Locust (Legacy of the Void)
- This article covers the current multiplayer version of this unit. For another version see Locust (Heart of the Swarm).
The Locust is a timed life unit that is spawned in pairs by a Swarm Host. After spawning, Locusts begin in their flying form, and though unable to attack, can fly over terrain and use the Swoop ability to land and engage targets. The Spawn Locust ability has a cooldown of 43 seconds after birthing Locusts.
In ZvP Locusts can be used to force protoss units to move and spend storms. Constant repositioning and use of less than all of the locusts at one time or moving them after launch can force the protoss to reposition. In combination with ravagers, locusts can help a zerg melt protoss death balls by pinning them in place with cheap units. Care is needed becaues the swarmhosts are unwieldy and vulnerable when recharging. In the "2018 WCS final". Serral used them to great effect against Stats in several of the games of that series.
Locust are typically sent en masse into Terran positions. Large groups of locust can deal significant damage to a position with inadequate defenses, thus requiring the Terran player to commit significant forces to deal with the onslaught of locust. A Terran player will typically employ Siege Tanks against a locust threat. Tanks in Siege Mode have excellent range and splash damage, making them the most cost effective unit to defend a position against locust.
|Patch 3.8.0 |
- Blizzard Entertainment (22 November 2016). "Legacy of the Void - Patch 3.8.0 -- November 22, 2016". Battle.net.