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Patch 4.11.2

[e][h]Patch 4.11.2
Patch Information
Version:
77535
NA Release Date:
5 December 2019
EU Release Date:
6 December 2019
KOR Release Date:
6 December 2019
Highlights
  • Bug Fixes
Chronology
  4.11.1
4.11.3  

Bug Fixes[edit]

Co-op Mission[edit]

General[edit]

  • Fixed an issue where Commander Mastery and Ascension levels are not gaining experience.

Commanders[edit]

  • Mengsk
    • Fixed various tooltips and icons for the Mengsk commander.
    • Added missing lift off and landing sound effects from Mengsk’s structures.
    • The Orbital Drop Pods upgrade now affects Dominion Troopers.
    • Fixed an issue where Forced Conscription could be used to overshoot the intended maximum supply cap.
    • Contaminated Strike now deals “Spell” damage instead of “Splash” damage.
    • Contaminated Strike is no longer reduced by armor.
    • Fixed an issue where Imperials Witnesses were using the Analyze Weakness ability.
    • Imperial Witnesses in Patriot Mode now gain armor with Dominion armor upgrades.
    • The Emperor’s Shadow’s EMP Blast will no longer stun Map Bosses or Heroic units.
    • The Emperor’s Shadow’s EMP Blast will now correctly fully drain energy instead of only 100 energy.
    • Fixed an issue where the Sky Fury’s Rank 2 and 3 abilities were switched.
    • Fixed an issue where the Sky Fury’s Tactical Realignment button would not display its cooldown as intended.
    • Fixed an issue where Earthsplitter Ordnance was unlocked earlier than intended.
    • Level 2 and 3 Dominion weapon and armor upgrades will now obey hotkeys set in the hotkey menu.
    • Changed Neosteel Fortified Armor’s default hotkey to fix a conflict on the Engineering Bay.

Versus[edit]

Zerg[edit]

  • Infestor
    • Updated the unit tooltip to account for Microbial Shroud.

Maps[edit]

  • Eternal Empire LE
    • some “disallow creep” areas behind the 3rd bases.
    • Rotated rocks at the starting ramps to help make the wall-off areas clearer.
    • Fixed an issue where certain doodads didn’t accept creep on low graphics quality settings.
  • Heavy Artillery LE
    • Fixed an issue where sometimes players could not wall off the starting ramps due to their teammates starting creep spread.
  • Nightshade LE
    • Updated mineral locations at a base to help clarify the base placement location.
    • Fixed the map preview images to display properly.
    • Fixed an issue that allowed workers to get stuck after building on the Vespene Geyser at the natural base location.
    • Fixed the location of a tournament logo.
  • Simulacrum LE
    • Fixed an issue where certain doodads were positioned at the wrong height.
    • Removed a few map markers on the map that weren’t being used.
  • Zen LE
    • Fixed an issue where Reapers couldn’t cliff jump properly without left-clicking on the edge of a cliff.
    • Fixed an issue where Reapers weren’t taking the shortest path possible near the Reaper paths.
    • Adjusted the minerals at certain bases so that the closer minerals patches have more minerals than the farther mineral patches.
    • Removed a few map markers on the map that weren’t being used.

External Links[edit]

References[edit]