Zerg Unit Stats

From Liquipedia StarCraft Brood War Wiki
Unit Size Pop Minerals Gas Armor HP Ground Attack Air Attack Cooldown Range Attack Mod Sight Notes Build Time
Broodling S 0 0 0 0 30 4 0 15 1 1 5 B 0
Cocoon L 2 0 0 0 200 0 0 0 0 4 B 0
Defiler M 2 50 150 1 80 0 0 0 0 10 B,S 31.5
Devourer L 2 150 (250) 50 (150) 2 250 0 25e 100 6 2 10 B 25(50)
Drone S 1 50 0 0 40 5 0 22 1 0 7 B 12.6
Egg M 0 0 0 10 200 0 0 0 0 4 B 0
Guardian L 2 50 (150) 100 (200) 2 150 20 0 30 8 2 11 B 25 (50)
Hydralisk M 1 75 25 0 80 10e 10e 15 4/5 1 6 B 18
Infested Terran S 1 100 50 0 60 500es 0 1 0 5 B 25
Larva S 0 0 0 10 25 0 0 0 0 4 B 14
Lurker M 2 50 (125) 100 (125) 1 125 20s 0 37 6 2 8 B 25 (43)
Mutalisk S 2 100 100 0 120 9 9 30 3 1 7 B 25
Overlord L 0 100 0 0 200 0 0 0 0 9/11 B,D 25
Queen M 2 100 100 0 120 0 0 0 0 10 B,S 31.5
Scourge S 0.5 12 38 0 25 0 110 1 0 5 B 19
Spore Colony L 0 +50 0 0 400 0 15 15 7 0 10 D 12.6 (25.2)
Sunken Colony L 0 +50 0 2 300 40e 0 32 7 0 10 12.6 (25.2)
Ultralisk L 4 200 200 1/3 400 20 0 15 1 3 7 B 38
Zergling S 0.5 25 0 0 35 5 0 8/6 1 1 5 B 18

Key[edit]

  • Unit: Name of unit.
  • Size: Small, medium, large. The size of the unit changes how much damage it takes from certain attacks.
  • Pop: Amount of population that the unit takes up.
  • Minerals: Mineral cost (total).
  • Gas: Gas cost (total).
  • Armor: Amount of base armor a unit has.
  • HP: Number of hit points a unit has.
  • Shield: Amount of shield hit points a unit has.
  • Ground Attack: Amount of damage a unit does to ground units and type of damage. No number means that the unit cannot attack ground units.
  • Air Attack: Amount of damage a unit does to air units and type of damage. No number means that the unit cannot attack air units.
  • Damage Types: e= explosive c= concussive, s= splash.
  • Cooldown: Amount of time that the unit must wait in between attacks.
  • Range: How far the unit can shoot.
  • Attack Mod: How much additional damage the unit deals per upgrade.
  • Sight: How far a unit can see into the fog of war.
  • Notes: Anything additional that you should know about the unit. D= Detector, S= Special Abilities, C= Cloaked, B= Biological
  • Build Time: How many seconds it takes for the unit to build at 'fastest' speed.
  • Movement Speed: How fast an individual unit travels across the map. Typically measured in pixels per logical step.