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Air

From Liquipedia StarCraft 2 Wiki

Air Units[edit]

Units in Starcraft II are tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.

The Air units, categorized by race, are listed below.

Protoss[edit]

Heart of the Swarm[edit]

Terran[edit]

Legacy of the Void[edit]

Zerg[edit]

Heart of the Swarm[edit]

Units That Can Attack Air[edit]

Note: All of these units can also attack Colossus with their air attack.

Protoss[edit]

Heart of the Swarm[edit]

Terran[edit]

Legacy of the Void[edit]

Zerg[edit]

Legacy of the Void[edit]

Affected Spells and Abilities[edit]

This is a list of spells and abilities that affect units with the attribute of Air.

Caster: Mothership
100
Radius: 3.5
Hotkey: T
After a 1.79 second delay, warps spacetime within the target area for 7 seconds. Enemy units and structures within the field will have attack and movement speeds reduced by 50%.

Unaffected Spells and Abilities[edit]

This is a list of spells and abilities that cannot affect units with the attribute of Air; although other attributes may allow them to still be cast upon the unit.

Caster: Sentry
50
Radius: 1.7
Hotkey: F
Barrier that lasts 11 seconds and impedes movement of ground units. Massive units will shatter Force Fields on contact. Hallucinated Massive units cannot shatter Force Fields.
Caster: Viper
100
Range: 11
Duration: 5.71 s
Radius: 2
Hotkey: B
Creates a cloud for 5.71 seconds that reduces attack range of ground units and structures underneath to melee range.