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Rush Distance

From Liquipedia StarCraft Brood War Wiki

Definition[edit]

Rush Distance generally refers to the traveling time between starting positions on the map. Many strategic decisions depend on Rush Distances. For example:

  • If a fast expansion such as 14 CC or 14 Nexus is a reasonable gamble.
  • When you put up cannons in Protoss FE - depends on how fast Zerglings reach your base
  • When you need detection against early DT attacks as Terran or Protoss. - depends on when the Dark Templar can enter your base.
  • When you put up Turrets against 2 Hatch / 3 Hatch Mutalisks. - Also depends on aerial Rush Distance