1 Port Wraith (vs. Terran)

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[e][h]Terran1 Port Wraith
1 Port Wraith is great if it doesn't get scouted
Strategy Information
Creator(s):
Matchups:
TvT
Type:
Opening
Popularized by:
Unknown


Build Order[edit]

Machine Shop Variation
  • 9/10 - Supply Depot
  • 12/18 - Barracks
  • 12/18 - Refinery
  • 16/18 - Factory
  • 17/18 - Supply Depot
  • @100% Factory - Vulture and Machine Shop
  • 24/26 - Starport
  • 24/26 - Supply Depot
  • @100% Starport - Control Tower or Wraith
  • 28/34 - Supply Depot

NOTE[edit]

Depending on risk/scouting you can make up to four Marines, although the more Marines you build, the longer you will delay your Starport.

Transition[edit]

Expanding[edit]

If Terran is able to halt their opponent with a Wraith build the next step is for them to take their Natural Expansion and transition into the mid game.

Counter To[edit]

Hard Counter:

  • None

Soft Counter:

  • Faster One Factory FE
  • 14 CC

Countered By[edit]

Soft Counters:

Hard Counter:

Mentality[edit]