Patch 2.5.5

From Liquipedia StarCraft 2 Wiki
[e][h]Patch 2.5.5
Patch Information
Version:
37164B
NA Release Date:
20 August 2015
Highlights
  • General
  • Balance Change
  • Bug Fixes
Chronology
  2.5.4

StarCraft II: Legacy of the Void Beta - Patch 2.5.5[edit]

General[edit]

  • The first iteration of Automated Tournaments has been added.
    • This feature can be accessed by clicking on ‘Tournaments’ on the home screen.
    • Read our blog to learn more.
  • Showing possible enemy placements on a map has been increased to 25 seconds.

Protoss[edit]

  • Removed Chrono Boost.
  • Warp Gate research time reduced to 140 from 160.
  • Nexus provides 11 supply up from 10.
  • Zealot
  • Charge now deals 30 damage on hit.
  • Charge speed buff reduced to 2.75, down from 2.95.
  • Warping in units at a Pylon increased to 16 seconds, up from 5.
  • Warping in units at a Pylon that is near a Warp Gate or a Nexus will take 2 seconds.
  • Purification Nova removed.
  • New ability: Disruptor shoots out a ball of energy that can be controlled and detonates after a few seconds, dealing 145 damage and 55 damage to shields.
  • If the Disruptor is destroyed before the energy ball detonates, it will fail to explode.
  • Build time reduced to 50 seconds from 60.

Terran[edit]

  • Calldown: MULE has been removed.
  • Cyclone
  • Lock On damage reduced to 300 over 20 sec.
  • Can use Lock ON against air units; deals 120 damage over 20 sec.
  • New Upgrade: Increases Lock On damage to 600 over 20 sec against ground units and 360 over 20 sec for air units.
  • Removed faster unload upgrade.
  • New upgrade increases Ignite Afterburners by 50%.

Zerg[edit]

  • Spawns 2 larva, down from 4.
  • Set to autocast by default.

Bug Fixes[edit]

  • Fixed an issue that caused clicking sounds when launching StarCraft II for Windows 10 users.

Balance Update #1[edit]

On September 3, Blizzard released a Balance Update.

Protoss[edit]

  • Zealot Charge damage decreased from 30 to 8.
  • Chrono boost is back.
  • No energy cost.
  • Ability is set to autocast by default on the Nexus.
  • Efficiency is reduced to 20%, but never expires.
  • Warpgate research time increased to 160 from 140.
  • Photon overcharge
  • Overcharge can only be cast on Pylons.
  • Has an attack range of 7.
  • Has a duration of 30.
  • Costs 25 energy.
  • Deals 30 damage every 1.25 seconds.
  • Increased upgraded range to 9 from 8.
  • Now functions as it does in Heart of the Swarm.
  • Barrier ability is set to autocast by default.
  • Triggers when Immortal is attacked.
  • Revelation cast range increased to 12 from 9.
  • Increased the cooldown for Release Interceptors to 40 from 20.

Terran[edit]

  • Calldown: MULE is back.
  • Ability is set to autocast on nearby minerals.
  • No energy cost.
  • Now has a cooldown.
  • 30 range from casting Orbital Command.
  • Harvest amount decreased to 40 from 45.
  • Scanner Sweep cost increased to 100 from 50.
  • Calldown: Extra Supplies cost increased to 75 from 50.
  • Now has a 0.75 second delay before firing when unloading from a Medivac while in siege mode.

Zerg[edit]

  • Spawn larva increased from 2 to 3 per cast.
  • Creep now spreads and recedes faster.
  • Ravager
  • New Upgrade: Increases the corrosive bile range to 13 from 9.
  • Costs 100/100.
  • Requires a Lair.
  • Transport upgrade requires a Lair.

Balance Update #2[edit]

On September 17, Blizzard released a Balance Update.

Protoss[edit]

Terran[edit]

  • Auto-attack now also hits air units.
  • Increased Lock On Anti-Air damage to 240.
  • Mag-Field Accelerator upgrade changed:
  • 400 +200 armored versus ground.
  • 360 +240 armored versus air.
  • Liberator's Defender Mode requires research again.
  • Cost is 150/150.
  • Research time is 79 seconds.
  • Researched at Starport with Tech Lab

Zerg[edit]

  • Creep now recedes twice as fast.
  • Overlord transport upgrade now only requires an Evolution Chamber.
  • Roach burrow move speed decreased from 3.85 to 3.14.
  • Spawn Larva
  • No longer can be autocast.
  • Multiple casts can now be queued on a single base.

Balance Update #3[edit]

On October 2, Blizzard released a Balance Update.

Protoss[edit]

  • Reduced effectiveness from 22.5% to 15%
  • Replace shield upgrade with an upgrade which reduces attack period by 45%
  • Health reduced from 90/90 to 90/60

Terran[edit]

  • Movement speed increased from 3.15 to 3.85
  • Return rate multiplier increased from 2.05 to 3.85
  • Snipe ability delay reduced from 2.14 seconds to 1.43 seconds

Zerg[edit]

  • Removed Corrosive Bile range upgrade
  • Reduced Spawn Larva count from 4 to 3

Balance Update #4[edit]

On October 9, Blizzard released a Balance Update.

Protoss[edit]

  • Adept health reduced to 60 shield and 80 health from 60 shield and 90 health.
  • Warping in at a Pylon powering a Gateway or Nexus and with Warp Prisms increased to 5 seconds from 2 seconds.
Units warping in no longer receive double damage.
  • Disruptors can now be loaded into Warp Prisms while Purification Nova is active.
  • This action will cancel Purification Nova, causing no damage.

Terran[edit]

  • MULE return rate multiplier decreased to 2.05 from 3.85.
  • MULE harvest amount decreased to 25 from 30.
  • Cyclone movement speed increased to 4.72 from 3.94.

Balance Update #5[edit]

On October 16, Blizzard released a Balance Update.

Terran[edit]

  • Cyclone
    • Health reduced to 120 from 160.
    • Lock On now deals 400 damage over 20 seconds against both ground and air.
    • Lock On upgrade increases the damage against armored units by 400 against both ground and air.

Protoss[edit]

  • Carrier build time increased from 90 to 120 seconds.

Bug Fixes[edit]

  • Fixed an issue that prevented missile attacks from doing damage if their target moved out of attack range.
  • Fixed several issues with the Disruptor involving movement and queuing commands while firing Purification Nova.

Balance Update #6[edit]

On October 23, Blizzard released a Balance Update.

Protoss[edit]

  • Carrier health decreased from 300 to 250.
  • Adept shields increased by 10.

Terran[edit]

  • The delay before a Siege Tank in Siege Mode firing when being dropped by a Medivac has been increased from 0.53 to 1.43 seconds.
  • Liberator
  • Starts with Defender Mode enabled.
  • Defender Mode range decreased to 5.
  • Defender Mode upgrade now increases its range by 4.
  • Upgrade requirement changed to Fusion Core.

Zerg[edit]

  • Lurker Den morph time increased from 71 to 86 seconds.

Bug Fixes[edit]

  • Fixed an issue that caused the Siege Tank to fire at the incorrect speed.
  • Casting Mass Recall with the Mothership while moving should now be more responsive.

References[edit]