Multiverse

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[e][h]Multiverse
Map Information
Competition Span:
June 2019 - currently in use
Tileset:
Twilight
Size:
128x128
Spawn Positions:
4 at 12, 2, 6, 8
Versions:

Description

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Multiverse means multi-space, the map is divided in 2 sections on the diagonal. Players are placed on the same section as the opponent with a 1/3 probability, and on a different section with a 2/3 probability .

Notable Features

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  • Wall-split Map - The map is seperated in two by a wall between the two pairs of starting locations. Three Assimilator openings can be destroyed to limit ground access to the other side of the map, this can only be fixed by destorying the Xel'Naga Temples to re-open larger openings from one side to the other.
  • Gated Bases - Top-right and bottom-left bases are inaccessible to ground units due to gates that can only be mineral walked through.
  • Short Air-Distance for Two Spawns - Spawning at 12 & 2 or 6 & 8 leaves you extremely close to your opponent by air.


  • Rush distances:
    • 12 o'clock to 6 o'clock : 38 seconds
    • 2 o'clock to 8 o'clock : 40 seconds[1]

Recent Games

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This automatically generated table shows the 10 most recent games with VODs and can be modified here.

Statistics

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Terran vs. ZergZerg vs. ProtossProtoss vs. TerranMirrors
Map#ΣTerranZergTerran%ΣZergProtossZerg%ΣProtossTerranProtoss%ProtossTerranZerg
Multiverse10034171750.0%2819967.9%1910952.6%478

References

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