Judgement Day

[e][h]Judgment Day
변종석 (Rose.of.Dream.)
Spawn Positions:
4 at 1, 5, 7, 11
Competition Span:
Jan – Aug 2010


This map appeared in the map test for the 2009-2010 Proleague season. It did not get selected for play in round 1 and round 2, but got activated for the Winners League which is played in All-Kill Format. The layout is borrowed from Guillotine.

Notable Features[edit]

  • 3 Base Main - Similar to maps like Andromeda and Medusa, the main base has three bases, one of them being a mineral only base.
  • Thin Walls - The walls of the map are very thin, allowing most ranged units to shoot past the walls.
  • Cliff Above Natural - There is a cliff above the natural onto which units can be dropped.


  • Minable Back Entrance - The original version during map testing had a second entrance to the natural that was blocked by mineral patches. In the version used during the Winners League, it had been replaced with a thick wall.
  • Other changes include a more defendable top and bottom expansion, and a merging of the side expansions with an added gas.
  • Center is a bit more open.
  • Positions 1/5/7's have been shifted a bit.

Notable Games[edit]

Notable Game
Judgment Day South Korea  Bisu
South Korea  Jaedong
Date: 2010-07-06
Patch: 1.16.1 VOD


Terran vs. Zerg Zerg vs. Protoss Protoss vs. Terran Mirrors
Map # Σ Terran Zerg Terran % Σ Zerg Protoss Zerg % Σ Protoss Terran Protoss % Terran Zerg Protoss
Judgement DayJudgement Day    24 4 1 3 25% 6 2 4 33% 4 2 2 50% - 3 6