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Ghost First Expand (TvT)
From Liquipedia StarCraft 2 Wiki
Hit-hard early while the opponent will still be on just Marines and Snipe down all the opposing Marines before they have a chance to reach a Bunker, with reinforcement Marines to target-down SCVs and take the early lead.
Basic Build Order
|Ghost First Expand|
- Skip the first Ghost for Personal Cloaking if going for an EMP Round-push to leave the opposing player helpless against Cloaked units for a time.
- The timing for an early push is have at least two Ghosts by the time you have harvested 300 gas, you should push out at this point; if they have not wall-ed off.