EMP push (vs. Protoss)

From Liquipedia StarCraft 2 Wiki
[e][h] EMP Rush (vs Protoss)
Strategy Information
Matchups:
TvP
Type:
Opening, Timing Attack
Creator:
Z0mByZ

Overview[edit]

To attempt an early attack timing on close-positions or feint with a fast expand on far-positions; and attack with Marine, Marauder and Ghost for a pre-Colossus timing attack. Especially effective against two base fast High Templar or Sentry-heavy builds.

Head out once Ghost(s) are complete, attack once Ghosts reach 75 energy; or EMP Sentries first then attack.

Basic Build Order[edit]

Example

Notes[edit]

  • You should start Cloak, if you scout too many Sentries (6+) and cannot break up the ramp by brute force. Aim to EMP the Sentries in a cluster.

References[edit]

  1. Star Marine production
  2. Prioritize Marines and Marauders production over SCVs