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Patch 4.1.4

From Liquipedia StarCraft 2 Wiki
[e][h]Patch 4.1.4
Patch Information
NA Release Date:
23 January 2018
EU Release Date:
24 January 2018
KR Release Date:
24 January 2018
  • General
  • Bug Fixes

StarCraft II: Legacy of the Void - Patch 4.1.4[edit]


  • 2018 Ladder Season 1 has begun.
    • A new Void Ray trophy top can now be earned by winning a Tournament.
    • All StarCraft II accounts have been granted one free character name change.
    • Upcoming balance changes are available for testing in the “Balance Test Mod” extension mod. For more information, check out the Balance Test Mod blog post.

Bug Fixes[edit]

  • Co-op
    • Han and Horner’s My Significant Other talent now properly refreshes unit stats when player unit dies.
  • Collection
    • The Purifier Void Ray skin now properly displays the intended 2D portrait.
  • Multiplayer
    • Fixed a pathing issue on Eastwatch LE, where Siege Tanks and Thors could not go down ramps.

Balance Update[edit]

On January 29, Blizzard released a Balance Update.


  • Affected units will now display a status bar to show the duration of the ability.
  • Auto-Turret cast range reduced from 3 to 1.
  • Hi-Sec Auto Tracking increases the range of Auto-Turrets by +1 again.
  • Anti-Armor Missile will no longer have a delay and will fly immediately towards the target.
  • Splash radius increased from 2.4 to 2.88.
  • Splash damage changed:
  • 100% damage radius increased from 0.6 to 0.72.
  • 50% damage radius increased from 1.2 to 1.44.
  • 25% damage radius increased from 2.4 to 2.88.
  • Energy cost reduced from 100 to 75.
  • Starting energy increased from 50 to 75.
  • No longer starts with the Personal Cloaking upgrade.
  • Upgrade cost is 150 Minerals / 150 Gas / 85.7 Research time.


  • Mass Recall and Strategic Recall’s warp-in times increased from 0 second to 0.7 second.
  • Particle Disruptors’ damage reduced from 15 (21 vs. armored) to 13 (18 vs. armored) and period reduced from 1.54 to 1.34.
  • Protoss Ground Weapons upgrade will provide +1 base damage and +1 armored instead of +2 base damage.
  • Purification Nova’s initial pause duration reduced from 1 to 0 seconds.
  • When Disruptors drop from transports, if Purification Nova is not on cooldown, then there will be a 0.7 second pause before being able to use Purification Nova.
  • Range indicators will be displayed for Purification Nova when the Disruptor is selected.
  • Now has a “Stop” command on its command card.
  • Adepts will continue with their last issued command instead of stopping after using Psionic Transfer.


  • Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time.
  • Upgrade cost is 100 Minerals / 100 Vespene Gas / 71.4 Research time.
  • Bug fix: Parasitic Bomb’s initial pause duration increased from 0 to 0.7 second.

Bug Fixes[edit]

  • The core of the Disruptor now properly lights up when the Purification Nova comes off cooldown and is ready.
  • Fixed a display issue where an unintended icon for Zerg Adaptive Talons upgrade could appear in the production UI during replays.
  • Thor’s wireframe now properly changes between modes.
  • When multiple Thors are selected, the command card now properly displays both transform options.
  • Ravens are no longer able to cast Interference Matrix on units affected by the Oracle’s Stasis Ward.
  • High Templars are no longer able to cast Feedback on the Shield Battery.
  • Removed a pipe doodad blocking pathing on Acid Plant LE.
  • Fixed an ambient sound effect issue on Backwater LE.

External Links[edit]