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Liquipedia Rating: Current

From Liquipedia Rocket League Wiki

Explanation[edit]

What is it?[edit]

Our main goal was to create a rating of all the teams that is based purely on data and therefore not subjective. The rating should reflect the current form of a team and make it possible to rank teams accordingly. In addition we also want it to be able to do this across regions with at least somewhat precise results. This is where LPRating comes in!

How does it work?[edit]

There are a lot of rating algorithms out there with probably the most prominent one being Elo. Elo was developed by Arpad Elo in 1960 to create an objective rating algorithm for the US chess federation USCF. It proved to be so successful that it was subsequently used worldwide. So, is LPRating just another iteration of Elo?

A little bit, but not quite.

Elo is a really interesting algorithm which fits for a lot of sports, but for numerous reasons, it doesn't fully work for Rocket League:

  • Elo is so accurate because so many players are ranked. Rocket League in comparison has a very limited number of teams that are consistently playing matches and appear in our database. Mostly RLCS, RLRS and some bubble teams from each region, but nothing compared to 360,000+ in chess rating.
  • Elo needs teams to play each other often and needs enough matches across skill gaps and regions. In Rocket League, especially cross regional tournaments are rare.
  • Elo is based on the assumption that a contenders skill is fairly constant, at least over short periods of time. In Rocket League, form can drastically change quickly. Even daily form can make the difference of a low tier team beating the higher tier one.
  • Elo always has even win- and loss-modifiers, which means that every point gained by a team is the loss of another one. Looking at Rocket League, this would create a problem for teams in Premier tournaments like RLCS. If the rating is designed to react to form fast, teams could potentially lose a lot of points during a season to allow gains for in form teams - but a team going 1-6 in RLCS is still probably top 10 in their region.

Considering these constraints, we made several changes to the Elo-Alogrithm to allow rating Rocket League in a more accurate fashion, which all come together as the LPRating.

Which results are included?[edit]

The LPRating includes all matches on Liquipedia, starting from September 2017. All tiers besides show match are included, but higher tiers like S-Tier (RLCS, ELEAGUE) and A-Tier (RLRS, DreamHack) are given more weight.

Recent Updates[edit]

2020[edit]

  • April 6th: The rating algorithm has been updated. About details, find out more here.
  • April 26th: Fixed a bug that caused teams gaining 2.5x the intended points for winning major matches (including the RLSS), adjusted some tournament weights
  • October 26th: Fixed a bug that caused teams to lose too many points for losses at S-Tier tournaments
  • December 17th: Disabled global rating, as comparability between regions is lacking caused by the current absence of LANs

2021[edit]

  • March 30th: Included tier2 data for Weeklies, Monthlies and Qualifiers

The Rating[edit]

To see the details, you can visit the details pages of each region: EUNAOCESAM

#Team
LPR
REG
STR
30D
1
2872
EU
2L
-
2
2812
EU
4W
-
3
2473
EU
-
▲1
4
2432
EU
8W
▲4
5
2431
EU
2L
▲1
6
2388
EU
2L
▲1
7
2387
EU
3L
▲2
8
2373
EU
5L
▲2
9
2353
EU
2L
▲2
10
2310
EU
-
▲4
11
2114
EU
-
▲5
12
2106
EU
-
▲3
13
2093
EU
-
▲5
14
2089
EU
3L
▲3
15
1836
EU
-
▲6
16
1829
EU
2L
▲6
17
1803
EU
-
▲6
18
1775
EU
-
▲9
19
1721
EU
-
▲7
20
1645
EU
-
▲9
21
1605
EU
2L
▲11
22
1603
EU
-
▲12
23
1595
EU
2W
New
24
1582
EU
-
▲12
25
1540
EU
2L
▲8
26
1514
EU
4W
▲11
27
1513
EU
2L
▲11
28
1454
EU
-
▲12
29
1438
EU
4W
New
30
1425
EU
2W
▲1
31
1414
EU
4L
New
32
1404
EU
-
New
33
1393
EU
-
New
34
1390
EU
-
New
35
1387
EU
3L
New
36
1385
EU
4W
New
37
1379
EU
-
New
38
1374
EU
-
New
39
1366
EU
-
New
40
1348
EU
3L
New
#Team
LPR
REG
STR
30D
1
3078
NA
3W
-
2
2905
NA
-
▲1
3
2901
NA
2L
▼1
4
2701
NA
4L
-
5
2661
NA
5L
-
6
2614
NA
2L
-
7
2566
NA
3L
-
8
2408
NA
-
-
9
2394
NA
4L
-
10
2330
NA
2W
-
11
2323
NA
2L
-
12
2318
NA
-
-
13
2307
NA
3L
-
14
2296
NA
-
-
15
2276
NA
3W
-
16
2147
NA
4W
-
17
1981
NA
-
▲1
18
1865
NA
-
▲2
19
1819
NA
5W
▲3
20
1754
NA
-
▲3
21
1731
NA
-
New
22
1729
NA
4L
▲2
23
1724
NA
2L
▲13
24
1714
NA
-
▲2
25
1694
NA
3W
New
26
1692
NA
8W
▲1
27
1643
NA
4L
▲7
28
1595
NA
11W
-
29
1512
NA
2L
▲6
30
1450
NA
2L
New
31
1438
NA
-
New
32
1429
NA
3L
New
33
1416
NA
2L
New
34
1411
NA
2L
New
35
1404
NA
-
New
36
1386
NA
-
New
37
1369
NA
2L
New
38
1357
NA
2L
New
39
1343
NA
-
New
40
1336
NA
3L
New
#Team
LPR
REG
STR
30D
1
2691
OCE
3W
-
2
2518
OCE
-
-
3
2441
OCE
2W
-
4
2294
OCE
-
▲1
5
2289
OCE
-
▼1
6
2060
OCE
3W
▲1
7
1943
OCE
2L
▲1
8
1845
OCE
-
New
9
1841
OCE
-
▲1
10
1762
OCE
2L
▲1
11
1535
OCE
-
▲2
12
1495
OCE
5L
▲2
13
1465
OCE
5L
▲2
14
1402
OCE
2L
▲2
15
1384
OCE
2W
▲3
16
1358
OCE
3L
▲3
17
1306
OCE
2L
▲4
18
1295
OCE
-
▲6
19
1281
OCE
-
New
20
1279
OCE
3W
New
21
1274
OCE
-
New
22
1273
OCE
2W
New
23
1271
OCE
2W
New
24
1270
OCE
2W
New
25
1269
OCE
4L
▼3
26
1267
OCE
3L
▼3
27
1250
OCE
14L
▼2
#Team
LPR
REG
STR
30D
1
2564
SAM
7W
▲1
2
2552
SAM
-
▼1
3
2223
SAM
-
▲1
4
2018
SAM
-
▲1
5
1974
SAM
5L
▲1
6
1725
SAM
3L
▲1
7
1524
SAM
2L
▲1
8
1420
SAM
5L
▲2

See more teams[edit]

This page only shows the top 40 globally. For more, see the full global rating.