4 player Twilight map with a free mineral/gas expansion and a center expand with double gas.
Main Bases (1,5,7 and 10 o'clock): 10 mineral patches 9*1500+1*749, 1 Geyser with 5000 Gas, giant ramp entrance blocked partially with 4 eggs and 2 neutral cerebrate buildings(buildable for Zerg) that are covered by 4 hallucinated minerals(disappear after 56-57 seconds(fastest)) at the top, a small ramp leading to a pocket expansion.
Natural Expansions ( 2,5:30,8 and 11 o'clock): 6 mineral patches at 1500 each, 1 Geyser with 5000 Gas, small ramp leading to main.
Third Bases (1(more in the center),4,7(more in the center) and 10(more in the center) o'clock): 6 mineral patches at 1500 each, 1 Geyser with 2000 Gas, half open with cliffs behind and the sides towards the main and the natural and a bit to the center.
4th Bases (3,6,9,12 o'clock) : 7 mineral patches at 1500 each, 1 Geyser with 3500 gas, two entrances, one big bridge and a small choke.
Center Base : 8 minerals patches at 1000 each, 2 Geyser at 2000 gas each, entrances towards each main, the rest is enclosed with thin walls, relatively open.
- Eggs and neutral cerebrate building and minerals creating a smaller entrance at the entrance of each main.
- Sunken rush are a possiblity in any match up because of the creep spread and buildable terrain for Zerg.
|2021-05-31||03:00 UTC||TASL Season 1||El_TruLuLu||Cucharóm||(G4)|
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|2021-05-09||07:30 UTC||Ladies AfreecaTV StarCraft League Season 10||Sena||Darin||(G4)|
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