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Load
From Liquipedia StarCraft 2 Wiki
Load is an ability that can be used by the Command Center, Planetary Fortress, Bunker, Medivac, Warp Prism, Overlord, Nydus Network or Nydus Worm to store units within the structure/unit. The Hercules in the Campaign is also able to load, though it is not available in Multiplayer.
Use[edit]
- Command Centers and Planetary Fortresses can load up to 5 SCVs to protect them from hostile attacks. The limit can be increased to 10 SCVs with the Neosteel Frame (or Neosteel Armor) upgrade.
- Bunkers can load up to 4 infantry units, to protect them and allow them to fight off invading forces. The limit is increased by 2 with the Neosteel upgrade.
- Medivacs, Warp Prisms and Overlords can load up to 8 units for transport to other locations.
- Nydus Networks and Nydus Worms can load unlimited number of units into a shared underground network.
- Hercules Transports can load 24 units.
Other[edit]
- Flying units can't be loaded, but landed Vikings can be loaded.
- Summoned units, such as Terran MULEs, Zerg Changelings, Infested Terrans, or Broodlings cannot be loaded.
- Mobile buildings like Spine Crawlers, Spore Crawlers, and Terran buildings with the Lift off ability cannot be loaded.