which the camera rises has been increased
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1.1.0
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Notable Players[edit]
Useful links[edit]
References[edit]