Fastest Space
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Fastest Space
Map Information
Tileset:
Space Platform
Size:
128x128
Spawn Positions:
8 at 12, 1, 3, 5, 6, 7, 9, 11
Competition Span:
June 2020 - currently in use
Description[edit]
Fastest maps (Fastest Possible Map) are map which is designed to allow for the quickest resource gathering, unit creation, and tech tree climbing.
The bases are optimized as it employs minerals which are directly stacked on top of each other, and placed directly beside each base. As only a single worker can mine in a mineral patch at a time, multiple workers can be mining from the same position due to stacking minerals. Vespene gas is similarly enhanced with a row of 4-8 geysers on either side of the primary base. These modifications greatly decrease the time needed to mine the necessary resources and enables the game to progress much faster regarding both movement up the technology tree and unit production. It also changes the game dynamic as once the default main base is destroyed it cannot be rebuilt in the same place.
Criticism[edit]
There is a widespread perception that "money maps" fail to challenge development of build order and expansion-taking skills, and that these maps are therefore favorites of weaker players. As there is essentially an infinite amount of resources, there is less of an emphasis on micromanagement and more for the potency of "massing".
Defenders of money maps claim that the game remains strategic and skill-based even without the need to expand.
SCW[edit]
The Fastest Space map is used by the SCW league that frequently holds tournaments, previously this map was used by the extinct VGT, SCD, SCZ and UGL leagues.
Notable Features[edit]
Changes[edit]
Map version images[edit]
Recent Games[edit]
This automatically generated table shows the 10 most recent games with VODs and can be modified here.
Date | Time | Tournament | Opponent | Vs. Opponent | VOD | ||||
---|---|---|---|---|---|---|---|---|---|
No recorded games found under the given conditions. |