Follow us on Twitter @LiquipediaSC2 if you'd like to be kept up to date on all things StarCraft II!
Download the Liquipedia app here!Download the Liquipedia app to follow StarCraft II!Want personalized updates on StarCraft II esports? Download the Liquipedia app on iOS or Android to never miss your favorite tournaments and matches!

Viking Modes

From Liquipedia StarCraft 2 Wiki
[e][h]Assault Mode
Ability Information
Caster(s):
Cost:
 0  0
Researched from:
No research needed
[e][h]Fighter Mode
Ability Information
Caster(s):
Cost:
 0  0
Researched from:
No research needed

Assault Mode allows a Viking in Fighter Mode to transform into a ground unit. In doing so, it loses the ability to fly and attack air targets, but gains the ability to attack ground targets.
Fighter Mode allows a Viking in Assault Mode to return to its air unit state, where it can fly, but is only able to attack air targets.

Use[edit]

Vikings can overcome topographic obstacles in Fighter Mode, then switch to Assault mode to attack ground units. Since the transformation has no cooldown timer, one can always return to Fighter Mode and flee the scene. This technique can be effective in worker harassment and breaking siege lines. However, the landing process can turn out to be delayed and/or unreliable as the game double-checks each unit's future ground position before following through. Also note that Vikings are considered air units during transformation.

Patch Changes[edit]