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GameStar League 2008

From Liquipedia StarCraft Brood War Wiki
[e][h]GameStar League 2008
League Information
Organizer:
Type:
Online
Location:
TBD
Format:
1v1
Prize Pool:
€8,000 EUR
(≃ $10,078 USD)
Start Date:
2008-03-24
End Date:
2008-11-16
Liquipedia Tier:
Participants
Number of Players:
16
Protoss 5
Terran 5
Zerg 6
Maps

General Information[edit]

The GameStar League (GSL) was hosted and organized by the German computer game magazine GameStar in 2008. With a prize pool of more than 8,000€ the league was one of the biggest events in the foreign scene in this year. Half of the invited players had to be from Germany, the other half were invited from Europe's scene.

The event was split into a group phase and a knock out tournament.

Prize Pool[edit]

  • first three places received hardware prizes;
  • 25€ was awarded to each invited player;
  • 25€ was awared for every match won.

Players[edit]

Protoss Protoss (6) Terran Terran (4) Zerg Zerg (6)
Invited players from Germany
Germany GoOdy Germany Ghost Germany Mondragon
Germany Gentleman Germany HoRRoR Germany CloserR
Germany kAra  — Germany Collector
Invited players from rest of Europe
Ukraine White-Ra Ukraine Strelok Russia Notforu
Poland Gohan France SarenS Spain Squall
Poland Dreiven  — Poland GOsia

Finals[edit]

Upper Bracket Semifinals
Upper Bracket Semifinals
UB Semifinals
UBSF
Upper Bracket Final
Upper Bracket Final
UB Final
UBF
Grand Final
Grand Final
Final
GF
GermanyZergMondragon
2
PolandZergGOsia
0
November 15, 2008 - 11:00 CET
UkraineTerranStrelok
2
UkraineProtossWhite-Ra
0
November 15, 2008 - 11:00 CET
GermanyZergMondragon
1
UkraineTerranStrelok
2
November 15, 2008 - 17:00 CET
Lower Bracket Semifinal
Lower Bracket Semifinal
LB Semifinal
LBSF
Lower Bracket Final
Lower Bracket Final
LB Final
LBF
PolandZergGOsia
0
UkraineProtossWhite-Ra
2
November 15, 2008 - 14:00 CET
GermanyZergMondragon
2
UkraineProtossWhite-Ra
0
November 16, 2008 - 11:00 CET
UkraineTerranStrelok
3
GermanyZergMondragon
1

Controversy[edit]

GameStar had already a quite good reputation for being an experienced and professional platform in the German scene after hosting clan leagues for other games like Tactical Ops, Counter Strike and Warcraft III. In this event however, their organization often failed: players were informed too late about dates, resulting in more walk overs than expected, play days overlapped with other events like the DreamHack LAN, results and postponed games weren't accessible for the audience. Additionally the plug-in OctoShape was used for streams which caused many malfunctions.

References[edit]