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Broodling (Legacy of the Void)

This article covers the current multiplayer version of this unit. For another version see Broodling (Wings of Liberty and Heart of the Swarm).
[e][h] Broodling
Unit Information
Small Ground Unit
Fast melee creature that will last for a short duration.
0 0 0
Attack 1:
Targets: Ground
Damage: 4 (+1)
DPS: 8.7 (+2.17)
Cooldown: 0.46
Range: 0.1
30 0 (+1)


The Broodling is a small Zerg unit that is spawned when either a Zerg tech building, for example a Hatchery or Spawning Pool, is destroyed, or when a Brood Lord attacks an enemy unit. A Broodling is a temporary unit and once its duration bar of 5.71 seconds is depleted the unit will die, regardless of health. It should be noted that upgrading the melee attack from an Evolution Chamber will also increase the Broodlings attack by that amount.

When fired from a Brood Lord, one Broodling spawns per attack (if the Brood Lord does not attack for some time, it attacks twice on its first volley). A destroyed Hatchery or its upgrades yields 9 Broodlings, and all other drone-made buildings with the exception of the Spine Crawler, Spore Crawler, and Extractor yield 6.

Competitive Usage[edit]

Vs. Protoss[edit]

The Broodling can be used against the Protoss Zealot/Stalker/Colossi Death Ball much as it is used against the Terran Bio Ball, scrambling units movement and causing the AI to target the Broodlings over higher damage ranged units. This is much less effective after the Protoss have researched the Blink upgrade as they can blink their Stalker directly underneath the slow moving Broodlord and easily snipe it, removing the stream of Broodlings.

Vs. Terran[edit]

When spawned from its creator, the Brood Lord, it creates a unit that blocks the "Terran Ball" and distracts/scrambles the AI of the attacking Terran, making it much harder to run in back to kill the Broodlords. Broodlings also cause the Tanks in the army to splash them and whatever the Broodlings are attacking, making them very annoying for a heavy Tank army to take on.

Vs. Zerg[edit]

With the predominance of Roach/Hydralisk and Roach/Infestor compositions, the Broodling, when created from a Brood Lord, is able to scramble the movement of the Roaches and thus disallowing the slow Hydralisks from hitting Brood Lords.